In this tutorial, you will learn how to model and animate in 3ds Max by constructing an animated revolving door for a hotel lobby. In the course of doing so, you'll learn about creating objects and transforming them.
This tutorial also teaches how to use snaps and pivot points for alignment, as well as general user-interface navigation skills. You'll learn to instance objects and link them into an animated hierarchy. You'll also learn to merge files together.
After completing this tutorial, you will be able to:
Skill Level: Beginner
Time to complete: 1 hour
The new folder will be 3ds Max 2020 Tutorials Scene Files, unless you decide to change the name.