3ds Max C++ API Reference
MSPluginAtmos Class Reference

#include <mxsPlugin.h>

+ Inheritance diagram for MSPluginAtmos:

Public Member Functions

 MSPluginAtmos ()
 
 MSPluginAtmos (MSPluginClass *pc, BOOL loading)
 
 ~MSPluginAtmos ()
 
RefTargetHandle Clone (RemapDir &remap)
 This method is used by 3ds Max to clone an object. More...
 
AtmosParamDlgCreateParamDialog (IRendParams *rendParam)
 
BOOL SetDlgThing (AtmosParamDlg *dlg)
 
void Shade (ShadeContext &sc, const Point3 &p0, const Point3 &p1, Color &color, Color &trans, BOOL isBG=FALSE)
 
Atmosphericto_atmospheric ()
 
- Public Member Functions inherited from MSPluginSpecialFX< Atmospheric >
void DeleteThis ()
 
HWND AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD vflags=0, int category=ROLLUP_CAT_STANDARD) override
 
void DeleteRollupPage (HWND hRollup) override
 
IRollupWindowGetRollupWindow () override
 
void RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) override
 
ReferenceTargetget_delegate ()
 
void GetClassName (MSTR &s, bool localized=true) const override
 
Class_ID ClassID ()
 
void FreeCaches ()
 
int NumSubs ()
 
AnimatableSubAnim (int i)
 
MSTR SubAnimName (int i, bool localized=true) override
 
int NumParamBlocks ()
 
IParamBlock2GetParamBlock (int i)
 
IParamBlock2GetParamBlockByID (BlockID id)
 
voidGetInterface (ULONG id)
 
virtual BaseInterfaceGetInterface (Interface_ID id)
 
RefResult NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate)
 
int NumRefs ()
 
RefTargetHandle GetReference (int i)
 
void SetReference (int i, RefTargetHandle rtarg)
 
void RefDeleted ()
 
void RefAdded (RefMakerHandle rm)
 
IOResult Save (ISave *iSave)
 
IOResult Load (ILoad *iLoad)
 
MSTR GetName (bool localized=true) const override
 
BOOL Active (TimeValue t)
 
void Update (TimeValue t, Interval &valid)
 
int NumGizmos ()
 
INodeGetGizmo (int i)
 
void DeleteGizmo (int i)
 
void AppendGizmo (INode *node)
 
BOOL OKGizmo (INode *node)
 
void EditGizmo (INode *node)
 
- Public Member Functions inherited from MSPlugin
 MSPlugin ()
 
virtual ~MSPlugin ()
 
void init (MSPluginClass *pClass)
 
ScripterExport void gc_trace ()
 
ScripterExport void collect ()
 
void DeleteThis ()
 
ScripterExport void RefDeleted ()
 
void init_locals ()
 
void call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE)
 
Value_call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE)
 
FPStatus call_handler (const MCHAR *handler_name, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE)
 
FPStatus call_handler (Value *handler, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE)
 
void post_create (ReferenceTarget *me, BOOL loading)
 
void call_all_set_handlers ()
 
void disable ()
 
void enable ()
 
BOOL enabled ()
 
int get_local_index (Value *prop)
 
Valueget_local (int index)
 
void set_local (int index, Value *val)
 
ScripterExport IParamBlock2GetParamBlockByID (BlockID id)
 
ScripterExport RefResult NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate)
 
ScripterExport RefTargetHandle clone_from (MSPlugin *obj, ReferenceTarget *obj_as_ref, RemapDir &remap)
 
void RefAdded (RefMakerHandle rm)
 
void NotifyTarget (int msg, RefMakerHandle rm)
 
IOResult Load (ILoad *iLoad)
 
void post_load (ILoad *iLoad, int which)
 
void dump_local_vars_and_externals (int indentLevel)
 
- Public Member Functions inherited from Value
virtual ScripterExport BOOL is_kind_of (ValueMetaClass *c)
 
virtual ScripterExport ValueMetaClasslocal_base_class ()
 
virtual Valueeval ()
 
virtual Valueeval_no_wrapper ()
 
virtual ScripterExport Valueapply (Value **arglist, int count, CallContext *cc=NULL)
 
virtual ScripterExport Valueapply_no_alloc_frame (Value **arglist, int count, CallContext *cc=NULL)
 
virtual void export_to_scripter ()
 
virtual Valuemap (node_map &m)
 
virtual Valuemap_path (PathName *path, node_map &m)
 
virtual Valuefind_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg)
 
