Applies to 2020.3 Update and later
What is slicing, how is it handled in Netfabb for machine-agnostic buildrooms, and what are the UI elements to work with
Slicing dissects a three-dimensional part into 2.5-dimensional information, a collection of two-dimensional layers with a defined thickness, also known as a slice stack. It also processes the slice information to generate the toolpaths, or exposure patterns, for the actual additive method – bitmap or vector images, essentially.
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There are two main ways to slice in
Netfabb: For the slicing done automatically with machine-specific parameters, refer to the
machine workspaces. For manual, machine-independent slicing, any plain buildrooms
without a machine engine (without "process parameters") have a
Slicing section in the project tree. This section of the online help covers the machine-independent slicing.
Netfabb also reads or imports some vector slice files. However, this only imports geometric information; data such as laser power and speed are dropped.
Depending on the complexity of the model, performing some modifications at the slice level, rather than the mesh level, can be significantly faster due to the simpler nature of the involved dataset.
Slicing in Netfabb is also parametric: Until you apply the calculations, intermediate steps with an effect on later ones can be modified without losing work on those later steps.
For file operations, selecting and viewing slices, and editing them
Lists the individual slice stacks and groups thereof. Context menus are available.
Each generic, or buildroom-only platform, has its own
Slices section with an outline of the respective build platform.
Provides size and height information as well as playback controls for the slice and toolpath animation.
Shows the distribution of area enclosed in contours across the entire sliced buildroom. (Hatches are ignored.)
Graphical representation of the slices, and also provides access to context menus.

The display shows labeled axes, outboxes as dashed lines, an auto-scaling grid, and the corresponding platform's outline in addition to the various slice contours. At the bottom you see the platform dimensions as well as the current mouse pointer coordinates and the z-height of the currently displayed slice.
Right-click slices in the project tree or in the display, as well as empty places in the display, to access selection and viewing options as well as slice manipulation and management commands.
At , you can adjust colors, the style for the placeholder infill pattern for contours, as well as the default point reduction tolerance.