C++ API Reference
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CircleSweepManip function set. More...
#include <MFnCircleSweepManip.h>
Public Member Functions | |
virtual MFn::Type | type () const |
Function set type. More... | |
virtual | ~MFnCircleSweepManip () |
Destructor. More... | |
MFnCircleSweepManip () | |
Default constructor. | |
MFnCircleSweepManip (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MFnCircleSweepManip (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. More... | |
MObject | create (MStatus *ReturnStatus=NULL) |
Creates a new CircleSweepManip. More... | |
MObject | create (const MString &manipName, const MString &angleName, MStatus *ReturnStatus=NULL) |
Creates a new CircleSweepManip. More... | |
MStatus | connectToAnglePlug (MPlug &anglePlug) |
Connect to the angle plug. More... | |
MStatus | setCenterPoint (const MPoint ¢erPoint) |
Sets the center point of the CircleSweepManip. More... | |
MStatus | setStartPoint (const MPoint &startPoint) |
Sets the start point of the CircleSweepManip. More... | |
MStatus | setEndPoint (const MPoint &endPoint) |
Sets the end point of the CircleSweepManip. More... | |
MStatus | setNormal (const MVector &normal) |
Sets the normal of the CircleSweepManip. More... | |
MStatus | setRadius (double radius) |
Sets the radius of the CircleSweepManip. More... | |
MStatus | setAngle (MAngle angle) |
Sets the angle of the CircleSweepManip. More... | |
MStatus | setDrawAsArc (bool state) |
Sets whether or not to draw as arc. More... | |
MPoint | startPoint (MStatus *ReturnStatus=NULL) const |
Returns the start point. More... | |
MPoint | endPoint (MStatus *ReturnStatus=NULL) const |
Returns the end point. More... | |
unsigned int | centerIndex (MStatus *ReturnStatus=NULL) const |
Returns the index for the center of the CircleSweepManip. More... | |
unsigned int | axisIndex (MStatus *ReturnStatus=NULL) const |
Returns the index for the axis of CircleSweepManip. More... | |
unsigned int | angleIndex (MStatus *ReturnStatus=NULL) const |
Returns the index for the angle of CircleSweepManip. More... | |
unsigned int | startCircleIndex (MStatus *ReturnStatus=NULL) const |
Returns the index for the start of the circle of CircleSweepManip. More... | |
unsigned int | endCircleIndex (MStatus *ReturnStatus=NULL) const |
Returns the index for the end of the circle of CircleSweepManip. More... | |
MFnCircleSweepManip (const MObject &object, MStatus *ret=NULL) | |
Constructor. More... | |
Public Member Functions inherited from MFnManip3D | |
virtual | ~MFnManip3D () |
Destructor. More... | |
MFnManip3D () | |
Default constructor. | |
MFnManip3D (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MFnManip3D (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. More... | |
bool | isVisible (MStatus *ReturnStatus) const |
Returns whether or not the manipulator is visible. More... | |
MStatus | setVisible (bool isVisible) |
Sets whether or not the manipulator is visible. More... | |
float | manipScale (MStatus *ReturnStatus) const |
Returns the manipulator scale. More... | |
MStatus | setManipScale (float size) |
Sets the manipulator scale. More... | |
bool | isOptimizePlaybackOn (MStatus *ReturnStatus) const |
Returns whether or not optimize playback is on. More... | |
MStatus | setOptimizePlayback (bool optimizePlayback) |
Sets whether or not to optimize the playback. More... | |
MEulerRotation | rotateXYZValue (const unsigned int valIndex, MStatus *ReturnStatus=NULL) |
Gets the rotation for the active manipulator. More... | |
MFnManip3D (const MObject &object, MStatus *ret=NULL) | |
Constructor. More... | |
Public Member Functions inherited from MFnTransform | |
virtual | ~MFnTransform () |
Destructor. More... | |
MFnTransform () | |
Default constructor. | |
MFnTransform (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MFnTransform (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. More... | |
MObject | create (MObject parent=MObject::kNullObj, MStatus *ReturnStatus=nullptr) |
Creates a new transformation node. More... | |
MTransformationMatrix | transformation (MStatus *ReturnStatus=nullptr) const |
Retrieve the transformation matrix represented by this transform. More... | |
MStatus | set (const MTransformationMatrix &transform) |
Change this transform to equal the given matrix. More... | |
MVector | getTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Retrieve the translation component of this transformation in centimeters. More... | |
MStatus | setTranslation (const MVector &vec, MSpace::Space space) |
