3ds Max C++ API Reference
|
Common Photometric light. More...
#include <lslights.h>
Classes | |
class | AreaLightCustAttrib |
Area Lights sampling custom attribute. More... | |
Public Member Functions | |
virtual void | SetInclude (BOOL onOff)=0 |
Sets whether the Include/Exclude list should include or exclude objects. More... | |
virtual void | UpdateTargDistance (TimeValue t, INode *inode)=0 |
Update the target distance parameter of the light to the distance between the light target and the light. More... | |
virtual Point3 | GetCenter () const =0 |
Returns the location of the center of the light. More... | |
virtual void | SetType (int type)=0 |
Sets the light type. More... | |
virtual void | SetType (const MCHAR *name)=0 |
Sets the light type. More... | |
virtual int | Type ()=0 |
Returns the current light type. More... | |
virtual const MCHAR * | TypeName ()=0 |
Returns the light type. More... | |
virtual void | SetDistribution (DistTypes dist)=0 |
Sets the distribution of the light. More... | |
virtual DistTypes | GetDistribution () const =0 |
Returns the distribution of the light. More... | |
virtual void | SetIntensityAt (float f)=0 |
Sets the distance at which the light intensity is measured. More... | |
virtual float | GetIntensityAt ()=0 |
Returns the distance at which the light intensity is measured. More... | |
virtual void | SetIntensityType (IntensityType t)=0 |
Sets the intensity type of the light. More... | |
virtual IntensityType | GetIntensityType ()=0 |
Returns the intensity type of the light. More... | |
virtual void | SetFlux (TimeValue t, float flux)=0 |
Sets the flux of the light. More... | |
virtual float | GetFlux (TimeValue t, Interval &valid) const =0 |
Returns the flux of the light. More... | |
float | GetFlux (TimeValue t) const |
Returns the flux of the light. More... | |
virtual void | SetRGBFilter (TimeValue t, Point3 &rgb)=0 |
Sets the color of the light filter. More... | |
virtual Point3 | GetRGBFilter (TimeValue t, Interval &valid)=0 |
Returns the color of the light filter. More... | |
Point3 | GetRGBFilter (TimeValue t) |
Returns the color of the light filter. More... | |
virtual void | SetHSVFilter (TimeValue t, Point3 &hsv)=0 |
Sets the color of the light filter. More... | |
virtual Point3 | GetHSVFilter (TimeValue t, Interval &valid)=0 |
Returns the color of the light filter. More... | |
Point3 | GetHSVFilter (TimeValue t) |
Returns the color of the light filter. More... | |
virtual ShadowType * | ActiveShadowType ()=0 |
Returns the plug-in shadow generator. More... | |
virtual const MCHAR * | GetShadowGeneratorName ()=0 |
Returns the plug-in shadow generator name. More... | |
virtual void | SetShadowGenerator (ShadowType *s) override=0 |
Sets the plug-in shadow generator. More... | |
virtual void | SetShadowGenerator (const MCHAR *name)=0 |
Sets the plug-in shadow generator. More... | |
virtual BOOL | SetKelvinControl (Control *kelvin)=0 |
Sets the controller for the Kelvin temperature. More... | |
virtual BOOL | SetFilterControl (Control *filter)=0 |
Sets the controller for the filter color. More... | |
virtual Control * | GetKelvinControl ()=0 |
Returns the controller for the Kelvin temperature. More... | |
virtual Control * | GetFilterControl ()=0 |
Returns the controller for the filter color. More... | |
virtual float | GetKelvin (TimeValue t, Interval &v)=0 |
Returns the Kelvin temperature of the light. More... | |
float | GetKelvin (TimeValue t) |
Returns the Kelvin temperature of the light. More... | |
virtual void | SetKelvin (TimeValue t, float kelvin)=0 |
Sets the Kelvin temperature of the light. More... | |
virtual BOOL | GetUseKelvin ()=0 |
Returns whether the kelvin temperature or light color is to be used. More... | |
virtual void | SetUseKelvin (BOOL useKelvin)=0 |
Sets whether the kelvin temperature or light color is to be used. More... | |
virtual MaxSDK::AssetManagement::AssetUser | GetWebFile () const =0 |
Returns the web distribution file for the light as an AssetUser. More... | |
virtual const MCHAR * | GetFullWebFileName () const =0 |
Returns the filename of the web distribution file for the light. More... | |
virtual void | SetWebFile (const MaxSDK::AssetManagement::AssetUser &file)=0 |
Sets the web distribution file for the light. More... | |
virtual float | GetWebRotateX () const =0 |
Returns the rotation along the X axis of the web distribution in the light. More... | |
virtual void | SetWebRotateX (float degrees)=0 |
Sets the rotation along the X axis for the web distribution in the light. More... | |
virtual float | GetWebRotateY () const =0 |
Returns the rotation along the Y axis of the web distribution in the light. More... | |
virtual void | SetWebRotateY (float degrees)=0 |
Sets the rotation along the Y axis for the web distribution in the light. More... | |
virtual float | GetWebRotateZ () const =0 |
Returns the rotation along the Z axis of the web distribution in the light. More... | |
virtual void | SetWebRotateZ (float degrees)=0 |
Sets the rotation along the Z axis for the web distribution in the light. More... | |
virtual float | GetDimmerValue (TimeValue t, Interval &valid) const =0 |
Returns the dimmer value for the light. More... | |
float | GetDimmerValue (TimeValue t) const |
Returns the dimmer value for the light. More... | |
virtual void | SetDimmerValue (TimeValue t, float dimmer)=0 |
Sets the dimmer value for the light. More... | |
virtual BOOL | GetUseMultiplier () const =0 |
Returns whether the dimmer is used. More... | |
virtual void | SetUseMultiplier (BOOL on)=0 |
Sets whether the dimmer is used. More... | |
virtual BOOL | IsColorShiftEnabled () const =0 |
Returns whether the light's intensity shifts (affects) its color. More... | |
virtual void | EnableColorShift (BOOL on)=0 |
Sets whether the color of the light shifts when its intensity changes Note that this parameter is really activated only if GetUseMultiplier() is true. More... | |
virtual float | GetResultingIntensity (TimeValue t, Interval &valid) const =0 |
Returns the intensity including the dimmer multiplier if it is used. More... | |
float | GetResultingIntensity (TimeValue t) const |
Returns the intensity including the dimmer multiplier if it is used. More... | |
virtual float | GetResultingFlux (TimeValue t, Interval &valid) const =0 |
Returns the flux including the dimmer multiplier if it is used. More... | |
float | GetResultingFlux (TimeValue t) const |
Returns the flux including the dimmer multiplier if it is used. More... | |
virtual float | GetRadius (TimeValue t, Interval &valid) const =0 |
Returns the radius of a disc, sphere, cylinder light. More... | |
float | GetRadius (TimeValue t) const |
Returns the radius of a disc, sphere, cylinder light. More... | |
virtual void | SetRadius (TimeValue t, float radius)=0 |
Sets the radius of a disc, sphere, cylinder light. More... | |
virtual float | GetLength (TimeValue t, Interval &valid) const =0 |
Returns the length of a linear, area, cylinder light. More... | |
float | GetLength (TimeValue t) const |
Returns the length of a linear, area, cylinder light. More... | |
virtual void | SetLength (TimeValue t, float length)=0 |
Sets the length of a linear, area, cylinder light. More... | |
virtual float | GetWidth (TimeValue t, Interval &valid) const =0 |
Returns the width of an area light. More... | |
float | GetWidth (TimeValue t) const |
Returns the width of an area light. More... | |
virtual void | SetWidth (TimeValue t, float width)=0 |
Sets the width of an area light. More... | |
virtual void | SetShape (int count, const Point3 *pointsIn)=0 |
Sets the coordinates of the light. More... | |
virtual int | GetShape (Point3 *pointsOut, int bufSize) const =0 |
Returns the coordinates of the light. More... | |
virtual float | GetOriginalFlux () const =0 |
Returns the original flux for a light. More... | |
virtual void | SetOriginalFlux (float flux)=0 |
Sets the original flux for a light. More... | |
virtual float | GetOriginalIntensity () const =0 |
Returns the original intensity for a light. More... | |
virtual void | SetOriginalIntensity (float candelas)=0 |
Sets the original intensity for a light. More... | |
virtual PresetLightColor | GetColorPreset () const =0 |
Returns the color preset of the light. More... | |
virtual void | SetColorPreset (PresetLightColor presetID)=0 |
Sets the preset color of the light to be used. More... | |
Public Member Functions inherited from GenLight | |
virtual GenLight * | NewLight (int type)=0 |
virtual BOOL | IsSpot ()=0 |
virtual BOOL | IsDir ()=0 |
virtual void | SetSpotShape (int s)=0 |
virtual int | GetSpotShape (void)=0 |
virtual ObjLightDesc * | CreateLightDesc (INode *inode, BOOL forceShadowBuf=FALSE) override=0 |
When the renderer goes to render the scene it asks all of the lights to create an ObjectLighDesc object. More... | |
virtual ObjLightDesc * | CreateLightDesc (RenderGlobalContext *rgc, INode *inode, BOOL forceShadowBuf=FALSE) override |
virtual void | SetHSVColor (TimeValue t, Point3 &hsv)=0 |
virtual Point3 | GetHSVColor (TimeValue t, Interval &valid)=0 |
Point3 | GetHSVColor (TimeValue t) |
virtual void | SetContrast (TimeValue time, float f)=0 |
virtual float | GetContrast (TimeValue t, Interval &valid)=0 |
float | GetContrast (TimeValue t) |
virtual void | SetUseAttenNear (int s)=0 |
virtual BOOL | GetUseAttenNear (void)=0 |
virtual void | SetAttenNearDisplay (int s)=0 |
virtual BOOL | GetAttenNearDisplay (void)=0 |
virtual ShadowType * | GetShadowGenerator () |
virtual void | SetAtmosShadows (TimeValue t, int onOff) |
virtual int | GetAtmosShadows (TimeValue t) |
virtual void | SetAtmosOpacity (TimeValue t, float f) |
virtual float | GetAtmosOpacity (TimeValue t, Interval &valid) |
float | GetAtmosOpacity (TimeValue t) |
virtual void | SetAtmosColAmt (TimeValue t, float f) |
virtual float | GetAtmosColAmt (TimeValue t, Interval &valid) |
float | GetAtmosColAmt (TimeValue t) |
virtual void | SetUseShadowColorMap (TimeValue t, int onOff) |