virtual Valueget_path (PathName *path)
 
virtual ScripterExport void sprin1 (CharStream *stream)
 
virtual ScripterExport void sprint (CharStream *stream)
 
virtual void prin1 ()
 
virtual void print ()
 
virtual ScripterExport Class_ID get_max_class_id ()
 
virtual ScripterExport Valuedelete_vf (Value **arglist, int arg_count)
 
virtual ScripterExport ValueclearSelection_vf (Value **arglist, int arg_count)
 
virtual float to_float ()
 
virtual double to_double ()
 
virtual const MCHARto_string ()
 
virtual MSTR to_mstr ()
 
virtual MSTR to_filename ()
 
virtual int to_int ()
 
virtual INT64 to_int64 ()
 
virtual INT_PTR to_intptr ()
 
virtual BOOL to_bool ()
 
virtual BitArrayto_bitarray ()
 
virtual Point4 to_point4 ()
 
virtual Point3 to_point3 ()
 
virtual Point2 to_point2 ()
 
virtual AColor to_acolor ()
 
virtual COLORREF to_colorref ()
 
virtual INodeto_node ()
 
virtual Ray to_ray ()
 
virtual Interval to_interval ()
 
virtual Quat to_quat ()
 
virtual AngAxis to_angaxis ()
 
virtual Matrix3to_matrix3 ()
 
virtual Box3 to_box3 ()
 
virtual float * to_eulerangles ()
 
virtual Mtlto_mtl ()
 
virtual Texmapto_texmap ()
 
virtual MtlBaseto_mtlbase ()
 
virtual Modifierto_modifier ()
 
virtual TimeValue to_timevalue ()
 
virtual Controlto_controller ()
 
virtual Effectto_effect ()
 
virtual IMultiPassCameraEffectto_mpassCamEffect ()
 
virtual ShadowTypeto_shadowtype ()
 
virtual FilterKernelto_filter ()
 
virtual INodeto_rootnode ()
 
virtual ITrackViewNodeto_trackviewnode ()
 
virtual NURBSIndependentPointto_nurbsindependentpoint ()
 
virtual NURBSPointto_nurbspoint ()
 
virtual NURBSObjectto_nurbsobject ()
 
virtual NURBSControlVertexto_nurbscontrolvertex ()
 
virtual NURBSCurveto_nurbscurve ()
 
virtual NURBSCVCurveto_nurbscvcurve ()
 
virtual NURBSSurfaceto_nurbssurface ()
 
virtual NURBSTexturePointto_nurbstexturepoint ()
 
virtual NURBSSetto_nurbsset ()
 
virtual ReferenceTargetto_reftarg ()
 
virtual Meshto_mesh ()
 
virtual BezierShapeto_beziershape ()
 
virtual Thunkto_thunk ()
 
virtual void to_fpvalue (FPValue &v)
 
virtual Rendererto_renderer ()
 
virtual Box2to_box2 ()
 
virtual NURBSTextureSurfaceto_nurbstexturesurface ()
 
virtual NURBSDisplayto_nurbsdisplay ()
 
virtual TessApproxto_tessapprox ()
 
virtual Valuewiden_to (Value *arg, Value **arg_list)
 
virtual BOOL comparable (Value *arg)
 
virtual BOOL special_case_compare (Value *arg, bool &specialCaseCompareResult)
 
virtual ScripterExport Valuedeep_copy (HashTable *remapper)
 
virtual BOOL is_const ()
 
virtual ScripterExport Valueget_property (Value **arg_list, int count)
 
virtual ScripterExport Valueset_property (Value **arg_list, int count)
 
ScripterExport Value_get_property (Value *prop)
 
virtual ScripterExport Value_set_property (Value *prop, Value *val)
 
virtual Valueget_container_property (Value *prop, Value *cur_prop)
 
virtual Valueset_container_property (Value *prop, Value *val, Value *cur_prop)
 
virtual BOOL _is_collection ()
 
virtual BOOL _is_charstream ()
 
virtual BOOL _is_rolloutcontrol ()
 
virtual BOOL _is_rolloutthunk ()
 
virtual BOOL _is_function ()
 
virtual BOOL _is_selection ()
 
virtual BOOL _is_thunk ()
 
virtual BOOL _is_indirect_thunk ()
 
virtual SelectionIteratorselection_iterator ()
 
virtual void drop_MAX_refs ()
 
ScripterExport Valuemake_heap_permanent ()
 
ScripterExport Valuemake_heap_static ()
 
