|
virtual MFn::Type | type () const |
| Function set type. More...
|
|
virtual | ~MFnIkJoint () |
| Destructor. More...
|
|
| MFnIkJoint () |
| Default constructor.
|
|
| MFnIkJoint (MObject &object, MStatus *ReturnStatus=NULL) |
| Constructor. More...
|
|
| MFnIkJoint (const MDagPath &object, MStatus *ret=NULL) |
| Constructor. More...
|
|
MObject | create (MObject parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
| Create a new joint in a skeleton. More...
|
|
MStatus | getOrientation (MQuaternion &quaternion) const |
| Get the joint orientation. More...
|
|
MStatus | setOrientation (const MQuaternion &quaternion) |
| Set the jointOrient value. More...
|
|
MStatus | getOrientation (MEulerRotation &rotation) const |
| Get the orientation of the coordinate axes. More...
|
|
MStatus | setOrientation (const MEulerRotation &rotation) |
| Set the orientation of the coordinate axes. More...
|
|
MStatus | getOrientation (double rotation[3], MTransformationMatrix::RotationOrder &order) const |
| Get the orientation of the coordinate axes. More...
|
|
MStatus | setOrientation (const double rotation[3], MTransformationMatrix::RotationOrder order) |
| Set the orientation of the coordinate axes. More...
|
|
MStatus | getScaleOrientation (MQuaternion &quaternion) const |
| Get the orientation of the coordinate axes for rotation. More...
|
|
MStatus | setScaleOrientation (const MQuaternion &quaternion) |
| Set the orientation of the coordinate axes for rotation. More...
|
|
MStatus | getScaleOrientation (double rotation[3], MTransformationMatrix::RotationOrder &order) const |
| Get the orientation of the coordinate axes for rotation. More...
|
|
MStatus | setScaleOrientation (const double rotation[3], MTransformationMatrix::RotationOrder order) |
| Set the orientation of the coordinate axes for rotation. More...
|
|
MStatus | getSegmentScale (double scale[3]) const |
| Get the local space scale values for the joint segment (bone). More...
|
|
MStatus | setSegmentScale (const double scale[3]) |
| Set the local space scale values for the joint segment (bone). More...
|
|
MStatus | getStiffness (double stiffness[3]) const |
| Get the stiffness (from 0 to 100.0) for the joint. More...
|
|
MStatus | setStiffness (const double stiffness[3]) |
| Set the stiffness (from 0 to 100.0) for the joint. More...
|
|
MStatus | getPreferredAngle (double rotation[3]) const |
| Get the preferred orientation for this joint (in XYZ order) More...
|
|
MStatus | setPreferredAngle (const double rotation[3]) |
| Set the preferred orientation for this joint (in XYZ order) More...
|
|
MStatus | getDegreesOfFreedom (bool &freeInX, bool &freeInY, bool &freeInZ) const |
| Get degrees of freedom of this joint. More...
|
|
MStatus | setDegreesOfFreedom (bool freeInX, bool freeInY, bool freeInZ) |
| Set the degrees of freedom of this joint by specifying which axes are allowed to rotate. More...
|
|
double | minRotateDampXRange (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping range in X. More...
|
|
double | minRotateDampYRange (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping range in Y. More...
|
|
double | minRotateDampZRange (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping range in Z. More...
|
|
double | maxRotateDampXRange (MStatus *ReturnStatus=NULL) const |
| Get the maximum of the damping range in X. More...
|
|
double | maxRotateDampYRange (MStatus *ReturnStatus=NULL) const |
| Get the maximum of the damping range in Y. More...
|
|
double | maxRotateDampZRange (MStatus *ReturnStatus=NULL) const |
| Get the maximum of the damping range in Z. More...
|
|
MStatus | setMinRotateDampXRange (double angle) |
| Set the minimum of the damping range in X. More...
|
|
MStatus | setMinRotateDampYRange (double angle) |
| Set the minimum of the damping range in Y. More...