virtual int | GetUseShadowColorMap (TimeValue t) |
virtual ExclList & | GetExclusionList ()=0 |
virtual void | SetExclusionList (ExclList &list)=0 |
virtual BOOL | SetHotSpotControl (Control *c)=0 |
virtual BOOL | SetFalloffControl (Control *c)=0 |
virtual BOOL | SetColorControl (Control *c)=0 |
virtual Control * | GetHotSpotControl ()=0 |
virtual Control * | GetFalloffControl ()=0 |
virtual Control * | GetColorControl ()=0 |
virtual void | SetAffectDiffuse (BOOL onOff) |
virtual BOOL | GetAffectDiffuse () |
virtual void | SetAffectSpecular (BOOL onOff) |
virtual BOOL | GetAffectSpecular () |
virtual void | SetDecayType (BOOL onOff) |
virtual BOOL | GetDecayType () |
virtual void | SetDecayRadius (TimeValue time, float f) |
virtual float | GetDecayRadius (TimeValue t, Interval &valid) |
float | GetDecayRadius (TimeValue t) |
virtual void | SetDiffuseSoft (TimeValue time, float f) |
virtual float | GetDiffuseSoft (TimeValue t, Interval &valid) |
float | GetDiffuseSoft (TimeValue t) |
virtual void | SetShadColor (TimeValue t, Point3 &rgb) |
virtual Point3 | GetShadColor (TimeValue t, Interval &valid) |
Point3 | GetShadColor (TimeValue t) |
virtual BOOL | GetLightAffectsShadow () |
virtual void | SetLightAffectsShadow (BOOL b) |
virtual void | SetShadMult (TimeValue t, float m) |
virtual float | GetShadMult (TimeValue t, Interval &valid) |
float | GetShadMult (TimeValue t) |
virtual Texmap * | GetShadowProjMap () |
virtual void | SetShadowProjMap (Texmap *pmap) |
virtual void | SetAmbientOnly (BOOL onOff) |
virtual BOOL | GetAmbientOnly () |
Public Member Functions inherited from LightObject | |
SClass_ID | SuperClassID () |
Retrieves a constant representing the type of the plugin. More... | |
int | IsRenderable () |
Indicates whether the object may be rendered. More... | |
virtual void | InitNodeName (MSTR &s) |
This is the default name of the node when it is created. More... | |
virtual CoreExport void * | GetInterface (ULONG id) |
Inherited from Animatable. More... | |
virtual CoreExport BaseInterface * | GetInterface (Interface_ID id) |
Inherited from Animatable. More... | |
virtual RefResult | EvalLightState (TimeValue time, Interval &valid, LightState *ls)=0 |
This method is called to update the passed LightState and validity interval of the light. More... | |
RefResult | EvalLightState (TimeValue time, LightState *ls) |
virtual void | SetUseLight (int onOff)=0 |
Sets if the light is on or off. More... | |
virtual BOOL | GetUseLight (void)=0 |
Returns TRUE if the light is on; otherwise FALSE. More... | |
virtual void | SetHotspot (TimeValue time, float f)=0 |
Sets the hotspot to the specified angle at the specified time. More... | |
virtual float | GetHotspot (TimeValue t, Interval &valid)=0 |
Retrieves the hotspot angle. More... | |
float | GetHotspot (TimeValue t) |
Retrieves the hotspot angle. More... | |
virtual void | SetFallsize (TimeValue time, float f)=0 |
Sets the falloff setting of the light. More... | |
virtual float | GetFallsize (TimeValue t, Interval &valid)=0 |
Returns the falloff angle of the light in degrees. More... | |
float | GetFallsize (TimeValue t) |
Returns the falloff angle of the light in degrees. More... | |
virtual void | SetAtten (TimeValue time, int which, float f)=0 |
Sets the specified attenuation range distance at the time passed. More... | |
virtual float | GetAtten (TimeValue t, int which, Interval &valid)=0 |
Returns the specified attenuation range distance at the time passed. More... | |
float | GetAtten (TimeValue t, int which) |
Returns the specified attenuation range distance at the time passed. More... | |
virtual void | SetTDist (TimeValue time, float f)=0 |
Sets the light's target distance. More... | |
virtual float | GetTDist (TimeValue t, Interval &valid)=0 |
Retrieves the light's target distance. More... | |
float | GetTDist (TimeValue t) |
Retrieves the light's target distance. More... | |
virtual void | SetConeDisplay (int s, int notify=TRUE)=0 |
Sets the light's cone display flag. More... | |
virtual BOOL | GetConeDisplay (void)=0 |
Retrieves the light's cone display setting. More... | |
virtual int | GetShadowMethod () |
Returns the type of shadows used by the light. More... | |
virtual void | SetRGBColor (TimeValue t, const Point3 &rgb) |
Sets the color of the light at the specified time. More... | |
virtual Point3 | GetRGBColor (TimeValue t, Interval &valid) |
Returns the color of the light at the specified time and updates the validity interval to reflect this parameters validity interval. More... | |
Point3 | GetRGBColor (TimeValue t) |
Returns the color of the light at the specified time. More... | |
virtual void | SetIntensity (TimeValue time, float f) |
Sets the intensity of the light to the value passed. More... | |
virtual float | GetIntensity (TimeValue t, Interval &valid) |
Retrieves the intensity of the light at the specified time and updates the validity interval passed to reflect the validity interval of this parameter. More... | |
float | GetIntensity (TimeValue t) |
Retrieves the intensity of the light at the specified time. More... | |
virtual void | SetAspect (TimeValue t, float f) |
Sets the aspect ratio of the light at the specified time. More... | |
virtual float | GetAspect (TimeValue t, Interval &valid) |
Retrieves the aspect ratio of the light at the specified time and updates the validity interval passed to reflect the validity interval of this parameter. More... | |
float | GetAspect (TimeValue t) |
Retrieves the aspect ratio of the light at the specified time. More... | |
virtual void | SetUseAtten (int s) |
Sets the flag to indicate if the light is attenuated. More... | |
virtual BOOL | GetUseAtten (void) |
Returns TRUE to indicate the light is attenuated; otherwise FALSE. More... | |
virtual void | SetAttenDisplay (int s) |
Sets the flag to indicate if the light attenuation ranges are displayed. More... | |
virtual BOOL | GetAttenDisplay (void) |
Returns TRUE if the light attenuation ranges are displayed; otherwise FALSE. More... | |
virtual void | Enable (int enab) |
Sets the light to enabled or disables (on or off). More... | |
virtual void | SetMapBias (TimeValue t, float f) |
Sets the map bias setting at the time passed. More... | |
virtual float | GetMapBias (TimeValue t, Interval &valid) |
Returns the map bias setting at the time passed and updates the validity interval to reflect the validity interval of this parameter. More... | |
float | GetMapBias (TimeValue t) |
Returns the map bias setting at the time passed. More... | |
virtual void | SetMapRange (TimeValue t, float f) |
Sets the map sample range setting to the value passed at the time passed. More... | |
virtual float | GetMapRange (TimeValue t, Interval &valid) |
Retrieves the lights map sample range setting at the specified time and updates the validity interval to reflect the validity interval of this parameter. More... | |
float | GetMapRange (TimeValue t) |
Retrieves the lights map sample range setting at the specified time. More... | |
virtual void | SetMapSize (TimeValue t, int f) |
Sets the lights map size parameter to the value passed at the time passed. More... | |
virtual int | GetMapSize (TimeValue t, Interval &valid) |
Returns the lights map size parameter at the specified time and updates the validity interval passed to reflect the validity interval of this parameter. More... | |
int | GetMapSize (TimeValue t) |
Returns the lights map size parameter at the specified time. More... | |
virtual void | SetRayBias (TimeValue t, float f) |
Sets the raytrace bias setting to the value passed at the specified time. More... | |
virtual float | GetRayBias (TimeValue t, Interval &valid) |
Returns the lights raytrace bias setting at the specified time and updates the validity interval passed to reflect the validity interval of this parameter. More... | |
float | GetRayBias (TimeValue t) |
Returns the lights raytrace bias setting at the specified time. More... | |
virtual int | GetUseGlobal () |
Returns the Use Global Settings flag setting. More... | |
virtual void | SetUseGlobal (int a) |
Sets the lights Use Global Settings flag. More... | |
virtual int | GetShadow () |
Returns the lights Cast Shadows flag. More... | |
virtual void | SetShadow (int a) |
Sets the lights Cast Shadows flag. More... | |
virtual int | GetShadowType () |
Retrieves the type of shadows used by the light - mapped or raytraced. More... | |
virtual void | SetShadowType (int a) |
Sets the type of shadows used by the light - mapped or raytraced. More... | |
virtual int | GetAbsMapBias () |
Returns the lights Absolute Map Bias setting. More... | |
virtual void | SetAbsMapBias (int a) |
Sets the lights Absolute Map Bias setting. More... | |
virtual int | GetOvershoot () |
Returns the lights Overshoot on / off setting. More... | |
virtual void | SetOvershoot (int a) |
Sets the lights Overshoot on / off setting. More... | |
virtual int | GetProjector () |
Returns the lights Projector on / off setting. More... | |
virtual void | SetProjector (int a) |
Sets the lights projector on / off setting. More... | |
virtual ExclList * | GetExclList () |
Returns the list of names of items included or excluded by this light. More... | |
virtual BOOL | Include () |
Returns TRUE if the light's name list is of items to be included by the light. More... | |
virtual Texmap * | GetProjMap () |
Returns the map used by a projector light. More... | |
virtual void | SetProjMap (Texmap *pmap) |
Sets the image(s) used by the projector light. More... | |
Public Member Functions inherited from Object | |
CoreExport | Object () |
CoreExport | ~Object () |
virtual BOOL | CheckObjectIntegrity () |
This method is used for debugging only. More... | |
virtual BOOL | HasUVW () |
Call this method to find out if the object has UVW coordinates. More... | |
virtual BOOL | HasUVW (int mapChannel) |
Call this method to find out if the object is has UVW coordinates for the specified mapping channel. More... | |