Change the translation component of this transformation. More... | |
MStatus | translateBy (const MVector &vec, MSpace::Space space) |
Relatively change the translation component of this transformation. More... | |
MStatus | getScale (double scale[3]) const |
Retrieve the scaling component of this transformation. More... | |
MStatus | setScale (const double scale[3]) |
Set the scaling component of this transformation. More... | |
MStatus | scaleBy (const double scale[3]) |
Relatively scale this transformation. More... | |
MPoint | scalePivot (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Returns the pivot around which the scale is applied. More... | |
MStatus | setScalePivot (const MPoint &point, MSpace::Space space, bool balance) |
Set the pivot around which the scale is applied in centimeters. More... | |
MVector | scalePivotTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Returns the scale pivot translation in centimeters. More... | |
MStatus | setScalePivotTranslation (const MVector &vec, MSpace::Space space) |
Set the scale pivot translation in centimeters. More... | |
MStatus | getShear (double scale[3]) const |
Retrieve the shearing component of this transformation. More... | |
MStatus | setShear (const double shear[3]) |
Set the shearing component of this transformation. More... | |
MStatus | shearBy (const double shear[3]) |
Relatively shear this transformation. More... | |
MStatus | getRotation (MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) const |
Retrieve the rotation component of this transformation as a quaternion. More... | |
MStatus | setRotation (const MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) |
Change the rotation component of this transformation using a quaternion. More... | |
MStatus | rotateBy (const MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) |
Relatively change the rotation of this transformation using a quaternion. More... | |
MStatus | getRotation (MEulerRotation &rotation) const |
Retrieve the rotation component of this transformation. More... | |
MStatus | setRotation (const MEulerRotation &rotation) |
Change the rotation component of this transformation. More... | |
MStatus | rotateBy (const MEulerRotation &rotation, MSpace::Space=MSpace::kTransform) |
Relatively change the rotation component of this transformation. More... | |
MPoint | rotatePivot (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Returns the pivot about which the rotation is applied. More... | |
MStatus | setRotatePivot (const MPoint &point, MSpace::Space space, bool balance) |
Set the rotate pivot in centimeters about which rotation is applied. More... | |
MVector | rotatePivotTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Return the rotate pivot translation in centimeters. More... | |
MStatus | setRotatePivotTranslation (const MVector &vec, MSpace::Space space) |
Set the rotate pivot translation in centimeters. More... | |
MStatus | getRotationQuaternion (double &x, double &y, double &z, double &w, MSpace::Space=MSpace::kTransform) const |
Retrieve the rotation component of this transformation as a quaternion. More... | |
MStatus | setRotationQuaternion (double x, double y, double z, double w, MSpace::Space=MSpace::kTransform) |
Change the rotation component of this transformation using a quaternion. More... | |
MStatus | rotateByQuaternion (double x, double y, double z, double w, MSpace::Space=MSpace::kTransform) |
Relatively change the rotation of this transformation using a quaternion. More... | |
MStatus | getRotation (double rotation[3], MTransformationMatrix::RotationOrder &order) const |
Retrieve the rotation component of this transformation. More... | |
MStatus | setRotation (const double rotation[3], MTransformationMatrix::RotationOrder order) |
Change the rotation component of this transformation. More... | |
MStatus | rotateBy (const double rotation[3], MTransformationMatrix::RotationOrder order, MSpace::Space=MSpace::kTransform) |
Relatively change the rotation component of this transformation. More... | |
MQuaternion | rotateOrientation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
Returns the rotation used to orient the local rotation space. More... | |
MStatus | setRotateOrientation (const MQuaternion &quat, MSpace::Space space, bool balance) |
Set the rotation used to orient the local rotation space. More... | |
MTransformationMatrix::RotationOrder | rotationOrder (MStatus *ReturnStatus=nullptr) const |
Returns the rotation order for the transform matrix - the order in which the Euler angles are applied to create the end rotation. More... | |