|
|
MStatus | setMinRotateDampZRange (double angle) |
| Set the minimum of the damping range in Z. More...
|
|
MStatus | setMaxRotateDampXRange (double angle) |
| Set the maximum of the damping range in X. More...
|
|
MStatus | setMaxRotateDampYRange (double angle) |
| Set the maximum of the damping range in Y. More...
|
|
MStatus | setMaxRotateDampZRange (double angle) |
| Set the maximum of the damping range in Z. More...
|
|
double | minRotateDampXStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
double | minRotateDampYStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
double | minRotateDampZStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
double | maxRotateDampXStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
double | maxRotateDampYStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
double | maxRotateDampZStrength (MStatus *ReturnStatus=NULL) const |
| Get the minimum of the damping strength in X. More...
|
|
MStatus | setMinRotateDampXStrength (double angle) |
| Set the maximum of the damping strength in Z. More...
|
|
MStatus | setMinRotateDampYStrength (double angle) |
| Set the maximum of the damping strength in Y. More...
|
|
MStatus | setMinRotateDampZStrength (double angle) |
| Set the minimum of the damping strength in Z. More...
|
|
MStatus | setMaxRotateDampXStrength (double angle) |
| Set the maximum of the damping strength in X. More...
|
|
MStatus | setMaxRotateDampYStrength (double angle) |
| Set the maximum of the damping strength in Y. More...
|
|
MStatus | setMaxRotateDampZStrength (double angle) |
| Set the maximum of the damping strength in Z. More...
|
|
MString | hikJointName (MStatus *ReturnStatus=NULL) const |
| Get the name that the HumanIK solver uses to identify this joint. More...
|
|
| MFnIkJoint (const MObject &object, MStatus *ret=NULL) |
| Constructor. More...
|
|
MStatus | getHikJointName (MString &name) const |
| NO SCRIPT SUPPORT. More...
|
|
MStatus | getPreferedAngle (double rotation[3]) const |
| Obsolete - use correctly spelled getPreferredAngle.
|
|
MStatus | setPreferedAngle (const double rotation[3]) |
| Obsolete - use correctly spelled setPreferredAngle.
|
|
virtual | ~MFnTransform () |
| Destructor. More...
|
|
| MFnTransform () |
| Default constructor.
|
|
| MFnTransform (MObject &object, MStatus *ReturnStatus=NULL) |
| Constructor. More...
|
|
| MFnTransform (const MDagPath &object, MStatus *ret=NULL) |
| Constructor. More...
|
|
MObject | create (MObject parent=MObject::kNullObj, MStatus *ReturnStatus=nullptr) |
| Creates a new transformation node. More...
|
|
MTransformationMatrix | transformation (MStatus *ReturnStatus=nullptr) const |
| Retrieve the transformation matrix represented by this transform. More...
|
|
MStatus | set (const MTransformationMatrix &transform) |
| Change this transform to equal the given matrix. More...
|
|
MVector | getTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Retrieve the translation component of this transformation in centimeters. More...
|
|
MStatus | setTranslation (const MVector &vec, MSpace::Space space) |
| Change the translation component of this transformation. More...
|
|
MStatus | translateBy (const MVector &vec, MSpace::Space space) |
| Relatively change the translation component of this transformation. More...
|
|
MStatus | getScale (double scale[3]) const |
| Retrieve the scaling component of this transformation. More...
|
|
MStatus | setScale (const double scale[3]) |
| Set the scaling component of this transformation. More...
|
|
MStatus | scaleBy (const double scale[3]) |
| Relatively scale this transformation. More...
|
|
MPoint | scalePivot (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Returns the pivot around which the scale is applied. More...
|
|
MStatus | setScalePivot (const MPoint &point, MSpace::Space space, bool balance) |
| Set the pivot around which the scale is applied in centimeters. More...
|
|
MVector | scalePivotTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Returns the scale pivot translation in centimeters. More...