virtual Object * | FindBaseObject () |
It is called to return a pointer to the base object (an object that is not a derived object). More... | |
virtual BOOL | IsParamSurface () |
There are several methods used to access a parametric position on the surface of the object. More... | |
virtual int | NumSurfaces (TimeValue t) |
Returns the number of parametric surfaces within the object. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, float u, float v, Interval &iv) |
This method needs to be implemented if Object::IsParamSurface() returns TRUE. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, int surface, float u, float v, Interval &iv) |
This method is used to retrieve a point on the specified surface of the object based on two parameters of the surface, u and v. More... | |
virtual void | SurfaceClosed (TimeValue t, int surface, BOOL &uClosed, BOOL &vClosed) |
This method allows the object to return flags that indicate whether the parametric surface is closed in the U and V dimensions. More... | |
virtual BOOL | GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data) |
This method allows an object to return extended Properties fields. More... | |
CoreExport SvGraphNodeReference | SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
CoreExport bool | SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport MSTR | SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited) |
CoreExport COLORREF | SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode) |
Returns true if the object is selected in its schematic view. More... | |
CoreExport MultiSelectCallback * | SvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport void | AddXTCObject (XTCObject *pObj, int priority=0, int branchID=-1) |
This method adds an extension object into the pipeline. More... | |
CoreExport int | NumXTCObjects () |
Returns the number of extension objects maintained by this Object. More... | |
CoreExport XTCObject * | GetXTCObject (int index) |
Returns a pointer to the specified extension object. More... | |
CoreExport void | RemoveXTCObject (int index) |
Removes the extension object as indicated by the index. More... | |
CoreExport void | SetXTCObjectPriority (int index, int priority) |
Sets the priority for the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectPriority (int index) |
Returns the integer priority number of the extension object whose index is passed. More... | |
CoreExport void | SetXTCObjectBranchID (int index, int branchID) |
Sets the branch ID of the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectBranchID (int index) |
Returns the integer branch ID of the extension object whose index is passed. More... | |
CoreExport void | MergeAdditionalChannels (Object *from, int branchID) |
This method has to be called whenever the CompoundObject updates a branch (calling Eval() on it). More... | |
CoreExport void | BranchDeleted (int branchID, bool reorderChannels) |
This method has to be called on the CompoundObject so it can delete the XTCObjects for the specified branch. More... | |
CoreExport void | CopyAdditionalChannels (Object *from, bool deleteOld=true, bool bShallowCopy=false) |
This method copies all extension objects from the "from" object into the current object. More... | |
CoreExport void | DeleteAllAdditionalChannels () |
Implemented by the System. More... | |
virtual BOOL | UseSelectionBrackets () |
This method allows an object to choose whether or not it will display selection brackets in shaded viewports. More... | |
virtual BOOL | IsManipulator () |
virtual void | ReduceDisplayCaches () |
Should reduce any derived display data to save memory, since the node wont be drawn until the user undhides it. More... | |
virtual bool | NeedGWCacheRebuilt (GraphicsWindow *gw, Material *ma, int numMat) |
This returns whether the Graphics Cache for this object needs to be rebuilt. More... | |
virtual void | BuildGWCache (GraphicsWindow *gw, Material *ma, int numMat, BOOL threaded) |
This builds the graphics window cached mesh. More... | |
virtual void | StartStackEval () |
This are called right before and after a modifier is applied to an object. More... | |
virtual void | EndStackEval () |
virtual int | UsesWireColor () |
This method determines if the object color is used for display. More... | |
virtual int | DoOwnSelectHilite () |
If an object wants to draw itself in the 3D viewports in its selected state in some custom manner this method should return nonzero. More... | |
virtual int | IntersectRay (TimeValue t, Ray &r, float &at, Point3 &norm) |
This method is called to compute the intersection point and surface normal at this intersection point of the ray passed and the object. More... | |
virtual BOOL | NormalAlignVector (TimeValue t, Point3 &pt, Point3 &norm) |
Objects that don't support the IntersectRay() method (such as helper objects) can implement this method to provide a default vector for use with the normal align command in 3ds Max. More... | |
void | LockObject () |
Implemented by the System. More... | |
void | UnlockObject () |
Implemented by the System. More... | |
int | IsObjectLocked () |
Implemented by the System. More... | |
virtual ObjectState | Eval (TimeValue t)=0 |
This method is called to evaluate the object and return the result as an ObjectState. More... | |
void | LockChannels (ChannelMask channels) |
Implemented by the System. More... | |
void | UnlockChannels (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks () |
Implemented by the System. More... | |
void | SetChannelLocks (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks (ChannelMask m) |
Implemented by the System. More... | |
virtual BOOL | CanCacheObject () |
This method determines if this object can have channels cached. More... | |
virtual void | WSStateInvalidate () |
This is called by a node when the node's world space state has become invalid. More... | |
virtual BOOL | IsWorldSpaceObject () |
Returns TRUE if the object as a world space object; otherwise FALSE. More... | |
CoreExport INode * | GetWorldSpaceObjectNode () |
Implemented by the System. More... | |
virtual BOOL | IsParticleSystem () |
Implemented by the System. More... | |
CoreExport void | CopyChannelLocks (Object *obj, ChannelMask needChannels) |
Implemented by the System. More... | |
virtual void | TopologyChanged () |
Implemented by the System. More... | |
virtual int | IsDeformable () |
Indicates whether this object is deformable. More... | |
virtual int | NumPoints () |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual Point3 | GetPoint (int i) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual void | SetPoint (int i, const Point3 &p) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual BOOL | IsPointSelected (int i) |
Returns TRUE if the 'i-th' point is selected; otherwise FALSE. More... | |
virtual float | PointSelection (int i) |
Returns a floating point weighted point selection if the object supports it. More... | |
virtual BOOL | HasWeights () |
Returns TRUE if the object has weights for its points that can be set; otherwise FALSE. More... | |
virtual double | GetWeight (int i) |
Returns the weight of the specified point of the object. More... | |
virtual void | SetWeight (int i, const double w) |
Sets the weight of the specified point. More... | |
virtual BOOL | PolygonCount (TimeValue t, int &numFaces, int &numVerts) |
Retreives the number of faces and vertices of the polyginal mesh representation of this object. More... | |
virtual void | PointsWereChanged () |
Informs the object that its points have been deformed, so it can invalidate its cache. More... | |
virtual CoreExport void | Deform (Deformer *defProc, int useSel=0) |
This is the method used to deform the object with a deformer. More... | |
virtual CoreExport void | GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm=NULL, BOOL useSel=FALSE) |
This method computes the bounding box in the objects local coordinates or the optional space defined by tm. More... | |
virtual int | IsMappable () |
This method lets you know if the ApplyUVWMap() method is available for this object. More... | |
virtual int | NumMapChannels () |
Returns the maximum number of channels supported by this type of object. More... | |
virtual int | NumMapsUsed () |
Returns the number of maps currently used by this object. More... | |
virtual void | ApplyUVWMap (int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, const Matrix3 &tm, int channel=1) |
This method may be called to map the object with UVW mapping coordinates. More... | |
virtual CoreExport int | CanConvertToType (Class_ID obtype) |
Indicates whether the object can be converted to the specified type. More... | |
virtual CoreExport Object * | ConvertToType (TimeValue t, Class_ID obtype) |
This method converts this object to the type specified and returns a pointer it. More... | |
virtual Class_ID | PreferredCollapseType () |
This method allows objects to specify the class that is the best class to convert to when the user collapses the stack. More... | |
virtual CoreExport void | GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist) |
When the user clicks on the Edit Stack button in the modify branch a list of 'Convert To:' types is presented. More... | |
virtual Object * | CollapseObject () |
This method is called on the world space cache object when the stack gets collapsed, that lets the pipeline object decide, if it wants to return a different object than itself. More... | |
virtual DWORD | GetSubselState () |
For objects that have sub selection levels, this method returns the current selection level of the object. More... | |
virtual void | SetSubSelState (DWORD s) |
Implemented by the System. More... | |
CoreExport void | ReadyChannelsForMod (ChannelMask channels) |
Implemented by the System. More... | |
virtual CoreExport Interval | ChannelValidity (TimeValue t, int nchan) |
Retrieve the current validity interval for the nchan channel of the object. More... | |