MStatus | setRotationOrder (MTransformationMatrix::RotationOrder order, bool reorder) |
Change the rotation order for the transform - the order in which the Euler angles are applied to create the end rotation. More... | |
MTransformationMatrix | restPosition (MStatus *ReturnStatus) const |
Retrieve the saved rest position of this transform. More... | |
MStatus | setRestPosition (const MTransformationMatrix &matrix) |
Change the saved rest position of this transform. More... | |
MStatus | resetFromRestPosition () |
Reset the transform to its rest position. More... | |
MStatus | clearRestPosition () |
Clear the saved rest position of this transform. More... | |
bool | isLimited (MFnTransform::LimitType type, MStatus *ReturnStatus=nullptr) const |
Determine if the specified limit attribute is enabled or disabled. More... | |
double | limitValue (MFnTransform::LimitType type, MStatus *ReturnStatus=nullptr) const |
Determine the current value of the specified limit. More... | |
MStatus | setLimit (MFnTransform::LimitType type, double value) |
Change the limit value for the specified limit type, and automatically enable the limit to be true. More... | |
MStatus | enableLimit (MFnTransform::LimitType type, bool flag) |
Enable or disable the limit value for the specified limit type. More... | |
MFnTransform (const MObject &object, MStatus *ret=NULL) | |
Constructor. More... | |
MStatus | getRotation (double[3], MTransformationMatrix::RotationOrder &order, MSpace::Space space) const |
This method is obsolete. More... | |
MStatus | setRotation (const double[3], MTransformationMatrix::RotationOrder, MSpace::Space space) |
This method is obsolete. More... | |
MVector | translation (MSpace::Space, MStatus *=nullptr) const |
This method is obsolete. More... | |
Public Member Functions inherited from MFnDagNode | |
virtual | ~MFnDagNode () |
Destructor. More... | |
MFnDagNode () | |
Class Constructor. More... | |
MFnDagNode (MObject &object, MStatus *ret=NULL) | |
This method is not available in Python. More... | |
MFnDagNode (const MDagPath &object, MStatus *ret=NULL) | |
Class Constructor. More... | |
MObject | create (const MTypeId &typeId, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
Creates a new DAG node with the given type tag. More... | |
MObject | create (const MTypeId &typeId, const MString &name, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
Creates a new DAG node with the given type tag. More... | |
MObject | create (const MString &type, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
Creates a new DAG node with the given type tag. More... | |
MObject | create (const MString &type, const MString &name, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
Creates a new DAG node with the given type tag. More... | |
unsigned int | parentCount (MStatus *ReturnStatus=NULL) const |
Determines the number of parent Nodes of the Node. More... | |
MObject | parent (unsigned int i, MStatus *ReturnStatus=NULL) const |
Queries the DAG Node attached to the Function Set for the parent Node corresponding to the given index. More... | |
MStatus | addChild (MObject &child, unsigned int index=kNextPos, bool keepExistingParents=false) |
Makes the given DAG Node a child of the DAG Node to which this instance of the Function Set is attached. More... | |
MStatus | removeChild (MObject &child) |
Removes the given DAG Node from the parent. More... | |
MStatus | removeChildAt (unsigned int index) |
Removes the child at the given index from the parent. More... | |
unsigned int | childCount (MStatus *ReturnStatus=NULL) const |
Determines the number of child Nodes of the Node. More... | |
MObject | child (unsigned int i, MStatus *ReturnStatus=NULL) const |
Queries the DAG Node attached to the Function Set for the child Node corresponding to the given index. More... | |
MObject | dagRoot (MStatus *ReturnStatus=NULL) |
Determines the root of the first DAG Path to the DAG Node attached to the Function Set. More... | |
bool | hasParent (const MObject &node, MStatus *ReturnStatus=NULL) const |
Determines whether or not the given Node is a parent of the DAG Node attached to the Function Set. More... | |
bool | hasChild (const MObject &node, MStatus *ReturnStatus=NULL) const |
Determines whether or not the given Node is a child of the DAG Node attached to the Function Set. More... | |
bool | isChildOf (const MObject &node, MStatus *ReturnStatus=NULL) const |
Determines whether or not the DAG Node attached to the Function Set is a child of the given node. More... | |
bool | isParentOf (const MObject &node, MStatus *ReturnStatus=NULL) const |