ScripterExport Valueget_heap_ptr ()
 
ScripterExport Valueget_stack_heap_ptr ()
 
ScripterExport Valuemigrate_to_heap ()
 
ScripterExport Valueget_live_ptr ()
 
virtual BOOL object_supports_case_sensitive_names ()
 
ScripterExport Value_get_property (Value *prop, Value *prop_name_as_parsed)
 
ScripterExport Value_set_property (Value *prop, Value *val, Value *prop_name_as_parsed)
 
virtual ScripterExport Valueget_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
 
virtual ScripterExport Valueset_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
 
ScripterExport Valueinvoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
 
ScripterExport Valueinvoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
 
- Public Member Functions inherited from Collectable
ScripterExport Collectable ()
 
virtual ScripterExport ~Collectable ()
 
ScripterExport voidoperator new (size_t sz, char flag)
 
ScripterExport voidoperator new (size_t sz)
 
ScripterExport void operator delete (void *val)
 
ScripterExport void operator delete (void *val, char flag)
 
ScripterExport bool derives_from_Animatable ()
 
virtual BOOL derives_from_MAXWrapper ()
 
ScripterExport void make_collectable ()
 
void make_permanent ()
 
void make_static ()
 
int is_marked ()
 
int is_not_marked ()
 
int is_garbage ()
 
int is_permanent ()
 
void mark_in_use ()
 
void unmark_in_use ()
 
int has_heap_copy ()
 
int is_in_heap ()
 
int is_on_stack ()
 
- Public Member Functions inherited from Atmospheric
SClass_ID SuperClassID ()
 Retrieves a constant representing the type of the plugin. More...
 
- Public Member Functions inherited from SpecialFX
virtual MSTR GetName () MAX_SEALED
 
virtual void InsertGizmo (int i, INode *node)
 
CoreExport SvGraphNodeReference SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
- Public Member Functions inherited from ReferenceTarget
virtual BOOL IsRefTarget ()
 Checks if this is a ReferenceTarget. More...
 
CoreExport RefResult TestForLoop (const Interval &refInterval, RefMakerHandle hmaker)
 Tests for a cyclical reference. More...
 
CoreExport BOOL HasDependents ()
 Checks if a ReferenceTarget has references. More...
 
CoreExport BOOL HasRealDependents ()
 Checks if this has Real (Strong) Dependents. More...
 
void BeginDependencyTest ()
 Starts Dependency Test. More...
 
BOOL EndDependencyTest ()
 Ends Dependency Test. More...
 
virtual void RefAddedUndoRedo (RefMakerHandle rm)
 Called after a reference is made to a target because of undo or redo. More...
 
virtual void RefDeletedUndoRedo ()
 Called after a references to this is deleted because of undo or redo. More...
 
CoreExport RefResult DeleteAllRefsToMe ()
 Deletes all references to this ReferenceTarget. More...
 
CoreExport RefResult TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE)
 Transfers all the references from oldTarget to this. More...
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network. More...
 
virtual CoreExport void BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap)
 This method copies base class data from an object to its clone. More...
 
virtual CoreExport RefResult NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS)
 Notify all dependent RefMakers concerned with the message. More...
 
void FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG)
 This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More...
 
virtual void NotifyForeground (TimeValue t)
 This method is called to flag dependents into the FG. More...
 
virtual void NotifyTarget (int message, ReferenceMaker *hMaker)
 Sends messages to ReferenceTargets. More...
 
CoreExport ReferenceTarget ()
 Constructor. More...
 
virtual CoreExport RefResult AutoDelete ()
 Deletes the object when it has no more real dependents. More...
 
CoreExport RefResult MaybeAutoDelete ()
 Deletes the object when it has no more real dependents. More...
 
- Public Member Functions inherited from ReferenceMaker
CoreExport RefResult ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE)
 Used when cloning reference makers. More...
 
CoreExport RefResult DeleteAllRefsFromMe ()
 Deletes all references from this ReferenceMaker. More...
 
CoreExport RefResult DeleteAllRefs ()
 Deletes all references both to and from this item. More...
 
CoreExport RefResult DeleteReference (int i)
 Deletes the specified reference. More...
 
virtual BOOL CanTransferReference (int i)
 Tells whether this reference can be transfered. More...
 