virtual CoreExport void | SetChannelValidity (int nchan, Interval v) |
Sets the validity interval of the specified channel. More... | |
virtual CoreExport void | InvalidateChannels (ChannelMask channels) |
This method invalidates the intervals for the given channel mask. More... | |
virtual CoreExport Interval | ObjectValidity (TimeValue t) |
This method returns the validity interval of the object as a whole at the specified time. More... | |
virtual Object * | MakeShallowCopy (ChannelMask channels) |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels. More... | |
virtual CoreExport void | ShallowCopy (Object *fromOb, ChannelMask channels) |
This method copies the specified channels from the fromOb to this and copies the validity intervals. More... | |
virtual CoreExport void | FreeChannels (ChannelMask channels) |
This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty). More... | |
virtual CoreExport void | NewAndCopyChannels (ChannelMask channels) |
This method replaces the locked channels with newly allocated copies. More... | |
virtual CoreExport void | MaybeEnlargeViewportRect (GraphicsWindow *gw, Rect &rect) |
This method allows the object to enlarge its viewport rectangle, if it wants to. More... | |
CoreExport bool | IsBaseClassOwnedChannel (int nchan) |
Implemented by the System. More... | |
CoreExport void | UpdateValidity (int nchan, Interval v) |
When a modifier is applied to an object, it needs to include its own validity interval in the interval of the object. More... | |
Interval | GetNoEvalInterval () |
void | SetNoEvalInterval (Interval iv) |
virtual CoreExport void | ReduceCaches (TimeValue t) |
This method give the object the chance to reduce its caches. More... | |
virtual int | IsConstObject () |
This is called to determine if this is a construction object or not. More... | |
virtual int | NumPipeBranches (bool selected=true) |
This method returns the number of pipeline branches combined by the object. More... | |
virtual Object * | GetPipeBranch (int i, bool selected=true) |
Retrieves sub-object branches from an object that supports branching. More... | |
virtual INode * | GetBranchINode (TimeValue t, INode *node, int i, bool selected=true) |
When an object has sub-object branches, it is likely that the sub-objects are transformed relative to the object. More... | |
virtual int | NumberOfContainedShapes () |
Returns the number of shapes contained inside this object. More... | |
virtual ShapeObject * | GetContainedShape (TimeValue t, int index) |
This method returns the ShapeObject specified by the index passed at the time specified. More... | |
virtual void | GetContainedShapeMatrix (TimeValue t, int index, Matrix3 &mat) |
Returns the matrix associated with the shape whose index is passed. More... | |
virtual BitArray | ContainedShapeSelectionArray () |
This is used by the lofter. More... | |
virtual BOOL | IsShapeObject () |
Returns the number of shapes contained inside this object. More... | |
Public Member Functions inherited from BaseObject | |
virtual CoreExport unsigned long | GetObjectDisplayRequirement () const |
virtual CoreExport bool | PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext) |
virtual CoreExport bool | UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual CoreExport bool | UpdatePerViewItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::UpdateViewContext &viewContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual CoreExport const MaxSDK::Graphics::RenderItemHandleArray & | GetRenderItems () const |
CoreExport | BaseObject () |
virtual CoreExport | ~BaseObject () |
virtual BOOL | HasViewDependentBoundingBox () |
This method return true if GetWorldBoundBox returns different boxes for different viewports. More... | |
virtual int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
This method is called to determine if the specified screen point intersects the item. More... | |
virtual void | SetExtendedDisplay (int flags) |
This method is used for storing mode-dependent display attributes. More... | |
virtual int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags) |
This is called by the system to have the item display itself (perform a quick render in viewport, using the current TM). More... | |
virtual void | Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt) |
Checks the point passed for a snap and updates the SnapInfo structure. More... | |
virtual void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vp, Box3 &box) |
This method returns the world space bounding box for Objects (see below for the Sub-object gizmo or Modifiers gizmo version). More... | |
virtual void | GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vp, Box3 &box) |
This is the object space bounding box, the box in the object's local coordinates. More... | |
virtual CreateMouseCallBack * | GetCreateMouseCallBack ()=0 |
This method allows the system to retrieve a callback object used in creating an object in the 3D viewports. More... | |
virtual const MCHAR * | GetObjectName () MAX_SEALED |
virtual const MCHAR * | GetObjectName (bool localized) const |
virtual CoreExport BOOL | OKToChangeTopology (MSTR &modName) |
Implemented by the System. More... | |
virtual BOOL | ChangeTopology () |
This method asks the question of an object or modifier "Do you change
topology"? An object or modifier returns TRUE if it is capable of changing topology when its parameters are being edited; otherwise FALSE. More... | |
virtual void | ForceNotify (Interval &i) |
Notifies dependents of a change. More... | |
virtual IParamArray * | GetParamBlock () |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More... | |
virtual IParamBlock2 * | GetParamBlock (int i) override |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More... | |
virtual int | GetParamBlockIndex (int id) |
If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block. More... | |
virtual void | Move (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by moving its selected sub-object components. More... | |
virtual void | Rotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by rotating its selected sub-object components. More... | |
virtual void | Scale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by scaling its selected sub-object components. More... | |
virtual void | TransformStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect. More... | |
virtual void | TransformHoldingStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect. More... | |
virtual void | TransformHoldingFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted. More... | |
virtual void | TransformFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted. More... | |
virtual void | TransformCancel (TimeValue t) |
This method is called when the transform operation is canceled by a right-click and the undo has been canceled. More... | |
virtual int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt, ModContext *mc) |
This method is used in modifier gizmo hit testing. More... | |
virtual int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags, ModContext *mc) |
When this method is called the plug-in should respond by performing a quick render of the modifier gizmo in viewport using the current TM. More... | |
virtual void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box, ModContext *mc) |
This method computes the world space bounding box of the modifier gizmo (or any object that when in sub-object mode has a gizmo). More... | |
virtual void | CloneSelSubComponents (TimeValue t) |
This method is called to make a copy of the selected sub-object components of the item. More... | |
virtual void | AcceptCloneSelSubComponents (TimeValue t) |
This method is called when the user mouses up after shift-cloning a sub-object selection. More... | |
virtual void | SelectSubComponent (HitRecord *hitRec, BOOL selected, BOOL all, BOOL invert=FALSE) |
This method is called to change the selection state of the component identified by hitRec. More... | |
virtual void | ClearSelection (int selLevel) |
This method is called to clear the selection for the given sub-object level. More... | |
virtual void | SelectAll (int selLevel) |
This method is called to select every element of the given sub-object level. More... | |
virtual void | InvertSelection (int selLevel) |
This method is called to invert the specified sub-object level. More... | |
virtual int | SubObjectIndex (HitRecord *hitRec) |
Returns the index of the sub-object element identified by the HitRecord hitRec. More... | |
virtual void | ActivateSubobjSel (int level, XFormModes &modes) |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in. More... | |
virtual BOOL | SupportsNamedSubSels () |
An object that supports sub-object selection can choose to support named sub object selection sets. More... | |
virtual void | ActivateSubSelSet (MSTR &setName) |
When the user chooses a name from the drop down list this method is called. More... | |
virtual void | NewSetFromCurSel (MSTR &setName) |
If the user types a new name into the named selection set drop down then this method is called. More... | |
virtual void | RemoveSubSelSet (MSTR &setName) |
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called. More... | |
virtual void | SetupNamedSelDropDown () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual int | NumNamedSelSets () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual MSTR | GetNamedSelSetName (int i) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | SetNamedSelSetName (int i, MSTR &newName) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | NewSetByOperator (MSTR &newName, Tab< int > &sets, int op) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
virtual void | GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
virtual void | NotifyPreCollapse (INode *node, IDerivedObject *derObj, int index) |
This method is called before a modifier or object is collapsed. More... | |