Determines whether or not the DAG Node attached to the Function Set is a parent of the given node. More... | |
bool | inUnderWorld (MStatus *ReturnStatus=NULL) const |
Determines whether or not the DAG Node is an underworld node. More... | |
bool | inModel (MStatus *ReturnStatus=NULL) const |
Determines whether or not the DAG Node is in the model. More... | |
bool | isInstanceable (MStatus *ReturnStatus=NULL) const |
Returns true if the DAG node can be instanced, and false otherwise. More... | |
MStatus | setInstanceable (const bool how) |
Sets whether or not the DAG node is instanceable. More... | |
bool | isInstanced (bool indirect=true, MStatus *ReturnStatus=NULL) const |
Determines whether the DAG Node attached to the Function Set is directly or indirectly instanced. More... | |
bool | isInstancedAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Returns true if the specified attribute is instanced. More... | |
unsigned int | instanceCount (bool total, MStatus *ReturnStatus=NULL) const |
Determines the number of times the Node attached to the Function Set is instanced. More... | |
MObject | duplicate (bool instance=false, bool instanceLeaf=false, MStatus *ReturnStatus=NULL) const |
This method duplicates the DAG hierarchy rooted at the current node. More... | |
MStatus | getPath (MDagPath &path) const |
Returns a DAG Path to the DAG Node attached to the Function Set. More... | |
MStatus | getAllPaths (MDagPathArray &paths) const |
Determines all DAG Paths to the DAG Node attached to the Function Set. More... | |
MString | fullPathName (MStatus *ReturnStatus=NULL) const |
Return a string representing the full path from the root of the dag to this object. More... | |
MString | partialPathName (MStatus *ReturnStatus=NULL) const |
Return a string representing the partial path from the root of the dag to this object. More... | |
MMatrix | transformationMatrix (MStatus *ReturnStatus=NULL) const |
Returns the object space transformation matrix for this DAG node. More... | |
bool | isIntermediateObject (MStatus *ReturnStatus=NULL) const |
Returns true if this object is an intermediate in a geometry calculation. More... | |
MStatus | setIntermediateObject (bool isIntermediate) |
Sets whether this object is an intermediate in a geometry calculation. More... | |
int | objectColor (MStatus *ReturnStatus=NULL) const |
This method is obsolete. More... | |
MStatus | setObjectColor (int color) |
Sets the index for the current user defined inactive color used by the node. More... | |
bool | usingObjectColor (MStatus *ReturnStatus=NULL) const |
This method is obsolete. More... | |
MStatus | setUseObjectColor (bool useObjectColor) |
This method is obsolete. More... | |
MObjectColorType | objectColorType (MStatus *ReturnStatus=NULL) const |
Determines whether or not the user defined inactive color will be used for the node, or whether the default inactive color will be used. More... | |
MStatus | setObjectColorType (MObjectColorType type) |
Sets whether or not the user defined inactive object color will be used. More... | |
MStatus | setObjectColor (const MColor &color) |
Sets the color value for the current user defined inactive color used by the node. More... | |
MColor | objectColorRGB (MStatus *ReturnStatus=NULL) const |
Determines the RGB color for the current user defined inactive color used by the node. More... | |
int | objectColorIndex (MStatus *ReturnStatus=NULL) const |
Determines the index for the current user defined inactive color used by the node. More... | |
MColor | hiliteColor (MStatus *ReturnStatus=NULL) const |
Determines the current hilite color used by the node. More... | |
bool | usingHiliteColor (MStatus *ReturnStatus=NULL) const |
Determines whether or not the hilite color will be used for the node. More... | |
MColor | dormantColor (MStatus *ReturnStatus=NULL) const |
Determines the dormant color used by this node. More... | |
MColor | activeColor (MStatus *ReturnStatus=NULL) const |
Determines the active color used by this node. More... | |
bool | drawOverrideEnabled (MStatus *ReturnStatus=NULL) const |
Determines whether or not draw override is turned on for this node. More... | |
bool | drawOverrideIsReference (MStatus *ReturnStatus=NULL) const |
Determines whether or not Display Type of the draw override is Reference for this node. More... | |
bool | drawOverrideIsTemplate (MStatus *ReturnStatus=NULL) const |
Determines whether or not Display Type of the draw override is Template for this node. More... | |
bool | drawOverrideColor (MColor &color, MStatus *ReturnStatus=NULL) const |
