pymel.core.windows.palettePort

palettePort(*args, **kwargs)

This command creates an array of color cells. It could be used to to store an retrieve some colors you want to manage during your working session.

Flags:

Long Name / Short Name Argument Types Properties
actualTotal / at int ../../../_images/create.gif ../../../_images/query.gif
  Set the actual number of palette entries. This number must be greater than zero, but not be greater than maximum number of palette entries defined by the dimensionsflag.
annotation / ann unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Annotate the control with an extra string value.
backgroundColor / bgc float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0. When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.
changeCommand / cc script ../../../_images/create.gif ../../../_images/edit.gif
  This command string will be executed when a color in the palette is changed.
colorEditable / ced bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  If true then the user can modify the current index’s color.
colorEdited / ce script ../../../_images/create.gif ../../../_images/edit.gif
  This command string will be executed when a color in the palette is edited.
defineTemplate / dt unicode ../../../_images/create.gif
  Puts the command in a mode where any other flags and arguments are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template.
dimensions / dim int, int ../../../_images/create.gif ../../../_images/query.gif
  Set the dimensions of the array.
docTag / dtg unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Add a documentation flag to the control. The documentation flag has a directory structure. (e.g., -dt render/multiLister/createNode/material)
dragCallback / dgc script ../../../_images/create.gif ../../../_images/edit.gif
  Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTRL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTRL, 3 == CTRL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, x, y, modifiers. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’
dropCallback / dpc script ../../../_images/create.gif ../../../_images/edit.gif
  Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, dropControl, messages, x, y, type. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’
editable / ed bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  If true then the user can change the current color.
enable / en bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.
enableBackground / ebg bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Enables the background color of the control.
exists / ex bool ../../../_images/create.gif
  Returns whether the specified object exists or not. Other flags are ignored.
fullPathName / fpn bool ../../../_images/query.gif
  Return the full path name of the widget, which includes all the parents.
height / h int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
highlightColor / hlc float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The highlight color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.
hsvValue / hsv int, int, float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Set a color for a given cell, using HSV format. On query return the color of the current cell.
isObscured / io bool ../../../_images/query.gif
  Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.
manage / m bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.
noBackground / nbg bool ../../../_images/create.gif ../../../_images/edit.gif
  Clear/reset the control’s background. Passing true means the background should not be drawn at all, false means the background should be drawn. The state of this flag is inherited by children of this control.
numberOfPopupMenus / npm bool ../../../_images/query.gif
  Return the number of popup menus attached to this control.
parent / p unicode ../../../_images/create.gif ../../../_images/query.gif
  The parent layout for this control.
popupMenuArray / pma bool ../../../_images/query.gif
  Return the names of all the popup menus attached to this control.
preventOverride / po bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  If true, this flag prevents overriding the control’s attribute via the control’s right mouse button menu.
redraw / r bool ../../../_images/create.gif ../../../_images/edit.gif
  Forces a redraw of the array
rgbValue / rgb int, float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Set a color for a given cell, using RGB format. On query return the color of the current cell.
setCurCell / scc int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Set the current cell in the array to the given index. Returns the current cell when queried.
statusBarMessage / sbm unicode ../../../_images/create.gif ../../../_images/edit.gif
  Extra string to display in the status bar when the mouse is over the control.
topDown / td bool ../../../_images/create.gif
  If this flag is true, it indicates that first entry should appear in top left as opposed to the bottom left.
transparent / t int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Set a given cell to be the transparent color. A cell value of -1 indicates that no cell is transparent. On query returns the current transparent cell.
useTemplate / ut unicode ../../../_images/create.gif
  Forces the command to use a command template other than the current one.
visible / vis bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).
visibleChangeCommand / vcc script ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Command that gets executed when visible state of the control changes.
width / w int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.palettePort

Example:

import pymel.core as pm

pm.window()
# Result: ui.Window('window1') #
pm.frameLayout(labelVisible=0)
# Result: ui.FrameLayout('window1|frameLayout17') #

# create a palette of 20 columns and 15 rows
pm.palettePort( 'palette', dim=(20, 15) )
# Result: ui.PalettePort('window1|frameLayout17|palette') #

# select cell #30
pm.palettePort( 'palette', edit=True, scc=30 )
# Result: ui.PalettePort('window1|frameLayout17|palette') #

# return RGB value for this cell
pm.palettePort( 'palette', query=True, rgb=True )
# Result: [1.0, 0.4264214038848877, 0.0] #

# make cell #100 transparent and blue
pm.palettePort( 'palette', edit=True, transparent=100, rgb=(100, 0.0, 0.0, 1.0) )
# Result: ui.PalettePort('window1|frameLayout17|palette') #
pm.palettePort( 'palette', edit=True, redraw=True )
# Result: ui.PalettePort('window1|frameLayout17|palette') #

# returns the current transparent cell (there can be only one)
pm.palettePort( 'palette', query=True, transparent=True )
# Result: 100 #
pm.showWindow()