virtual void | NotifyPostCollapse (INode *node, Object *obj, IDerivedObject *derObj, int index) |
This method is called after a modifier or object is collapsed. More... | |
virtual int | NumSubObjTypes () |
Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType(). More... | |
virtual ISubObjType * | GetSubObjType (int i) |
Returns a pointer to the sub-object type for the sub-object whose index is passed. More... | |
virtual CoreExport int | GetSubObjectLevel () |
This method returns an integer which indicates the current sub-object level of the modifier or base object. More... | |
virtual void | SetGenUVW (BOOL sw) |
This method is called to change the state of its Generate UVW boolean. More... | |
virtual void | SetGenUVW (int mapChannel, BOOL sw) |
This method is called to change the state of its Generate UVW boolean for the specified mapping channel. More... | |
virtual void | ShowEndResultChanged (BOOL showEndResult) |
This method notifies the BaseObject that the end result display has been switched (the "Show End Result" button has been toggled). More... | |
Public Member Functions inherited from ReferenceTarget | |
virtual CoreExport void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. More... | |
virtual BOOL | IsRefTarget () |
Checks if this is a ReferenceTarget. More... | |
CoreExport RefResult | TestForLoop (const Interval &refInterval, RefMakerHandle hmaker) |
Tests for a cyclical reference. More... | |
CoreExport BOOL | HasDependents () |
Checks if a ReferenceTarget has references. More... | |
CoreExport BOOL | HasRealDependents () |
Checks if this has Real (Strong) Dependents. More... | |
void | BeginDependencyTest () |
Starts Dependency Test. More... | |
BOOL | EndDependencyTest () |
Ends Dependency Test. More... | |
virtual void | RefAdded (RefMakerHandle rm) |
Called after a reference is made to a target. More... | |
virtual void | RefAddedUndoRedo (RefMakerHandle rm) |
Called after a reference is made to a target because of undo or redo. More... | |
virtual void | RefDeleted () |
Called after a references to this is deleted. More... | |
virtual void | RefDeletedUndoRedo () |
Called after a references to this is deleted because of undo or redo. More... | |
CoreExport RefResult | DeleteAllRefsToMe () |
Deletes all references to this ReferenceTarget. More... | |
CoreExport RefResult | TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE) |
Transfers all the references from oldTarget to this. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
virtual CoreExport RefTargetHandle | Clone (RemapDir &remap) |
This method is used by 3ds Max to clone an object. More... | |
virtual CoreExport void | BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap) |
This method copies base class data from an object to its clone. More... | |
virtual CoreExport RefResult | NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) |
Notify all dependent RefMakers concerned with the message. More... | |
void | FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG) |
This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More... | |
virtual void | NotifyForeground (TimeValue t) |
This method is called to flag dependents into the FG. More... | |
virtual void | NotifyTarget (int message, ReferenceMaker *hMaker) |
Sends messages to ReferenceTargets. More... | |
CoreExport | ReferenceTarget () |
Constructor. More... | |
virtual CoreExport RefResult | AutoDelete () |
Deletes the object when it has no more real dependents. More... | |
CoreExport RefResult | MaybeAutoDelete () |
Deletes the object when it has no more real dependents. More... | |
Public Member Functions inherited from ReferenceMaker | |
CoreExport RefResult | ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE) |
Used when cloning reference makers. More... | |
CoreExport RefResult | DeleteAllRefsFromMe () |
Deletes all references from this ReferenceMaker. More... | |
CoreExport RefResult | DeleteAllRefs () |
Deletes all references both to and from this item. More... | |
CoreExport RefResult | DeleteReference (int i) |
Deletes the specified reference. More... | |
virtual BOOL | CanTransferReference (int i) |
Tells whether this reference can be transfered. More... | |
CoreExport ReferenceSaveManager & | GetReferenceSaveManager () |
Access the ReferenceSaveManager of this ReferenceMaker. More... | |
virtual CoreExport IOResult | Save (ISave *isave) |
Called for saving data. More... | |
virtual CoreExport IOResult | Load (ILoad *iload) |
Called for loading data. More... | |
virtual int | RemapRefOnLoad (int iref) |
Used to load old files with references. More... | |
virtual CoreExport void | RescaleWorldUnits (float f) |
Rescale size of all world units in reference hierarchy. More... | |
virtual CoreExport void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) |
Enumerate auxiliary files (e.g. bitmaps) More... | |
virtual CoreExport void | SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0) |
The default save enumeration. More... | |
virtual CoreExport bool | SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager) |
Used to specify reference slot remapping during scene file save. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
CoreExport bool | EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true) |
This method provides a general purpose reference enumerator. More... | |
CoreExport int | FindRef (RefTargetHandle rtarg) |
Get the index of the ReferenceTarget. More... | |
virtual BOOL | IsRefMaker () |
Tells whether it is a ReferenceMaker. More... | |
virtual BOOL | IsRealDependency (ReferenceTarget *rtarg) |
Returns whether this is a "real" (strong) dependency or not. More... | |
virtual BOOL | ShouldPersistWeakRef (RefTargetHandle rtarg) |
Specifies whether a weak reference is to be persisted on a partial load or save. More... | |
CoreExport | ReferenceMaker () |
Constructor. More... | |
CoreExport void | DeleteMe () |
Deletes an instance of this class. More... | |
virtual CoreExport int | NumRefs () |
Returns the total number of references this ReferenceMaker can hold. More... | |
virtual CoreExport RefTargetHandle | GetReference (int i) |
Returns the 'i-th' reference. More... | |
Public Member Functions inherited from Animatable | |
virtual void | FreeCaches () |
virtual int | NumChildren () |
virtual Animatable * | ChildAnim (int i) |
virtual CoreExport MSTR | NodeName () |
virtual void | EditTrack () |
virtual CoreExport BOOL | SubAnimSetKeyBufferPresent (int subNum) |
returns true if the sub-anim has a "Set Key" buffer present More... | |
virtual BOOL | SetKeyBufferPresent () |
returns true if there is a "Set Key" buffer present More... | |
virtual CoreExport void | SubAnimCommitSetKeyBuffer (TimeValue t, int subNum) |
Commit any "Set Key" buffers on the given sub-anim. More... | |
virtual void | CommitSetKeyBuffer (TimeValue t) |
Commit any "Set Key" buffers. More... | |
virtual CoreExport void | SubAnimRevertSetKeyBuffer (int subNum) |
Revert any "Set Key" buffers on the given sub-anim. More... | |
virtual void | RevertSetKeyBuffer () |
Revert any "Set Key" buffers. More... | |
virtual LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
This function is obsolete. More... | |
virtual bool | IsParamBlockDesc2Used (ParamBlockDesc2 *desc) |
Returns true if the passed description is being used. More... | |
virtual bool | GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName) |
This method is called to access the object specified name to use for the Maxscript macrorecorder. More... | |
CoreExport | Animatable () |
Constructor. More... | |
virtual CoreExport void | DeleteThis () |
Deletes an instance of this class. More... | |
virtual void | GetClassName (MSTR &s) MAX_SEALED |
MSTR | ClassName (bool localized=true) const |
Returns the name of the plugin class. More... | |
virtual CoreExport Class_ID | ClassID () |
Retrieves a constant that uniquely identifies the plugin class. More... | |
virtual void | BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev=NULL) |
virtual void | EndEditParams (IObjParam *ip, ULONG flags, Animatable *next=NULL) |
virtual CoreExport void | ReleaseInterface (ULONG id, void *i) |
virtual CoreExport int | SetProperty (ULONG id, void *data) |
virtual CoreExport void * | GetProperty (ULONG id) |
CoreExport void | AppendProperty (AnimProperty *prop) |
A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More... | |
CoreExport AnimProperty * | FindProperty (DWORD id) |
Find any property. More... | |
CoreExport void | AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data) |
Adds application/plugin specific (custom) data to an Animatable. More... | |
CoreExport AppDataChunk * | GetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Retrieves the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport BOOL | RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Deletes the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport void | ClearAllAppData () |
Deletes all application/plugin specific (custom) data stored with an Animatable. More... | |
virtual int | NumSubs () |
virtual Animatable * | SubAnim (int i) |
virtual MSTR | SubAnimName (int i) MAX_SEALED |
virtual CoreExport MSTR | SubAnimName (int i, bool localized) |
virtual BOOL | CanDeleteSubAnim (int i) |
virtual void | DeleteSubAnim (int i) |
virtual DWORD | GetSubAnimCurveColor (int subNum) |
virtual int | SubNumToRefNum (int subNum) |
virtual BOOL | CanCopyAnim () |
CoreExport int | HasSubElements (int type=0) |
virtual int | GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
The values max and min should be initialized before calling this function. More... | |
virtual ParamDimension * | GetParamDimension (int i) |
virtual BOOL | SelectSubAnim (int subNum) |
virtual BOOL | BypassTreeView () |
virtual BOOL | BypassTrackBar () |
virtual BOOL | BypassPropertyLevel () |
virtual BOOL | InvisibleProperty () |
virtual int | NumKeys () |
virtual TimeValue | GetKeyTime (int index) |
virtual int | GetKeyIndex (TimeValue t) |