Determines the draw override color used by this node. More... | |
MStatus | getConnectedSetsAndMembers (unsigned int instanceNumber, MObjectArray &sets, MObjectArray &comps, bool renderableSetsOnly) const |
Returns all the sets connected to the specified instance of this DAG object. More... | |
MBoundingBox | boundingBox (MStatus *ReturnStatus=NULL) const |
Returns the bounding box for the dag node in object space. More... | |
MDagPath | dagPath (MStatus *ReturnStatus=NULL) const |
Returns the DagPath to which the Function Set is attached. More... | |
virtual MStatus | setObject (const MDagPath &path) |
Attaches Function Set to the DAG Node that has the given DAG Path. More... | |
MStatus | setObject (MObject &object) override |
Attaches Function Set to given DAG Node. More... | |
MObject | model (MStatus *ReturnStatus=NULL) const |
This method is obsolete. More... | |
MFnDagNode (const MObject &object, MStatus *ret=NULL) | |
No script support. More... | |
MStatus | setObject (const MObject &object) override |
No script support. More... | |
Public Member Functions inherited from MFnDependencyNode | |
virtual | ~MFnDependencyNode () |
Destructor. | |
MFnDependencyNode () | |
Default constructor. | |
MFnDependencyNode (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. More... | |
MObject | create (const MTypeId &typeId, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type tag. More... | |
MObject | create (const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type tag. More... | |
MObject | create (const MString &type, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type. More... | |
MObject | create (const MString &type, const MString &name, MStatus *ReturnStatus=NULL) |
Creates a new dependency node with the given type. More... | |
MTypeId | typeId (MStatus *ReturnStatus=NULL) const |
Returns the type id of this node. More... | |
MString | typeName (MStatus *ReturnStatus=NULL) const |
Returns the type name of this node. More... | |
MString | name (MStatus *ReturnStatus=NULL) const |
Returns the name of this node. More... | |
MString | absoluteName (MStatus *ReturnStatus=NULL) const |
Returns the absolute name of this node. More... | |
MString | uniqueName (MStatus *ReturnStatus=NULL) const |
Returns the unique name of this node. More... | |
MString | pluginName (MStatus *ReturnStatus=NULL) const |
Returns the name of the plug-in this MFnDependendencyNode was defined in. More... | |
MString | setName (const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL) |
Sets the name of this node. More... | |
MUuid | uuid (MStatus *ReturnStatus=NULL) const |
Returns the node's UUID. More... | |
void | setUuid (const MUuid &uuid, MStatus *ReturnStatus=NULL) |
Sets the node's UUID. More... | |
MStatus | getConnections (MPlugArray &array) const |
Get all of the current connections to this node as an array of plugs. More... | |
unsigned int | attributeCount (MStatus *ReturnStatus=NULL) const |
Returns the number of attributes that this node has. More... | |
MObject | attribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
Finds the attribute of this node at the given index. More... | |
MObject | reorderedAttribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
Some nodes, such as the various animCurve nodes, require that their attributes be set in a specific order for proper operation. More... | |
MObject | attribute (const MString &attrName, MStatus *ReturnStatus=NULL) const |
Finds the attribute of this node that has the given name. More... | |
MAttrClass | attributeClass (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Returns the class (normal, dynamic, extension) of the specified attribute. More... | |
MStatus | getAffectedAttributes (const MObject &attr, MObjectArray &affectedAttributes) const |
Returns an array of attributes that are affected by the attribute passed in. More... | |
MStatus | getAffectedByAttributes (const MObject &attr, MObjectArray &affectedByAttributes) const |
Returns an array of attributes that affect the attribute passed in, attr. More... | |
MPlug | findPlug (const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
Attempt to find a plug for the given attribute. More... | |
MPlug | findPlug (const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
Attempt to find a plug for the given attribute. More... | |
MPlug | findPlug (const MObject &attr, MStatus *ReturnStatus=NULL) const |
This method is obsolete. More... | |
MPlug | findPlug (const MString &attrName, MStatus *ReturnStatus=NULL) const |
This method is obsolete. More... | |