|
|
MStatus | setScalePivotTranslation (const MVector &vec, MSpace::Space space) |
| Set the scale pivot translation in centimeters. More...
|
|
MStatus | getShear (double scale[3]) const |
| Retrieve the shearing component of this transformation. More...
|
|
MStatus | setShear (const double shear[3]) |
| Set the shearing component of this transformation. More...
|
|
MStatus | shearBy (const double shear[3]) |
| Relatively shear this transformation. More...
|
|
MStatus | getRotation (MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) const |
| Retrieve the rotation component of this transformation as a quaternion. More...
|
|
MStatus | setRotation (const MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) |
| Change the rotation component of this transformation using a quaternion. More...
|
|
MStatus | rotateBy (const MQuaternion &quaternion, MSpace::Space=MSpace::kTransform) |
| Relatively change the rotation of this transformation using a quaternion. More...
|
|
MStatus | getRotation (MEulerRotation &rotation) const |
| Retrieve the rotation component of this transformation. More...
|
|
MStatus | setRotation (const MEulerRotation &rotation) |
| Change the rotation component of this transformation. More...
|
|
MStatus | rotateBy (const MEulerRotation &rotation, MSpace::Space=MSpace::kTransform) |
| Relatively change the rotation component of this transformation. More...
|
|
MPoint | rotatePivot (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Returns the pivot about which the rotation is applied. More...
|
|
MStatus | setRotatePivot (const MPoint &point, MSpace::Space space, bool balance) |
| Set the rotate pivot in centimeters about which rotation is applied. More...
|
|
MVector | rotatePivotTranslation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Return the rotate pivot translation in centimeters. More...
|
|
MStatus | setRotatePivotTranslation (const MVector &vec, MSpace::Space space) |
| Set the rotate pivot translation in centimeters. More...
|
|
MStatus | getRotationQuaternion (double &x, double &y, double &z, double &w, MSpace::Space=MSpace::kTransform) const |
| Retrieve the rotation component of this transformation as a quaternion. More...
|
|
MStatus | setRotationQuaternion (double x, double y, double z, double w, MSpace::Space=MSpace::kTransform) |
| Change the rotation component of this transformation using a quaternion. More...
|
|
MStatus | rotateByQuaternion (double x, double y, double z, double w, MSpace::Space=MSpace::kTransform) |
| Relatively change the rotation of this transformation using a quaternion. More...
|
|
MStatus | getRotation (double rotation[3], MTransformationMatrix::RotationOrder &order) const |
| Retrieve the rotation component of this transformation. More...
|
|
MStatus | setRotation (const double rotation[3], MTransformationMatrix::RotationOrder order) |
| Change the rotation component of this transformation. More...
|
|
MStatus | rotateBy (const double rotation[3], MTransformationMatrix::RotationOrder order, MSpace::Space=MSpace::kTransform) |
| Relatively change the rotation component of this transformation. More...
|
|
MQuaternion | rotateOrientation (MSpace::Space space, MStatus *ReturnStatus=nullptr) const |
| Returns the rotation used to orient the local rotation space. More...
|
|
MStatus | setRotateOrientation (const MQuaternion &quat, MSpace::Space space, bool balance) |
| Set the rotation used to orient the local rotation space. More...
|
|
MTransformationMatrix::RotationOrder | rotationOrder (MStatus *ReturnStatus=nullptr) const |
| Returns the rotation order for the transform matrix - the order in which the Euler angles are applied to create the end rotation. More...
|
|
MStatus | setRotationOrder (MTransformationMatrix::RotationOrder order, bool reorder) |
| Change the rotation order for the transform - the order in which the Euler angles are applied to create the end rotation. More...
|
|
MTransformationMatrix | restPosition (MStatus *ReturnStatus) const |
| Retrieve the saved rest position of this transform. More...
|
|
MStatus | setRestPosition (const MTransformationMatrix &matrix) |
| Change the saved rest position of this transform. More...