CoreExport ReferenceSaveManagerGetReferenceSaveManager ()
 Access the ReferenceSaveManager of this ReferenceMaker. More...
 
virtual int RemapRefOnLoad (int iref)
 Used to load old files with references. More...
 
virtual CoreExport void RescaleWorldUnits (float f)
 Rescale size of all world units in reference hierarchy. More...
 
virtual CoreExport void EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags)
 Enumerate auxiliary files (e.g. bitmaps) More...
 
virtual CoreExport void SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0)
 The default save enumeration. More...
 
virtual CoreExport bool SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager)
 Used to specify reference slot remapping during scene file save. More...
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network. More...
 
CoreExport bool EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true)
 This method provides a general purpose reference enumerator. More...
 
CoreExport int FindRef (RefTargetHandle rtarg)
 Get the index of the ReferenceTarget. More...
 
virtual BOOL IsRefMaker ()
 Tells whether it is a ReferenceMaker. More...
 
virtual BOOL IsRealDependency (ReferenceTarget *rtarg)
 Returns whether this is a "real" (strong) dependency or not. More...
 
virtual BOOL ShouldPersistWeakRef (RefTargetHandle rtarg)
 Specifies whether a weak reference is to be persisted on a partial load or save. More...
 
CoreExport ReferenceMaker ()
 Constructor. More...
 
CoreExport void DeleteMe ()
 Deletes an instance of this class. More...
 
- Public Member Functions inherited from Animatable
virtual int NumChildren ()
 
virtual AnimatableChildAnim (int i)
 
virtual CoreExport MSTR NodeName ()
 
virtual void EditTrack ()
 
virtual CoreExport BOOL SubAnimSetKeyBufferPresent (int subNum)
 returns true if the sub-anim has a "Set Key" buffer present More...
 
virtual BOOL SetKeyBufferPresent ()
 returns true if there is a "Set Key" buffer present More...
 
virtual CoreExport void SubAnimCommitSetKeyBuffer (TimeValue t, int subNum)
 Commit any "Set Key" buffers on the given sub-anim. More...
 
virtual void CommitSetKeyBuffer (TimeValue t)
 Commit any "Set Key" buffers. More...
 
virtual CoreExport void SubAnimRevertSetKeyBuffer (int subNum)
 Revert any "Set Key" buffers on the given sub-anim. More...
 
virtual void RevertSetKeyBuffer ()
 Revert any "Set Key" buffers. More...
 
virtual LRESULT CALLBACK TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
 This function is obsolete. More...
 
virtual bool IsParamBlockDesc2Used (ParamBlockDesc2 *desc)
 Returns true if the passed description is being used. More...
 
virtual bool GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName)
 This method is called to access the object specified name to use for the Maxscript macrorecorder. More...
 
CoreExport Animatable ()
 Constructor. More...
 
virtual void GetClassName (MSTR &s) MAX_SEALED
 
MSTR ClassName (bool localized=true) const
 Returns the name of the plugin class. More...
 
virtual void BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev=NULL)
 
virtual void EndEditParams (IObjParam *ip, ULONG flags, Animatable *next=NULL)
 
virtual CoreExport void ReleaseInterface (ULONG id, void *i)
 
virtual CoreExport int SetProperty (ULONG id, void *data)
 
virtual CoreExport voidGetProperty (ULONG id)
 
CoreExport void AppendProperty (AnimProperty *prop)
 A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More...
 
CoreExport AnimPropertyFindProperty (DWORD id)
 Find any property. More...
 
CoreExport void AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data)
 Adds application/plugin specific (custom) data to an Animatable. More...
 
CoreExport AppDataChunkGetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Retrieves the application/plugin specific (custom) data stored with an Animatable. More...
 
CoreExport BOOL RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Deletes the application/plugin specific (custom) data stored with an Animatable. More...
 
CoreExport void ClearAllAppData ()
 Deletes all application/plugin specific (custom) data stored with an Animatable. More...
 
virtual MSTR SubAnimName (int i) MAX_SEALED
 
virtual BOOL CanDeleteSubAnim (int i)
 
virtual void DeleteSubAnim (int i)
 
virtual DWORD GetSubAnimCurveColor (int subNum)
 
virtual int SubNumToRefNum (int subNum)
 
virtual BOOL CanCopyAnim ()
 
CoreExport int HasSubElements (int type=0)
 
virtual int GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 The values max and min should be initialized before calling this function. More...
 