virtual BOOL | GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt) |
virtual void | CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags) |
virtual void | DeleteKeyAtTime (TimeValue t) |
virtual BOOL | IsKeyAtTime (TimeValue t, DWORD flags) |
virtual int | GetKeyTimes (Tab< TimeValue > ×, Interval range, DWORD flags) |
virtual int | GetKeySelState (BitArray &sel, Interval range, DWORD flags) |
CoreExport void | OpenTreeEntry (int type, DWORD tv) |
CoreExport void | CloseTreeEntry (int type, DWORD tv) |
CoreExport int | IsTreeEntryOpen (int type, DWORD tv) |
CoreExport BOOL | GetSelInTrackView (DWORD tv) |
CoreExport void | SetSelInTrackView (DWORD tv, BOOL sel) |
CoreExport BOOL | InTrackViewSelSet (int which) |
CoreExport void | SetTrackViewSelSet (int which, BOOL inOut) |
virtual BOOL | AssignController (Animatable *control, int subAnim) |
virtual BOOL | CanAssignController (int subAnim) |
Return true if we can reassign the subanim specified. More... | |
virtual BOOL | CanMakeUnique () |
CoreExport int | EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum) |
virtual int | RenderBegin (TimeValue t, ULONG flags=0) |
virtual int | RenderEnd (TimeValue t) |
virtual CoreExport Interval | GetTimeRange (DWORD flags) |
virtual void | EditTimeRange (Interval range, DWORD flags) |
virtual void | DeleteTime (Interval iv, DWORD flags) |
virtual void | ReverseTime (Interval iv, DWORD flags) |
virtual void | ScaleTime (Interval iv, float s) |
virtual void | InsertTime (TimeValue ins, TimeValue amount) |
virtual BOOL | SupportTimeOperations () |
virtual CoreExport void | MapKeys (TimeMap *map, DWORD flags) |
virtual void | DeleteKeys (DWORD flags) |
virtual void | DeleteKeyByIndex (int index) |
virtual void | SelectKeys (TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubCurve (int subNum, BOOL sel) |
virtual void | SelectKeyByIndex (int i, BOOL sel) |
virtual BOOL | IsKeySelected (int i) |
virtual void | FlagKey (TrackHitRecord hit) |
virtual int | GetFlagKeyIndex () |
virtual int | NumSelKeys () |
virtual void | CloneSelectedKeys (BOOL offset=FALSE) |
virtual void | AddNewKey (TimeValue t, DWORD flags) |
virtual void | MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags) |
virtual void | ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags) |
virtual void | SelectCurve (BOOL sel) |
virtual BOOL | IsCurveSelected () |
Returns TRUE if the function curve is selected; otherwise returns FALSE. More... | |
virtual BOOL | IsSubCurveSelected (int subNum) |
Returns the selected state of the sub-curve whose index is passed. More... | |
virtual int | GetSelKeyCoords (TimeValue &t, float &val, DWORD flags) |
virtual void | SetSelKeyCoords (TimeValue t, float val, DWORD flags) |
virtual int | SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags) |
virtual CoreExport BOOL | IsAnimated () |
virtual BOOL | CanCopyTrack (Interval iv, DWORD flags) |
virtual BOOL | CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopyTrack (Interval iv, DWORD flags) |
virtual void | PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual BOOL | CanCopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual BOOL | CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual void | PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual int | GetTrackVSpace (int lineHeight) |
virtual int | HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags) |
virtual int | PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual void | EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags) |
virtual int | TrackParamsType () |
virtual int | GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
This method is called to calculate the largest and smallest values of the anim. More... | |
CoreExport void | AddNoteTrack (NoteTrack *note) |
CoreExport void | DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE) |
CoreExport BOOL | HasNoteTracks () |
CoreExport int | NumNoteTracks () |
CoreExport NoteTrack * | GetNoteTrack (int i) |
virtual void | FreeAllBitmaps () |
virtual void | GetSystemNodes (INodeTab &nodes, SysNodeContext Context) |
virtual BOOL | IsSubClassOf (Class_ID classID) |
returns true if the animatable has sub-classed off the given class More... | |
virtual CoreExport void | MouseCycleCompleted (TimeValue t) |
virtual CoreExport void | MouseCycleStarted (TimeValue t) |
virtual int | NumParamBlocks () |
virtual IParamBlock2 * | GetParamBlockByID (short id) |
CoreExport bool | SvSaveData (ISave *isave, USHORT id) |
CoreExport bool | SvLoadData (ILoad *iLoad) |
CoreExport DWORD | SvGetRefIndex () |
CoreExport void | SvSetRefIndex (DWORD i) |
CoreExport bool | SvDeleteRefIndex () |
CoreExport SvGraphNodeReference | SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
virtual CoreExport bool | SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name) |
virtual CoreExport bool | SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
Called when the user deletes this object in the schematic view... More... | |
virtual CoreExport bool | SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport COLORREF | SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker) |
virtual CoreExport bool | SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More... | |
virtual CoreExport bool | SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns true if this object can respond to the SvDetachRel(...) method... More... | |
virtual CoreExport bool | SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Detach this relationship. More... | |
virtual CoreExport bool | SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Called when this relationship is double-clicked in the schematic view... More... | |
CoreExport ICustAttribContainer * | GetCustAttribContainer () |
This method returns a pointer to the custom attributes container interface class. More... | |
CoreExport void | AllocCustAttribContainer () |
This method allocates space for a custom attributes container. More... | |
CoreExport void | DeleteCustAttribContainer () |
This method deletes space used by a custom attributes container. More... | |
void | SetAFlag (DWORD mask) |
void | ClearAFlag (DWORD mask) |
Clears one or more bits in the Animatable flags. More... | |
bool | TestAFlag (DWORD mask) const |
Tests one or more bits in the Animatable flags. More... | |
void | SetAFlagEx (DWORD mask) |
Sets one or more bits in the Animatable extended flags. More... | |
void | ClearAFlagEx (DWORD mask) |
Clears one or more bits in the Animatable extended flags. More... | |
bool | TestAFlagEx (DWORD mask) const |
Tests one or more bits in the Animatable extended flags. More... | |
CoreExport bool | TestFlagBit (int index) |
Tests the specified flag bit. More... | |
CoreExport void | SetFlagBit (int index, bool newValue=true) |
Sets the specified flag bit. More... | |
CoreExport void | ClearFlagBit (int index) |
Clears the specified flag bit. More... | |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. More... | |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Static Public Member Functions | |
static AreaLightCustAttrib * | GetAreaLightCustAttrib (CustAttrib *attrib) |
Returns the AreaLightCustAttrib interface for a custom attribute. More... | |
Static Public Member Functions inherited from Animatable | |
static CoreExport BOOL | IsDeleted (Animatable *anim) |
Debug method to determine whether an object has been deleted. More... | |
static CoreExport AnimHandle | GetHandleByAnim (Animatable *anim) |
Get the unique handle for an Animatable object. More... | |
static CoreExport Animatable * | GetAnimByHandle (AnimHandle handle) |
Get an Animatable object from its unique handle. More... | |
static CoreExport AnimHandle | GetNextHandle () |
Get the unique handle for the next Animatable object to be created. More... | |
static CoreExport void | EnumerateAllAnimatables (EnumAnimList &enumProcObject) |
Enumerator to enumerate across all animatables. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport int | RequestFlagBit () |
Requests an unique flag bit index. More... | |
static CoreExport void | ReleaseFlagBit (int index) |
Releases the flag bit index. More... | |
static CoreExport void | ClearFlagBitInAllAnimatables (int index) |
Clears the specified flag bit in all Animatables. More... | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Animatable | |
static const AnimHandle | kInvalidAnimHandle = 0 |
Protected Member Functions inherited from ReferenceTarget | |
virtual CoreExport int | DoEnumDependentsImpl (DependentEnumProc *dep) |
Method to perform an enumeration on a ReferenceTarget. More... | |
virtual CoreExport | ~ReferenceTarget ()=0 |
Destructor. More... | |
Protected Member Functions inherited from ReferenceMaker | |
virtual RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate)=0 |
Receives and responds to messages. More... | |
virtual CoreExport | ~ReferenceMaker ()=0 |
Destructor. More... | |
virtual CoreExport void | SetReference (int i, RefTargetHandle rtarg) |
Stores a ReferenceTarget as its 'i-th' reference`. More... | |
void | BlockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
void | UnblockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
int | Evaluating () |
Validates a given reference link between this reference maker and its reference target. More... | |
CoreExport RefResult | StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption) |
Validates a given reference link between this reference maker and its reference target. More... | |
Protected Member Functions inherited from Animatable | |
virtual CoreExport | ~Animatable ()=0 |
Destructor. More... | |
Protected Member Functions inherited from Noncopyable | |
Noncopyable () | |
~Noncopyable () | |
Protected Attributes inherited from BaseObject | |
MaxSDK::Graphics::RenderItemHandleArray | mRenderItemHandles |
Protected Attributes inherited from Animatable | |
DWORD | aflag |
AnimPropertyList | aprops |
Common Photometric light.