|
|
MStatus | resetFromRestPosition () |
| Reset the transform to its rest position. More...
|
|
MStatus | clearRestPosition () |
| Clear the saved rest position of this transform. More...
|
|
bool | isLimited (MFnTransform::LimitType type, MStatus *ReturnStatus=nullptr) const |
| Determine if the specified limit attribute is enabled or disabled. More...
|
|
double | limitValue (MFnTransform::LimitType type, MStatus *ReturnStatus=nullptr) const |
| Determine the current value of the specified limit. More...
|
|
MStatus | setLimit (MFnTransform::LimitType type, double value) |
| Change the limit value for the specified limit type, and automatically enable the limit to be true. More...
|
|
MStatus | enableLimit (MFnTransform::LimitType type, bool flag) |
| Enable or disable the limit value for the specified limit type. More...
|
|
| MFnTransform (const MObject &object, MStatus *ret=NULL) |
| Constructor. More...
|
|
MStatus | getRotation (double[3], MTransformationMatrix::RotationOrder &order, MSpace::Space space) const |
| This method is obsolete. More...
|
|
MStatus | setRotation (const double[3], MTransformationMatrix::RotationOrder, MSpace::Space space) |
| This method is obsolete. More...
|
|
MVector | translation (MSpace::Space, MStatus *=nullptr) const |
| This method is obsolete. More...
|
|
virtual | ~MFnDagNode () |
| Destructor. More...
|
|
| MFnDagNode () |
| Class Constructor. More...
|
|
| MFnDagNode (MObject &object, MStatus *ret=NULL) |
| This method is not available in Python. More...
|
|
| MFnDagNode (const MDagPath &object, MStatus *ret=NULL) |
| Class Constructor. More...
|
|
MObject | create (const MTypeId &typeId, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
| Creates a new DAG node with the given type tag. More...
|
|
MObject | create (const MTypeId &typeId, const MString &name, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
| Creates a new DAG node with the given type tag. More...
|
|
MObject | create (const MString &type, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
| Creates a new DAG node with the given type tag. More...
|
|
MObject | create (const MString &type, const MString &name, MObject &parent=MObject::kNullObj, MStatus *ReturnStatus=NULL) |
| Creates a new DAG node with the given type tag. More...
|
|
unsigned int | parentCount (MStatus *ReturnStatus=NULL) const |
| Determines the number of parent Nodes of the Node. More...
|
|
MObject | parent (unsigned int i, MStatus *ReturnStatus=NULL) const |
| Queries the DAG Node attached to the Function Set for the parent Node corresponding to the given index. More...
|
|
MStatus | addChild (MObject &child, unsigned int index=kNextPos, bool keepExistingParents=false) |
| Makes the given DAG Node a child of the DAG Node to which this instance of the Function Set is attached. More...
|
|
MStatus | removeChild (MObject &child) |
| Removes the given DAG Node from the parent. More...
|
|
MStatus | removeChildAt (unsigned int index) |
| Removes the child at the given index from the parent. More...
|
|
unsigned int | childCount (MStatus *ReturnStatus=NULL) const |
| Determines the number of child Nodes of the Node. More...
|
|
MObject | child (unsigned int i, MStatus *ReturnStatus=NULL) const |
| Queries the DAG Node attached to the Function Set for the child Node corresponding to the given index. More...
|
|
MObject | dagRoot (MStatus *ReturnStatus=NULL) |
| Determines the root of the first DAG Path to the DAG Node attached to the Function Set. More...
|
|
bool | hasParent (const MObject &node, MStatus *ReturnStatus=NULL) const |
| Determines whether or not the given Node is a parent of the DAG Node attached to the Function Set. More...
|
|
bool | hasChild (const MObject &node, MStatus *ReturnStatus=NULL) const |
| Determines whether or not the given Node is a child of the DAG Node attached to the Function Set. More...