virtual ParamDimensionGetParamDimension (int i)
 
virtual BOOL SelectSubAnim (int subNum)
 
virtual BOOL BypassTreeView ()
 
virtual BOOL BypassTrackBar ()
 
virtual BOOL BypassPropertyLevel ()
 
virtual BOOL InvisibleProperty ()
 
virtual int NumKeys ()
 
virtual TimeValue GetKeyTime (int index)
 
virtual int GetKeyIndex (TimeValue t)
 
virtual BOOL GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt)
 
virtual void CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags)
 
virtual void DeleteKeyAtTime (TimeValue t)
 
virtual BOOL IsKeyAtTime (TimeValue t, DWORD flags)
 
virtual int GetKeyTimes (Tab< TimeValue > &times, Interval range, DWORD flags)
 
virtual int GetKeySelState (BitArray &sel, Interval range, DWORD flags)
 
CoreExport void OpenTreeEntry (int type, DWORD tv)
 
CoreExport void CloseTreeEntry (int type, DWORD tv)
 
CoreExport int IsTreeEntryOpen (int type, DWORD tv)
 
CoreExport BOOL GetSelInTrackView (DWORD tv)
 
CoreExport void SetSelInTrackView (DWORD tv, BOOL sel)
 
CoreExport BOOL InTrackViewSelSet (int which)
 
CoreExport void SetTrackViewSelSet (int which, BOOL inOut)
 
virtual BOOL AssignController (Animatable *control, int subAnim)
 
virtual BOOL CanAssignController (int subAnim)
 Return true if we can reassign the subanim specified. More...
 
virtual BOOL CanMakeUnique ()
 
CoreExport int EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum)
 
virtual int RenderBegin (TimeValue t, ULONG flags=0)
 
virtual int RenderEnd (TimeValue t)
 
virtual CoreExport Interval GetTimeRange (DWORD flags)
 
virtual void EditTimeRange (Interval range, DWORD flags)
 
virtual void DeleteTime (Interval iv, DWORD flags)
 
virtual void ReverseTime (Interval iv, DWORD flags)
 
virtual void ScaleTime (Interval iv, float s)
 
virtual void InsertTime (TimeValue ins, TimeValue amount)
 
virtual BOOL SupportTimeOperations ()
 
virtual CoreExport void MapKeys (TimeMap *map, DWORD flags)
 
virtual void DeleteKeys (DWORD flags)
 
virtual void DeleteKeyByIndex (int index)
 
virtual void SelectKeys (TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubCurve (int subNum, BOOL sel)
 
virtual void SelectKeyByIndex (int i, BOOL sel)
 
virtual BOOL IsKeySelected (int i)
 
virtual void FlagKey (TrackHitRecord hit)
 
virtual int GetFlagKeyIndex ()
 
virtual int NumSelKeys ()
 
virtual void CloneSelectedKeys (BOOL offset=FALSE)
 
virtual void AddNewKey (TimeValue t, DWORD flags)
 
virtual void MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags)
 
virtual void ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags)
 
virtual void SelectCurve (BOOL sel)
 
virtual BOOL IsCurveSelected ()
 Returns TRUE if the function curve is selected; otherwise returns FALSE. More...
 
virtual BOOL IsSubCurveSelected (int subNum)
 Returns the selected state of the sub-curve whose index is passed. More...
 
virtual int GetSelKeyCoords (TimeValue &t, float &val, DWORD flags)
 
virtual void SetSelKeyCoords (TimeValue t, float val, DWORD flags)
 
virtual int SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags)
 
virtual CoreExport BOOL IsAnimated ()
 
virtual BOOL CanCopyTrack (Interval iv, DWORD flags)
 
virtual BOOL CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopyTrack (Interval iv, DWORD flags)
 
virtual void PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual BOOL CanCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual BOOL CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual void PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual int GetTrackVSpace (int lineHeight)
 
virtual int HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags)
 
virtual int PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual void EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags)
 
virtual int TrackParamsType ()
 
virtual int GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 This method is called to calculate the largest and smallest values of the anim. More...
 
CoreExport void AddNoteTrack (NoteTrack *note)
 
CoreExport void DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE)
 
CoreExport BOOL HasNoteTracks ()
 
CoreExport int NumNoteTracks ()
 
CoreExport NoteTrackGetNoteTrack (int i)
 
virtual void FreeAllBitmaps ()
 
virtual void GetSystemNodes (INodeTab &nodes, SysNodeContext Context)
 
virtual BOOL IsSubClassOf (Class_ID classID)
 returns true if the animatable has sub-classed off the given class More...
 
virtual CoreExport void MouseCycleCompleted (TimeValue t)
 
virtual CoreExport void MouseCycleStarted (TimeValue t)
 