LightscapeLight is the base class for all Photometric lights. You can safely cast an Animatble* to LightscapeLight* if IsSubClass(LIGHTSCAPE_LIGHT_CLASS) returns true.
enum LightTypes |
Types for the lights.
These values are used in SetType and returned by Type.
enum DistTypes |
Types for the distributions.
These values are used in SetDistribution and returned by GetDistribution.
enum ReferenceIDs |
IDs for the references kept by this object.
enum ParameterBlockID |
IDs for the parameters blocks for Lightscape lights.
enum ParameterIDs |
This enum is used to hold the General parameter IDs.
Enumerator | |
---|---|
PB_DIST_TYPE | The light distribution type. |
PB_USE_LIGHT | Use the light. |
PB_CAST_SHADOWS | Cast shadows. |
PB_LIGHT_COLOR | |
PB_FILTER_COLOR | Filter Color. |
PB_INTENSITY | Intensity. |
PB_KELVIN | Light color in degrees kelvin. |
PB_USE_KELVIN | Flag to use Kelvin or RGB. |
PB_INTENSITY_AT | Intensity At. |
PB_INTENSITY_TYPE | Intensity Type. |
PB_FLUX | Flux. |
PB_ORIGINAL_INTENSITY | Original Intensity. |
PB_ORIGINAL_FLUX | Original Flux. |
PB_USE_DIMMER | use the dimmer slider/spinner |
PB_DIMMER | Dimmer/Multiplier. |
PB_COLORSHIFT_DIMMING | Lamp color shift on dimming. |
PB_USE_FARATTENUATION | use the far attenuation |
PB_SHOW_FARATTENUATION_GIZMO | display the far attenuation when unselected |
PB_START_FARATTENUATION | start far attenuation value |
PB_END_FARATTENUATION | end far attenuation value |
LAST_GEN_PB | Last id in list. |
enum ExtParamIDs |
This enum is used to hold the Extended parameter IDs.
Enumerator | |
---|---|
PB_CONTRAST | Contrast between diffuse and ambient. |
PB_DIFFSOFT | Softening between diffuse and ambient. |
PB_PROJECTOR | Use projector map. |
PB_PROJECTOR_MAP | The projector map. |
PB_AFFECT_DIFFUSE | Affect diffuse channel. |
PB_AFFECT_SPECULAR | Affect specular channel. |
PB_AMBIENT_ONLY | Ambient only. |
PB_TDIST | Target distance. |
PB_LINELIGHT_LENGTH | Line Light length. |
PB_AREALIGHT_LENGTH | Area Light length (Rectangle) |
PB_AREALIGHT_WIDTH | Area light height (Rectangle) |
PB_DISCLIGHT_RADIUS | Disc light radius. |
PB_SPHERELIGHT_RADIUS_OLD | Sphere light radius. |
PB_SPHERELIGHT_RADIUS | |
PB_CYLINDERLIGHT_RADIUS_OLD | Cylinder light radius. |
PB_CYLINDERLIGHT_RADIUS | |
PB_CYLINDERLIGHT_LENGTH_OLD | Cylinder light length. |
PB_CYLINDERLIGHT_LENGTH | |
LAST_EXT_PB | Last id in list. |
enum ShadowIDs |
This enum is used to hold the Shadow parameter IDs.
Enumerator | |
---|---|
PB_ATMOS_SHAD | Atmospheric shadows. |
PB_ATMOS_OPACITY | Atmosphere opacity. |
PB_ATMOS_COLAMT | Atmosphere color influence. |
PB_SHADMULT | Shadow Density. |
PB_SHAD_COLMAP | Shadow Color Map Enabled. |
PB_SHADCOLOR | Shadow color. |
PB_LIGHT_AFFECTS_SHADOW | Light affects shadow color. |
PB_USE_GLOBAL_PARAMS | Use global shadow generator. |
PB_SHAD_PROJ_MAP | Shadow Projection map. |
LAST_SHAD_PB | Last shadow id. |
enum SpotlightIDs |
This enum is used to hold the Spotlight parameter IDs.
Enumerator | |
---|---|
PB_BEAM_ANGLE | Beam angle. |
PB_FIELD_ANGLE | Field angle. |
PB_CONE_DISPLAY | Display the spot light cone. |
LAST_SPOT_PB | Last spotlight distribution id. |
enum DistributionIDs |
enum IntensityType |
enum MaxShadowType |
Shadow types for MAX.
Enumerator | |
---|---|
NO_SHADOW_GENERATOR | No Shadow Generator. |
BITMAP_SHADOWS | Bitmap Shadows. |
RAYTRACE_SHADOWS | RayTraceShadows. |
OTHER_SHADOWS | Other shadow generator. |
enum PresetLightColor |
Preset light colors.
|
inlinestatic |
Returns the AreaLightCustAttrib interface for a custom attribute.
[in] | attrib | - The custom attribute whose AreaLightCustAttrib interface is desired. |
Returns NULL if the interface is not present.
Sets the light type.
[in] | type | - The type id the light is to be changed to. Must be a value in the LightTypes enum |
Reimplemented from GenLight.
Sets the light type.
[in] | name | - The type name the light is to be changed to. May not be NULL. The valid strings are:
|
|
pure virtual |
Returns the current light type.
Implements GenLight.
|
pure virtual |
Returns the light type.
Sets the distribution of the light.
[in] | dist | - The ID distribution that the light is to use. Must be a value from DistTypes. |
|
pure virtual |
Returns the distribution of the light.
|
pure virtual |
Sets the distance at which the light intensity is measured.
This distance is used then the light intensity type is LUX_AT.
[in] | f | - The distance at which the light intensity is measured in system units. Must be greater than 0. |
|
pure virtual |
Returns the distance at which the light intensity is measured.
This distance is used then the light intensity type is LUX_AT.
|
pure virtual |
Sets the intensity type of the light.
[in] | t | - The new intensity type of the light. Must be a value from IntensityType. |
|
pure virtual |
Returns the intensity type of the light.
Sets the flux of the light.
The flux of a light is a measure of how much light the light produces. It is related to the intensity by a constant factor that depends on the distribution of the light. For example the flux of an isotropic light is always 4PI times the intensity (4PI is the area of a unit sphere).
[in] | t | - The time at which the flux is set. |
[in] | flux | - The flux to be set in lumens. Must be greater than or equal to 0. |
Returns the flux of the light.
[in] | t | - The time at which the flux is retrieved. |
[in,out] | valid | - The validity of the flux is intersected with the validity in this argument. |
|
inline |
Returns the flux of the light.
[in] | t | - The time at which the flux is retrieved. |
Sets the color of the light filter.
Lightscape lights use separate values for the light color and filter color. You should imagine that the light color is the color of the light bulb, and the filter color is the color of the surrounding piece of glass or plastic. The effective color of the light is the product of the filter and light colors. The color can be set in either RGB or HSV format.
[in] | t | - The time at which the filter color is set. |
[in] | rgb | - The RGB color to be set |
Returns the color of the light filter.
[in] | t | - The time at which the filter color is retrieved. |
[in,out] | valid | - The validity of the filter color is intersected with the validity in this argument. |
Returns the color of the light filter.
[in] | t | - The time at which the filter color is retrieved. |
Sets the color of the light filter.
[in] | t | - The time at which the filter color is set. |
[in] | hsv | - The HSV color to be set |
Returns the color of the light filter.
[in] | t | - The time at which the filter color is retrieved. |
[in,out] | valid | - The validity of the filter color is intersected with the validity in this argument. |
Returns the color of the light filter.
[in] | t | - The time at which the filter color is retrieved. |
|
pure virtual |
Returns the plug-in shadow generator.
There are two shadow generators that can be used by a light. The local shadow generator that is referenced by the light and the global shadow generator that is in the scene. The LightObject methods GetUseGlobal() and SetUseGlobal() access the parameter that determines which shadow generator is actually used. GetShadowGenerator() always returns the local shadow generator, while other methods return and set the shadow generator based on the value of the use global parameter.
|
pure virtual |
Returns the plug-in shadow generator name.
|
overridepure virtual |
Sets the plug-in shadow generator.
[in] | s | - An instance of the shadow type to be set. The light establishes a reference to this object. |
Reimplemented from GenLight.
Sets the plug-in shadow generator.