|
|
bool | isChildOf (const MObject &node, MStatus *ReturnStatus=NULL) const |
| Determines whether or not the DAG Node attached to the Function Set is a child of the given node. More...
|
|
bool | isParentOf (const MObject &node, MStatus *ReturnStatus=NULL) const |
| Determines whether or not the DAG Node attached to the Function Set is a parent of the given node. More...
|
|
bool | inUnderWorld (MStatus *ReturnStatus=NULL) const |
| Determines whether or not the DAG Node is an underworld node. More...
|
|
bool | inModel (MStatus *ReturnStatus=NULL) const |
| Determines whether or not the DAG Node is in the model. More...
|
|
bool | isInstanceable (MStatus *ReturnStatus=NULL) const |
| Returns true if the DAG node can be instanced, and false otherwise. More...
|
|
MStatus | setInstanceable (const bool how) |
| Sets whether or not the DAG node is instanceable. More...
|
|
bool | isInstanced (bool indirect=true, MStatus *ReturnStatus=NULL) const |
| Determines whether the DAG Node attached to the Function Set is directly or indirectly instanced. More...
|
|
bool | isInstancedAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const |
| Returns true if the specified attribute is instanced. More...
|
|
unsigned int | instanceCount (bool total, MStatus *ReturnStatus=NULL) const |
| Determines the number of times the Node attached to the Function Set is instanced. More...
|
|
MObject | duplicate (bool instance=false, bool instanceLeaf=false, MStatus *ReturnStatus=NULL) const |
| This method duplicates the DAG hierarchy rooted at the current node. More...
|
|
MStatus | getPath (MDagPath &path) const |
| Returns a DAG Path to the DAG Node attached to the Function Set. More...
|
|
MStatus | getAllPaths (MDagPathArray &paths) const |
| Determines all DAG Paths to the DAG Node attached to the Function Set. More...
|
|
MString | fullPathName (MStatus *ReturnStatus=NULL) const |
| Return a string representing the full path from the root of the dag to this object. More...
|
|
MString | partialPathName (MStatus *ReturnStatus=NULL) const |
| Return a string representing the partial path from the root of the dag to this object. More...
|
|
MMatrix | transformationMatrix (MStatus *ReturnStatus=NULL) const |
| Returns the object space transformation matrix for this DAG node. More...
|
|
bool | isIntermediateObject (MStatus *ReturnStatus=NULL) const |
| Returns true if this object is an intermediate in a geometry calculation. More...
|
|
MStatus | setIntermediateObject (bool isIntermediate) |
| Sets whether this object is an intermediate in a geometry calculation. More...
|
|
int | objectColor (MStatus *ReturnStatus=NULL) const |
| This method is obsolete. More...
|
|
MStatus | setObjectColor (int color) |
| Sets the index for the current user defined inactive color used by the node. More...
|
|
bool | usingObjectColor (MStatus *ReturnStatus=NULL) const |
| This method is obsolete. More...
|
|
MStatus | setUseObjectColor (bool useObjectColor) |
| This method is obsolete. More...
|
|
MObjectColorType | objectColorType (MStatus *ReturnStatus=NULL) const |
| Determines whether or not the user defined inactive color will be used for the node, or whether the default inactive color will be used. More...
|
|
MStatus | setObjectColorType (MObjectColorType type) |
| Sets whether or not the user defined inactive object color will be used. More...
|
|
MStatus | setObjectColor (const MColor &color) |
| Sets the color value for the current user defined inactive color used by the node. More...
|
|
MColor | objectColorRGB (MStatus *ReturnStatus=NULL) const |
| Determines the RGB color for the current user defined inactive color used by the node. More...
|
|
int | objectColorIndex (MStatus *ReturnStatus=NULL) const |
| Determines the index for the current user defined inactive color used by the node. More...
|
|
MColor | hiliteColor (MStatus *ReturnStatus=NULL) const |
| Determines the current hilite color used by the node. More...
|
|
bool | usingHiliteColor (MStatus *ReturnStatus=NULL) const |
| Determines whether or not the hilite color will be used for the node. More...