CoreExport bool SvSaveData (ISave *isave, USHORT id)
 
CoreExport bool SvLoadData (ILoad *iLoad)
 
CoreExport DWORD SvGetRefIndex ()
 
CoreExport void SvSetRefIndex (DWORD i)
 
CoreExport bool SvDeleteRefIndex ()
 
CoreExport SvGraphNodeReference SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
virtual CoreExport bool SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild)
 
virtual CoreExport MSTR SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited)
 
virtual CoreExport bool SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name)
 
virtual CoreExport bool SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 Called when the user deletes this object in the schematic view... More...
 
virtual CoreExport bool SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode)
 Returns true if the object is selected in its schematic view. More...
 
virtual CoreExport bool SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport COLORREF SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport COLORREF SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild)
 
virtual CoreExport bool SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MultiSelectCallbackSvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker)
 
virtual CoreExport bool SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More...
 
virtual CoreExport bool SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns true if this object can respond to the SvDetachRel(...) method... More...
 
virtual CoreExport bool SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Detach this relationship. More...
 
virtual CoreExport bool SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Called when this relationship is double-clicked in the schematic view... More...
 
CoreExport ICustAttribContainerGetCustAttribContainer ()
 This method returns a pointer to the custom attributes container interface class. More...
 
CoreExport void AllocCustAttribContainer ()
 This method allocates space for a custom attributes container. More...
 
CoreExport void DeleteCustAttribContainer ()
 This method deletes space used by a custom attributes container. More...
 
void SetAFlag (DWORD mask)
 
void ClearAFlag (DWORD mask)
 Clears one or more bits in the Animatable flags. More...
 
bool TestAFlag (DWORD mask) const
 Tests one or more bits in the Animatable flags. More...
 
void SetAFlagEx (DWORD mask)
 Sets one or more bits in the Animatable extended flags. More...
 
void ClearAFlagEx (DWORD mask)
 Clears one or more bits in the Animatable extended flags. More...
 
bool TestAFlagEx (DWORD mask) const
 Tests one or more bits in the Animatable extended flags. More...
 
CoreExport bool TestFlagBit (int index)
 Tests the specified flag bit. More...
 
CoreExport void SetFlagBit (int index, bool newValue=true)
 Sets the specified flag bit. More...
 
CoreExport void ClearFlagBit (int index)
 Clears the specified flag bit. More...
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Static Public Member Functions

static RefTargetHandle create (MSPluginClass *pc, BOOL loading)
 
- Static Public Member Functions inherited from Collectable
static ScripterExport void for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=NULL, ValueMetaClass *c=NULL)
 
static void mark ()
 
static void sweep ()
 
static void setup (size_t)
 
static ScripterExport void gc ()
 
static void coalesce_free_list ()
 
static void close_down ()
 
static void drop_maxwrapper_refs ()
 
static ScripterExport void push_alloc_stack_frame ()
 
static ScripterExport void pop_alloc_stack_frame ()
 
static ScripterExport ULONGLONG get_num_values_created ()
 
static ScripterExport bool validate_value_linkages ()
 
- Static Public Member Functions inherited from Animatable
static CoreExport BOOL IsDeleted (Animatable *anim)
 Debug method to determine whether an object has been deleted. More...
 
static CoreExport AnimHandle GetHandleByAnim (Animatable *anim)
 Get the unique handle for an Animatable object. More...
 
static CoreExport AnimatableGetAnimByHandle (AnimHandle handle)
 Get an Animatable object from its unique handle. More...
 
static CoreExport AnimHandle GetNextHandle ()
 Get the unique handle for the next Animatable object to be created. More...
 
static CoreExport void EnumerateAllAnimatables (EnumAnimList &enumProcObject)
 Enumerator to enumerate across all animatables. More...
 
static CoreExport bool RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport int RequestFlagBit ()
 Requests an unique flag bit index. More...
 
static CoreExport void ReleaseFlagBit (int index)
 Releases the flag bit index. More...
 
static CoreExport void ClearFlagBitInAllAnimatables (int index)
 Clears the specified flag bit in all Animatables. More...
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Public Attributes

MSAutoEParamDlgmainFXDlg
 
- Public Attributes inherited from MSPluginSpecialFX< Atmospheric >
IRendParamsip
 