MStatus | addAttribute (const MObject &attr) |
Add a new dynamic attibute to this node. More... | |
MStatus | removeAttribute (const MObject &attr) |
Remove a dynamic attribute from a node. More... | |
MPxNode * | userNode (MStatus *ReturnStatus=NULL) const |
If the function set's node is a plug-in node, then this method will extract the MPxNode pointer from it. More... | |
bool | isFromReferencedFile (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node came from a referenced file. More... | |
bool | isShared (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node is shared. More... | |
bool | isTrackingEdits (MStatus *ReturnStatus=NULL) const |
Returns whether or not edits on the given node are being tracked by the generalized edit system. More... | |
bool | hasUniqueName (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node's name is unique within the scene. More... | |
MString | parentNamespace (MStatus *ReturnStatus=NULL) const |
Returns the name of the namespace in which this node resides. More... | |
bool | isLocked (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node is locked. More... | |
MStatus | setLocked (bool locked) |
Locks or unlocks this node. More... | |
bool | isNewAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const |
Indicates whether or not the specified attribute was added to this node within the current scene. More... | |
MStatus | setFlag (unsigned int flag, bool state) |
Sets the state of the specified flag for the node. More... | |
bool | isFlagSet (unsigned int flag, MStatus *ReturnStatus=NULL) const |
Retrieves the current state of the specified flag for a node. More... | |
bool | isDefaultNode (MStatus *ReturnStatus=NULL) const |
Returns true if the node is a default node. More... | |
MStatus | setDoNotWrite (bool flag) |
Use this method to mark the "do not write" state of this node. More... | |
bool | canBeWritten (MStatus *ReturnStatus=NULL) const |
Returns the do not write state of the node. More... | |
bool | hasAttribute (const MString &name, MStatus *ReturnStatus=NULL) const |
Returns true if the node already has an attribute with the given name. More... | |
MObject | getAliasAttr (bool force, MStatus *ReturnStatus=NULL) |
Returns the node's alias attribute, which is a special attribute used to store information about the node's attribute aliases. More... | |
bool | setAlias (const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) |
Sets or removes an alias (i.e. More... | |
bool | findAlias (const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const |
Retrieves the attribute with the given alias. More... | |
bool | getAliasList (MStringArray &strArray, MStatus *ReturnStatus=NULL) |
Returns a list of all attribute aliases for this node. More... | |
MString | plugsAlias (const MPlug &plug, MStatus *ReturnStatus=NULL) |
Returns the alias for the plug's attribute or the empty string if that attribute has no alias. More... | |
MStatus | setIcon (const MString &filename) |
Associates a custom icon with the node for display in the Maya UI. More... | |
MString | icon (MStatus *ReturnStatus=NULL) const |
Returns the custom icon filename associated with the node. More... | |
MStatus | getExternalContent (MExternalContentInfoTable &table) const |
Returns the external content (files) that this node depends on. More... | |
MStatus | addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const |
Adds content info to the specified table from a file path attribute. More... | |
MStatus | setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table) |
Sets content info in the specified attribute from the table. More... | |
MStatus | setExternalContent (const MExternalContentLocationTable &table) |
Changes the location of external content. More... | |
bool | affectsAnimation (MStatus *ReturnStatus=NULL) const |
Indicates whether or not this node is allowed to animate. More... | |
MStatus | setAffectsAnimation () |
Define a node can affect animation. More... | |
MString | setName (const MString &name, MStatus *ReturnStatus) |
This method is obsolete. More... | |
MFnDependencyNode (const MObject &object, MStatus *ReturnStatus=NULL) | |
This method is not available in Python. More... | |
bool | getPlugsAlias (const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) |
This method is not available in Python. More... | |
virtual const adsk::Data::Associations * | metadata (MStatus *ReturnStatus=NULL) const |
This method is not available in Python. More... | |
virtual MStatus | setMetadata (const adsk::Data::Associations &) |