|
|
MColor | dormantColor (MStatus *ReturnStatus=NULL) const |
| Determines the dormant color used by this node. More...
|
|
MColor | activeColor (MStatus *ReturnStatus=NULL) const |
| Determines the active color used by this node. More...
|
|
bool | drawOverrideEnabled (MStatus *ReturnStatus=NULL) const |
| Determines whether or not draw override is turned on for this node. More...
|
|
bool | drawOverrideIsReference (MStatus *ReturnStatus=NULL) const |
| Determines whether or not Display Type of the draw override is Reference for this node. More...
|
|
bool | drawOverrideIsTemplate (MStatus *ReturnStatus=NULL) const |
| Determines whether or not Display Type of the draw override is Template for this node. More...
|
|
bool | drawOverrideColor (MColor &color, MStatus *ReturnStatus=NULL) const |
| Determines the draw override color used by this node. More...
|
|
MStatus | getConnectedSetsAndMembers (unsigned int instanceNumber, MObjectArray &sets, MObjectArray &comps, bool renderableSetsOnly) const |
| Returns all the sets connected to the specified instance of this DAG object. More...
|
|
MBoundingBox | boundingBox (MStatus *ReturnStatus=NULL) const |
| Returns the bounding box for the dag node in object space. More...
|
|
MDagPath | dagPath (MStatus *ReturnStatus=NULL) const |
| Returns the DagPath to which the Function Set is attached. More...
|
|
virtual MStatus | setObject (const MDagPath &path) |
| Attaches Function Set to the DAG Node that has the given DAG Path. More...
|
|
MStatus | setObject (MObject &object) override |
| Attaches Function Set to given DAG Node. More...
|
|
MObject | model (MStatus *ReturnStatus=NULL) const |
| This method is obsolete. More...
|
|
| MFnDagNode (const MObject &object, MStatus *ret=NULL) |
| No script support. More...
|
|
MStatus | setObject (const MObject &object) override |
| No script support. More...
|
|
virtual | ~MFnDependencyNode () |
| Destructor.
|
|
| MFnDependencyNode () |
| Default constructor.
|
|
| MFnDependencyNode (MObject &object, MStatus *ReturnStatus=NULL) |
| Constructor. More...
|
|
MObject | create (const MTypeId &typeId, MStatus *ReturnStatus=NULL) |
| Creates a new dependency node with the given type tag. More...
|
|
MObject | create (const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) |
| Creates a new dependency node with the given type tag. More...
|
|
MObject | create (const MString &type, MStatus *ReturnStatus=NULL) |
| Creates a new dependency node with the given type. More...
|
|
MObject | create (const MString &type, const MString &name, MStatus *ReturnStatus=NULL) |
| Creates a new dependency node with the given type. More...
|
|
MTypeId | typeId (MStatus *ReturnStatus=NULL) const |
| Returns the type id of this node. More...
|
|
MString | typeName (MStatus *ReturnStatus=NULL) const |
| Returns the type name of this node. More...
|
|
MString | name (MStatus *ReturnStatus=NULL) const |
| Returns the name of this node. More...
|
|
MString | absoluteName (MStatus *ReturnStatus=NULL) const |
| Returns the absolute name of this node. More...
|
|
MString | uniqueName (MStatus *ReturnStatus=NULL) const |
| Returns the unique name of this node. More...
|
|
MString | pluginName (MStatus *ReturnStatus=NULL) const |
| Returns the name of the plug-in this MFnDependendencyNode was defined in. More...
|
|
MString | setName (const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL) |
| Sets the name of this node. More...
|
|
MUuid | uuid (MStatus *ReturnStatus=NULL) const |
| Returns the node's UUID. More...
|
|
void | setUuid (const MUuid &uuid, MStatus *ReturnStatus=NULL) |
| Sets the node's UUID. More...