- Public Attributes inherited from MSPlugin
MSPluginClasspc
 
Value ** locals
 
short flags
 
int version
 
ReferenceTargetref
 
Tab< IParamBlock2 * > pblocks
 
ILoadiload
 
- Public Attributes inherited from Value
ValueMetaClasstag
 
- Public Attributes inherited from Collectable
Collectablenext
 
Collectableprev
 
byte flags
 
byte flags2
 
short flags3
 
- Public Attributes inherited from SpecialFX
MSTR name
 

Static Public Attributes

static MAX_DEPRECATED MSAutoEParamDlgmasterFXDlg
 
- Static Public Attributes inherited from Collectable
static CRITICAL_SECTION heap_update
 
static Collectablecollectable_list
 
static Collectablepermanent_list
 
static free_memfree_list [GC_NUM_SUBLISTS]
 
static size_t heap_allocated
 
static size_t heap_size
 
static ScripterExport collectable_state state
 
static ScripterExport bool fullCollectNextHoldFlush
 
static bool gc_light
 
static bool in_gc
 
static HANDLE hGCCompletedEvent
 
- Static Public Attributes inherited from Animatable
static const AnimHandle kInvalidAnimHandle = 0
 

Additional Inherited Members

- Protected Member Functions inherited from ReferenceTarget
virtual CoreExport int DoEnumDependentsImpl (DependentEnumProc *dep)
 Method to perform an enumeration on a ReferenceTarget. More...
 
virtual CoreExport ~ReferenceTarget ()=0
 Destructor. More...
 
- Protected Member Functions inherited from ReferenceMaker
virtual CoreExport ~ReferenceMaker ()=0
 Destructor. More...
 
void BlockEval ()
 Validates a given reference link between this reference maker and its reference target. More...
 
void UnblockEval ()
 Validates a given reference link between this reference maker and its reference target. More...
 
int Evaluating ()
 Validates a given reference link between this reference maker and its reference target. More...
 
CoreExport RefResult StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption)
 Validates a given reference link between this reference maker and its reference target. More...
 
- Protected Member Functions inherited from Animatable
virtual CoreExport ~Animatable ()=0
 Destructor. More...
 
- Protected Member Functions inherited from Noncopyable
 Noncopyable ()
 
 ~Noncopyable ()
 
- Protected Attributes inherited from Animatable
DWORD aflag
 
AnimPropertyList aprops
 
- Static Protected Attributes inherited from Value
static ScripterExport Valuekeyarg_marker_value
 

Constructor & Destructor Documentation

◆ MSPluginAtmos() [1/2]

MSPluginAtmos ( )
inline
3073 { }

◆ MSPluginAtmos() [2/2]

MSPluginAtmos ( MSPluginClass pc,
BOOL  loading 
)

◆ ~MSPluginAtmos()

~MSPluginAtmos ( )
inline
3075 { DeleteAllRefsFromMe(); }
CoreExport RefResult DeleteAllRefsFromMe()
Deletes all references from this ReferenceMaker.

Member Function Documentation

◆ create()

static RefTargetHandle create ( MSPluginClass pc,
BOOL  loading 
)
static

◆ Clone()

RefTargetHandle Clone ( RemapDir remap)
virtual

This method is used by 3ds Max to clone an object.

See also
CloneRefHierarchy(), class RemapDir This method is called by 3ds Max to have the plugin clone itself. The plug-in's implementation of this method should copy both the data structure and all the data residing in the data structure of this reference target. The plugin should clone all its references as well. Also, the plug-in's implementation of this method must call BaseClone(). In order for classes derived from this class to clone cleanly, the Clone method should just create the new instance, and then call an implementation of BaseClone that clones the references and copies any other necessary data. For example:
class MyDerivedPlugin
: public MyBasePlugin
{
const int MY_REFERENCE = 1;
{
ReferenceTarget* result = new MyDerivedPlugin();
BaseClone(this, result, remap);
return result;
}
{
if (!to || !from || from == to)
return;
MyBasePlugin::BaseClone(from, to, remap);
to->ReplaceReference(MY_REFERENCE, remap->CloneRef(from->GetReference(MY_REFERENCE)));
}
};
RefTargetHandle Clone(RemapDir &remap)
This method is used by 3ds Max to clone an object.
virtual CoreExport RefTargetHandle GetReference(int i)
Returns the 'i-th' reference.
CoreExport RefResult ReplaceReference(int which, RefTargetHandle newtarg, BOOL delOld=TRUE)
Used when cloning reference makers.
A scene entity that is being owned and listened to by other scene entities.
Definition: ref.h:1844
virtual CoreExport void BaseClone(ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap)
This method copies base class data from an object to its clone.
For remapping references during a Clone.
Definition: ref.h:830
virtual RefTargetHandle CloneRef(RefTargetHandle oldTarg)
Creates a clone of a reference target only if it hasn't been cloned already.