[in] | name | - The class name of the shadow type to be set. |
|
pure virtual |
Sets whether the Include/Exclude list should include or exclude objects.
[in] | onOff | - The flag value to be set. TRUE indicates that the light should include objects in the Include/Exclude list. |
Update the target distance parameter of the light to the distance between the light target and the light.
[in] | t | - The time at which the distance is calculated and set. |
[in] | inode | - The node to be used to calculate the target. |
Reimplemented from LightObject.
|
pure virtual |
Sets the controller for the Kelvin temperature.
[in] | kelvin | - The new controller to use for kelvin temperature. NULL will remove any animation. |
|
pure virtual |
Sets the controller for the filter color.
[in] | filter | - The new controller to use for filter color. NULL will remove any animation. |
|
pure virtual |
Returns the controller for the Kelvin temperature.
|
pure virtual |
Returns the controller for the filter color.
Returns the Kelvin temperature of the light.
Kelvin temperature is a method for retrieving light color based on black body radiation from physics.
[in] | t | - The time at which the color is retrieved. |
[in,out] | v | - The validity of the color is intersected with this argument. |
|
inline |
Returns the Kelvin temperature of the light.
Kelvin temperature is a method for retrieving light color based on black body radiation from physics.
[in] | t | - The time at which the color is retrieved. |
Sets the Kelvin temperature of the light.
Kelvin temperature is a method for specifying light color based on black body radiation from physics.
[in] | t | - The time at which the color is set. |
[in] | kelvin | - The kelvin temperature in degrees Kelvin. Should be greater than or equal to 0. |
|
pure virtual |
Returns whether the kelvin temperature or light color is to be used.
The light color can be set using either an RGB value or a kelvin temperature.
|
pure virtual |
Sets whether the kelvin temperature or light color is to be used.
The light color can be set using either an RGB value or a kelvin temperature.
[in] | useKelvin | - TRUE to use the kelvin temperature, or FALSE to use the RGB value. |
|
pure virtual |
Returns the web distribution file for the light as an AssetUser.
|
pure virtual |
Returns the filename of the web distribution file for the light.
The full web filename is the full path to the web filename. If the file couldn't be found or the current distribution is not the web distribution, the filename stored in the light is returned.
|
pure virtual |
Sets the web distribution file for the light.
[in] | file | - The new file for the web distribution |
|
pure virtual |
Returns the rotation along the X axis of the web distribution in the light.
|
pure virtual |
Sets the rotation along the X axis for the web distribution in the light.
[in] | degrees | - The amount of rotation in degrees. |
|
pure virtual |
Returns the rotation along the Y axis of the web distribution in the light.
|
pure virtual |
Sets the rotation along the Y axis for the web distribution in the light.
[in] | degrees | - The amount of rotation in degrees. |
|
pure virtual |
Returns the rotation along the Z axis of the web distribution in the light.
|
pure virtual |
Sets the rotation along the Z axis for the web distribution in the light.
[in] | degrees | - The amount of rotation in degrees. |
Returns the dimmer value for the light.
An additional dimmer can be used to independently modify the light intensity.
[in] | t | - The time at which the dimmer value is retrieved. |
[in,out] | valid | - The validity of the dimmer is intersected with the validity in this argument. |
|
inline |
Returns the dimmer value for the light.
An additional dimmer can be used to independently modify the light intensity.
[in] | t | - The time at which the dimmer value is retrieved. |
Sets the dimmer value for the light.
An additional dimmer can be used to independently modify the light intensity.
[in] | t | - The time at which the dimmer value is set. |
[in] | dimmer | - The value of the dimmer. 1.0 is full-on. 0.0 if full-off. |
|
pure virtual |
Returns whether the dimmer is used.
|
pure virtual |
Sets whether the dimmer is used.
[in] | on | - The value of the flag to be set. TRUE indicates that the dimmer is used. |
|
pure virtual |
Returns whether the light's intensity shifts (affects) its color.
Note that this parameter is really activated only if GetUseMultiplier() is true.
|
pure virtual |
Sets whether the color of the light shifts when its intensity changes Note that this parameter is really activated only if GetUseMultiplier() is true.
[in] | on | - If true, the changes in the light's intensity will cause shifts in the light's color, otherwise the light's color will be unaffected by the intensity |
Returns the intensity including the dimmer multiplier if it is used.
This utility method returns the effective intensity of a light including the dimmer value if there is one.
[in] | t | - The time at which to retrieve the intensity or flux. |
[in,out] | valid | - The validity of the effective intensity is intersected with this argument. This includes the validity of the dimmer. |
|
inline |
Returns the intensity including the dimmer multiplier if it is used.
This utility method returns the effective intensity of a light including the dimmer value if there is one.
[in] | t | - The time at which to retrieve the intensity or flux. This includes the validity of the dimmer. |
Returns the flux including the dimmer multiplier if it is used.
This utility method returns the effective flux of a light including the dimmer value if there is one.
[in] | t | - The time at which to retrieve the intensity or flux. |
[in,out] | valid | - The validity of the effective flux is intersected with this argument. This includes the validity of the dimmer. |
|
inline |
Returns the flux including the dimmer multiplier if it is used.
This utility method returns the effective flux of a light including the dimmer value if there is one.
[in] | t | - The time at which to retrieve the intensity or flux. This includes the validity of the dimmer. |
|
pure virtual |
Returns the location of the center of the light.
This location is in the light's coordinates.
Returns the radius of a disc, sphere, cylinder light.
This method allows to access the radius of a disc, sphere or cylinder light type.
[in] | t | - The time at which the radius is retrieved. |
[in,out] | valid | - The validity interval of the radius is intersected with this argument. |
|
inline |
Returns the radius of a disc, sphere, cylinder light.
This method allows to access the radius of a disc, sphere or cylinder light type.
[in] | t | - The time at which the radius is retrieved. |
Sets the radius of a disc, sphere, cylinder light.
This method allows to set the radius of a disc, sphere or cylinder light. If the light is not of one of the above mentioned types, the method is a no-op.
[in] | t | - The time at which the radius is set. |
[in] | radius | - The new radius value |
Returns the length of a linear, area, cylinder light.
This method allows to access the length of a linear, area, or cylinder light.
[in] | t | - The time at which the length is retrieved. |
[in,out] | valid | - The validity interval of the length is intersected with this argument. |
|
inline |
Returns the length of a linear, area, cylinder light.
This method allows to access the length of a linear, area, or cylinder light.
[in] | t | - The time at which the length is retrieved. |
Sets the length of a linear, area, cylinder light.
This method allow to set the length of a linear, area, cylinder light. If the light is not of one of the above mentioned types, the method is a no-op.
[in] | t | - The time at which the length is set. |
[in] | length | - The new length value |
Returns the width of an area light.
This method allows to access the width of an area light.
[in] | t | - The time at which the width is retrieved. |
[in,out] | valid | - The validity interval of the width is intersected with this argument. |
|
inline |
Returns the width of an area light.
This method allows to access the width of an area light.
[in] | t | - The time at which the width is retrieved. |
Sets the width of an area light.
This method allows to set the width of an area light. If the light is not of one of the above mentioned types, the method is a no-op.
[in] | t | - The time at which the width is set. |
[in] | width | - The new width value |
Sets the coordinates of the light.
The use of this functions varies based on the current light type. If the light is a point light, the center is set to the center of the set of points. If the light is a linear light the light's line segment is set to the segment between the first two points. If fewer than two points are specified, no change is made. If the light is an area light, the light area is set to the triangle or quadrilateral defined by the 3 or 4 points, respectively. If fewer than 3 points is specified, no change is made. If more than 4 points is specified a quadrilateral is made from the first 4 points.
[in] | count | - Number of points of the shape. |
[in] | pointsIn | - The array of points in the shape. |
Returns the coordinates of the light.
[out] | pointsOut | - The buffer that will receive the vertices in the shape. If bufSize is 0 this can be NULL. |
[in] | bufSize | - The number of points in the buffer. Only the vertices that fit in the buffer will be stored. The return value will include the count of vertices that could not be stored. |
|
pure virtual |
Returns the original flux for a light.
This is the original flux in the web distribution for a light.
|
pure virtual |
Sets the original flux for a light.
This is the original flux in the web distribution for a light. It can be used to reset a light intensity to a default value. The method can be used, but the flux will be reset if the web filename is changed.
[in] | flux | - The flux to be set, in lumens. |
|
pure virtual |
Returns the original intensity for a light.
This is the original intensity in the web distribution for a light.
|
pure virtual |
Sets the original intensity for a light.
This is the original intensity in the web distribution for a light. It can be used to reset a light intensity to a default value. The method can be used, but the intensity will be reset if the web filename is changed.
[in] | candelas | - The intensity to be set, in candelas |
|
pure virtual |
Returns the color preset of the light.
Color preset is used when Kelvin temperature is not used. See LightscapeLight::GetUseKelvin().
|
pure virtual |
Sets the preset color of the light to be used.
Color preset is used when Kelvin temperature is not used. See LightscapeLight::GetUseKelvin().
[in] | presetID | - The time at which the color is set. |