|
|
MStatus | getConnections (MPlugArray &array) const |
| Get all of the current connections to this node as an array of plugs. More...
|
|
unsigned int | attributeCount (MStatus *ReturnStatus=NULL) const |
| Returns the number of attributes that this node has. More...
|
|
MObject | attribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
| Finds the attribute of this node at the given index. More...
|
|
MObject | reorderedAttribute (unsigned int index, MStatus *ReturnStatus=NULL) const |
| Some nodes, such as the various animCurve nodes, require that their attributes be set in a specific order for proper operation. More...
|
|
MObject | attribute (const MString &attrName, MStatus *ReturnStatus=NULL) const |
| Finds the attribute of this node that has the given name. More...
|
|
MAttrClass | attributeClass (const MObject &attr, MStatus *ReturnStatus=NULL) const |
| Returns the class (normal, dynamic, extension) of the specified attribute. More...
|
|
MStatus | getAffectedAttributes (const MObject &attr, MObjectArray &affectedAttributes) const |
| Returns an array of attributes that are affected by the attribute passed in. More...
|
|
MStatus | getAffectedByAttributes (const MObject &attr, MObjectArray &affectedByAttributes) const |
| Returns an array of attributes that affect the attribute passed in, attr. More...
|
|
MPlug | findPlug (const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
| Attempt to find a plug for the given attribute. More...
|
|
MPlug | findPlug (const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const |
| Attempt to find a plug for the given attribute. More...
|
|
MPlug | findPlug (const MObject &attr, MStatus *ReturnStatus=NULL) const |
| This method is obsolete. More...
|
|
MPlug | findPlug (const MString &attrName, MStatus *ReturnStatus=NULL) const |
| This method is obsolete. More...
|
|
MStatus | addAttribute (const MObject &attr) |
| Add a new dynamic attibute to this node. More...
|
|
MStatus | removeAttribute (const MObject &attr) |
| Remove a dynamic attribute from a node. More...
|
|
MPxNode * | userNode (MStatus *ReturnStatus=NULL) const |
| If the function set's node is a plug-in node, then this method will extract the MPxNode pointer from it. More...
|
|
bool | isFromReferencedFile (MStatus *ReturnStatus=NULL) const |
| Indicates whether or not this node came from a referenced file. More...
|
|
bool | isShared (MStatus *ReturnStatus=NULL) const |
| Indicates whether or not this node is shared. More...
|
|
bool | isTrackingEdits (MStatus *ReturnStatus=NULL) const |
| Returns whether or not edits on the given node are being tracked by the generalized edit system. More...
|
|
bool | hasUniqueName (MStatus *ReturnStatus=NULL) const |
| Indicates whether or not this node's name is unique within the scene. More...
|
|
MString | parentNamespace (MStatus *ReturnStatus=NULL) const |
| Returns the name of the namespace in which this node resides. More...
|
|
bool | isLocked (MStatus *ReturnStatus=NULL) const |
| Indicates whether or not this node is locked. More...
|
|
MStatus | setLocked (bool locked) |
| Locks or unlocks this node. More...
|
|
bool | isNewAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const |
| Indicates whether or not the specified attribute was added to this node within the current scene. More...
|
|
MStatus | setFlag (unsigned int flag, bool state) |
| Sets the state of the specified flag for the node. More...
|
|
bool | isFlagSet (unsigned int flag, MStatus *ReturnStatus=NULL) const |
| Retrieves the current state of the specified flag for a node. More...
|
|
bool | isDefaultNode (MStatus *ReturnStatus=NULL) const |
| Returns true if the node is a default node. More...
|
|
MStatus | setDoNotWrite (bool flag) |
| Use this method to mark the "do not write" state of this node. More...
|
|
bool | canBeWritten (MStatus *ReturnStatus=NULL) const |
| Returns the do not write state of the node. More...
|
|
bool | hasAttribute (const MString &name, MStatus *ReturnStatus=NULL) const |
| Returns true if the node already has an attribute with the given name. More...