This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations

Note
See the remarks in method BaseClone() below.
Parameters
remap- A RemapDir instance used for remapping references during a Clone.
Returns
A pointer to the cloned item.

Reimplemented from ReferenceTarget.

Reimplemented in MSAtmosXtnd.

◆ CreateParamDialog()

AtmosParamDlg* CreateParamDialog ( IRendParams ip)
virtual
Remarks
This method creates and returns a new instance of a class derived from AtmosParamDlg to manage the user interface. This put up a modal dialog that lets the user edit the plug-ins parameters.
Parameters:
IRendParams *ip

This is the interface given to the atmospheric effect so it may display its parameters.
Returns
A new instance of a class derived from AtmosParamDlg.

Note: typedef SFXParamDlg AtmosParamDlg;
Default Implementation:
{return NULL;}

Reimplemented from Atmospheric.

Reimplemented in MSAtmosXtnd.

◆ SetDlgThing()

BOOL SetDlgThing ( AtmosParamDlg dlg)
virtual
Remarks
You should implement this if you are using the ParamMap2 AUTO_UI system and the effect has secondary dialogs that have something other than the incoming effect as their 'thing'. Called once for each secondary dialog for you to install the correct thing. Return TRUE if you process the dialog, FALSE otherwise, in which case the incoming effect will be set into the dialog.

Note: Developers needing more information on this method can see the remarks for MtlBase::CreateParamDlg() which describes a similar example of this method in use (in that case it's for use by a texture map plug-in).
Parameters:
AtmosParamDlg* dlg

Points to the ParamDlg.
Default Implementation:
{ return FALSE; }

Reimplemented from Atmospheric.

Reimplemented in MSAtmosXtnd.

◆ Shade()

void Shade ( ShadeContext sc,
const Point3 p0,
const Point3 p1,
Color color,
Color trans,
BOOL  isBG = FALSE 
)
inlinevirtual
Remarks
This is the function that is called to apply the atmospheric effect. The line segment defined by the world space points p0 and p1 represent a segment of volume that needs to be shaded. This line segment is a line along the ray defined by the line between the viewer's eye (the camera) and the pixel being rendered in the image plane and continuing through world space. This ray is broken up into segments, with the boundaries defined by surfaces. If there are no surfaces, there will just be a single segment from the eye point going off into space (p1 will be a large number). If there is a surface that is hit, and the surface is opaque, there will still be one segment from the eye to the surface. If the surface is transparent there may be two segments, the segment before and the segment after. Therefore the ray may be broken up into many segments depending on the number of transparent surfaces hit.

The shader does not need to be directly concerned with this however. It only knows it's shading the segment between p0 and p1. It will get called repeatedly for different pixels and different segments.

The output of this method is the computed color and transparency.

An example implementation of this method is 3ds Max's Simple Fog. It takes the distance of the line segment and essentially interpolates towards the fog color based on the distance. This is a very simple effect.

3ds Max's Volume Fog traverses along the segment and evaluates its 3D noise function. It integrates the density across the segment, and uses the density to compute the fog color.
Parameters:
ShadeContext& sc

The ShadeContext.

const Point3& p0

The start point of the segment to shade. This point (and p1) are in an undefined 'internal' space specific to the renderer (which for the 3ds Max renderer is in fact is camera space). To get to world space the plug-in would call sc.PointTo(p0,REF_WORLD).

const Point3& p1

The end point of the segment to shade.

Color& color

This method shades the volume between p0 and p1 and modifies this color.

Color& trans

This method shades the volume between p0 and p1 and modifies this transparency.

BOOL isBG=FALSE

TRUE if the background is being shaded; otherwise FALSE. If TRUE then p1 will be infinity (a large number). This is used when the option to not fog the background is on.

Implements Atmospheric.

Reimplemented in MSAtmosXtnd.

3083 { };

◆ to_atmospheric()

Atmospheric* to_atmospheric ( )
inlinevirtual

Reimplemented from Value.

3085 { return this; }

Member Data Documentation

◆ masterFXDlg

MAX_DEPRECATED MSAutoEParamDlg* masterFXDlg
static
Deprecated:
This has been deprecated as of 3ds Max 2022, please use mainFXDlg instead [insensitive language]

◆ mainFXDlg

MSAutoEParamDlg* mainFXDlg