This method is not available in Python. More... | |
virtual MStatus | deleteMetadata () |
This method is not available in Python. More... | |
virtual MStatus | validateMetadata (MString &errors) const |
This method is not available in Python. More... | |
MStatus | dgTimerOn () |
Indicates that this node should collect DG timing data whenever DG timing is enabled. More... | |
MStatus | dgTimerOff () |
Indicates that this node should no longer collect DG timing data when DG timing is enabled. More... | |
MdgTimerState | dgTimerQueryState (MStatus *ReturnStatus=NULL) |
The function returns the current on/off state of the node's timer. More... | |
MStatus | dgTimerReset () |
The function resets the dependency graph timers and counters for this node to zero. More... | |
double | dgTimer (const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const |
The function returns the specified timer value for the current node. More... | |
MStatus | dgCallbacks (const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) |
Node callbacks that occur when timing is enabled get logged with the node and can be queried via this method. More... | |
MStatus | dgCallbackIds (const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) |
This method provides a further breakdown of the per-callback time returned via dgCallbacks() by returning the data on a per-callbackId basis. More... | |
MStatus | addAttribute (const MObject &attr, MAttrClass type) |
This method is obsolete. More... | |
MStatus | removeAttribute (const MObject &attr, MAttrClass type) |
This method is obsolete. More... | |
Public Member Functions inherited from MFnBase | |
virtual | ~MFnBase () |
Class Destructor. More... | |
bool | hasObj (MFn::Type) const |
Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More... | |
bool | hasObj (const MObject &) const |
Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More... | |
MObject | object (MStatus *ReturnStatus=nullptr) const |
Returns the MObject that is attached to the Function Set. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Member Functions inherited from MFnManip3D | |
static const char * | className () |
Returns the name of this class. More... | |
static float | globalSize () |
Returns the global manipulator size. More... | |
static void | setGlobalSize (float size) |
Sets the global manipulator size. More... | |
static float | handleSize () |
Returns the manipulator handle size. More... | |
static void | setHandleSize (float size) |
Sets the manipulator handle size. More... | |
static float | lineSize () |
Returns the manipulator line size. More... | |
static void | setLineSize (float size) |
Sets the manipulator line size. More... | |
static MStatus | deleteManipulator (MObject &manip) |
Delete a manipulator. More... | |
static bool | drawPlaneHandles () |
This method returns the global option that says if the planar manipulator handles should be drawn or not. More... | |
static void | setDrawPlaneHandles (bool drawPlaneHandles) |
Sets the global option to display planar handles or not on supported manipulators. More... | |
Static Public Member Functions inherited from MFnTransform | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Member Functions inherited from MFnDagNode | |
static const char * | className () |
Returns the name of this class. More... | |
Static Public Member Functions inherited from MFnDependencyNode | |
static const char * | className () |
Returns the name of this class. More... | |
static MString | classification (const MString &nodeTypeName) |
Retrieves the classification string for a node type. More... | |
static unsigned int | allocateFlag (const MString pluginName, MStatus *ReturnStatus=NULL) |
Allocates a node flag for sole use by the caller. More... | |
static MStatus | deallocateFlag (const MString pluginName, unsigned int flag) |
Deallocates a node flag which was previously allocated by a call to allocateFlag. More... | |
static MStatus | deallocateAllFlags (const MString pluginName) |
Deallocates all of the node flags which are currently allocated to the specified plugin. More... | |
static void | enableDGTiming (bool enable) |
Globally enables or disables the DG node timing mechanism. More... | |
Static Public Member Functions inherited from MFnBase | |
static const char * | className () |
Returns the name of this class. More... | |
static const char * | typeString (MFn::Type) |
Returns the type string for a given type. More... | |
static bool | isValid (MFn::Type) |
Returns true if type is in the range of valid types. More... | |
CircleSweepManip function set.