|
|
MObject | getAliasAttr (bool force, MStatus *ReturnStatus=NULL) |
| Returns the node's alias attribute, which is a special attribute used to store information about the node's attribute aliases. More...
|
|
bool | setAlias (const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) |
| Sets or removes an alias (i.e. More...
|
|
bool | findAlias (const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const |
| Retrieves the attribute with the given alias. More...
|
|
bool | getAliasList (MStringArray &strArray, MStatus *ReturnStatus=NULL) |
| Returns a list of all attribute aliases for this node. More...
|
|
MString | plugsAlias (const MPlug &plug, MStatus *ReturnStatus=NULL) |
| Returns the alias for the plug's attribute or the empty string if that attribute has no alias. More...
|
|
MStatus | setIcon (const MString &filename) |
| Associates a custom icon with the node for display in the Maya UI. More...
|
|
MString | icon (MStatus *ReturnStatus=NULL) const |
| Returns the custom icon filename associated with the node. More...
|
|
MStatus | getExternalContent (MExternalContentInfoTable &table) const |
| Returns the external content (files) that this node depends on. More...
|
|
MStatus | addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const |
| Adds content info to the specified table from a file path attribute. More...
|
|
MStatus | setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table) |
| Sets content info in the specified attribute from the table. More...
|
|
MStatus | setExternalContent (const MExternalContentLocationTable &table) |
| Changes the location of external content. More...
|
|
bool | affectsAnimation (MStatus *ReturnStatus=NULL) const |
| Indicates whether or not this node is allowed to animate. More...
|
|
MStatus | setAffectsAnimation () |
| Define a node can affect animation. More...
|
|
MString | setName (const MString &name, MStatus *ReturnStatus) |
| This method is obsolete. More...
|
|
| MFnDependencyNode (const MObject &object, MStatus *ReturnStatus=NULL) |
| This method is not available in Python. More...
|
|
bool | getPlugsAlias (const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) |
| This method is not available in Python. More...
|
|
virtual const adsk::Data::Associations * | metadata (MStatus *ReturnStatus=NULL) const |
| This method is not available in Python. More...
|
|
virtual MStatus | setMetadata (const adsk::Data::Associations &) |
| This method is not available in Python. More...
|
|
virtual MStatus | deleteMetadata () |
| This method is not available in Python. More...
|
|
virtual MStatus | validateMetadata (MString &errors) const |
| This method is not available in Python. More...
|
|
MStatus | dgTimerOn () |
| Indicates that this node should collect DG timing data whenever DG timing is enabled. More...
|
|
MStatus | dgTimerOff () |
| Indicates that this node should no longer collect DG timing data when DG timing is enabled. More...
|
|
MdgTimerState | dgTimerQueryState (MStatus *ReturnStatus=NULL) |
| The function returns the current on/off state of the node's timer. More...
|
|
MStatus | dgTimerReset () |
| The function resets the dependency graph timers and counters for this node to zero. More...
|
|
double | dgTimer (const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const |
| The function returns the specified timer value for the current node. More...
|
|
MStatus | dgCallbacks (const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) |
| Node callbacks that occur when timing is enabled get logged with the node and can be queried via this method. More...
|
|
MStatus | dgCallbackIds (const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) |
| This method provides a further breakdown of the per-callback time returned via dgCallbacks() by returning the data on a per-callbackId basis. More...
|
|
MStatus | addAttribute (const MObject &attr, MAttrClass type) |
| This method is obsolete. More...
|
|
MStatus | removeAttribute (const MObject &attr, MAttrClass type) |
| This method is obsolete. More...
|
|
virtual | ~MFnBase () |
| Class Destructor. More...
|
|
bool | hasObj (MFn::Type) const |
| Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More...
|
|
bool | hasObj (const MObject &) const |
| Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More...
|
|
MObject | object (MStatus *ReturnStatus=nullptr) const |
| Returns the MObject that is attached to the Function Set. More...
|
|