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This node handles flipping of the edges of the quad of a polyMesh The node re-assigns the start and end Vertex Ids of the selected edge to the other two corners of the quad containing the edge.

This node is created when edges are selected and flipped through polyFlipEdge command

Node nameParentsClassificationMFn typeCompatible function sets
polyFlipEdgepolyModifiergeometrykPolyFlipEdgekBase
kNamedObject
kDependencyNode
kMidModifier
kPolyFlipEdge

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (1)

edge

Long name (short name)TypeDefaultFlags
edge (e) componentListnullptroutputinputconnectablestorable
Edge List to be flipped in the geometry data flowing through the node