Modeling a Revolving Door

In this tutorial, you will learn how to model and animate in 3ds Max by constructing an animated revolving door for a hotel lobby. In the course of doing so, you'll learn about creating objects and transforming them.

This tutorial also teaches how to use snaps and pivot points for alignment, as well as general user-interface navigation skills. You'll learn to instance objects and link them into an animated hierarchy. You'll also learn to merge files together.

After completing this tutorial, you will be able to:

Skill Level: Beginner

Time to complete: 1 hour

Preparation for This Tutorial

  1. If you have not already done so, download the tutorial files.
    Note: The tutorial files may be from a previous version, this is fine.
  2. Unzip the files into a folder that is easy to find, such as the top of your Documents folder.

    The new folder will be 3ds Max 2020 Tutorials Scene Files, unless you decide to change the name.

  3. To open the file for a particular exercise, click File menu > Open and navigate to the file.