The CircleSweepManip allows the user to manipulate a point constrained to move around a circle, in order to specify a sweep angle. This manipulator generates a single floating point value corresponding to the sweep angle.
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virtual |
Destructor.
Class destructor.
MFnCircleSweepManip | ( | MObject & | object, |
MStatus * | ReturnStatus = NULL |
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) |
MFnCircleSweepManip | ( | const MDagPath & | object, |
MStatus * | ReturnStatus = NULL |
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) |
MFnCircleSweepManip | ( | const MObject & | object, |
MStatus * | ReturnStatus = NULL |
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) |
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virtual |
Function set type.
Return the class type : MFn::kCircleSweepManip.
Reimplemented from MFnManip3D.
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static |
Returns the name of this class.
Return the class name : "MFnCircleSweepManip".
Creates a new CircleSweepManip.
This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite CircleSweepManip.
The name that appears in the feedback line is "circleSweep"
[out] | ReturnStatus | return status |
MObject create | ( | const MString & | manipName, |
const MString & | angleName, | ||
MStatus * | ReturnStatus = NULL |
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) |
Creates a new CircleSweepManip.
This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite CircleSweepManip.
The name that appears in the feedback line is specified by the angleName argument.
[in] | manipName | Name of the manip for UI purposes. |
[in] | angleName | Label for the angle value which appears in the feedback line. |
[out] | ReturnStatus | Status code. |
Connect to the angle plug.
The data type corresponding to the anglePlug is a double. (Note that MFnUnitAttribute::kAngle is used to specify an angle attribute.)
[in] | anglePlug | the angle plug |
Sets the center point of the CircleSweepManip.
[in] | centerPoint | the center point of the CircleSweepManip |
Sets the start point of the CircleSweepManip.
[in] | startPoint | the start point of the CircleSweepManip |
Sets the end point of the CircleSweepManip.
[in] | endPoint | the end point of the CircleSweepManip |
Sets the normal of the CircleSweepManip.
[in] | normal | the normal of the CircleSweepManip |
MStatus setRadius | ( | double | radius | ) |
Sets the radius of the CircleSweepManip.
[in] | radius | the radius of the CircleSweepManip |
Sets the angle of the CircleSweepManip.
[in] | angle | the angle of the CircleSweepManip |
MStatus setDrawAsArc | ( | bool | state | ) |
Sets whether or not to draw as arc.
[in] | state | whether or not to draw as arc |
Returns the start point.
[out] | ReturnStatus | return status |
Returns the end point.
[out] | ReturnStatus | return status |
unsigned int centerIndex | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the index for the center of the CircleSweepManip.
The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
unsigned int axisIndex | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the index for the axis of CircleSweepManip.
The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
unsigned int angleIndex | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the index for the angle of CircleSweepManip.
The data type corresponding to this index is a double.
[out] | ReturnStatus | return status |
unsigned int startCircleIndex | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the index for the start of the circle of CircleSweepManip.
The data type corresponding to this index is a double.
[out] | ReturnStatus | return status |
unsigned int endCircleIndex | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns the index for the end of the circle of CircleSweepManip.
The data type corresponding to this index is a double.
[out] | ReturnStatus | return status |