pymel.core.windows.spreadSheetEditor

spreadSheetEditor(*args, **kwargs)

This command creates a new spread sheet editor in the current layout.

Flags:

Long Name / Short Name Argument Types Properties
allAttr / aa bool ../../../_images/query.gif
  Returns a list of all the attribute names currently being displayed. This flag is ignored when not being queried.
attrRegExp / are unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Filter the current displayed attribute names. This expression matches the case-insensitive substring of attribute names.
control / ctl bool ../../../_images/query.gif
  Query only. Returns the top level control for this editor. Usually used for getting a parent to attach popup menus. Caution: It is possible for an editor to exist without a control. The query will return NONEif no control is present.
defineTemplate / dt unicode ../../../_images/create.gif
  Puts the command in a mode where any other flags and arguments are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template.
docTag / dtg unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Attaches a tag to the editor.
execute / exe unicode ../../../_images/edit.gif
  Immediately executes the command string once for every selected cell in the spreadSheet. Before the command is executed, #Ais substituted with the name of the cell’s attribute, #Nis substituted with the name of the cell’s node, and #Pis substituted with the full path name of the node.
exists / ex bool ../../../_images/create.gif
  Returns whether the specified object exists or not. Other flags are ignored.
filter / f unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the name of an itemFilter object to be used with this editor. This filters the information coming onto the main list of the editor.
fixedAttrList / fal unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Forces the editor to only display attributes with the specified names.
forceMainConnection / fmc unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the name of a selectionConnection object that the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession.
highlightConnection / hlc unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the name of a selectionConnection object that the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list.
keyableOnly / ko bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Limits the displayed attributes to be those that are keyable. True by default
lockMainConnection / lck bool ../../../_images/create.gif ../../../_images/edit.gif
  Locks the current list of objects within the mainConnection, so that only those objects are displayed within the editor. Further changes to the original mainConnection are ignored.
longNames / ln bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Controls whether the attributes are displayed using their long names or their short names.
mainListConnection / mlc unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the name of a selectionConnection object that the editor will use as its source of content. The editor will only display items contained in the selectionConnection object.
niceNames / nn bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Controls whether the attribute names will be displayed in a more user-friendly, readable way. When this is on, the longNames flag is ignored. When this is off, attribute names will be displayed either long or short, according to the longNames flag. Default is on. Queried, returns a boolean.
panel / pnl unicode ../../../_images/create.gif ../../../_images/query.gif
  Specifies the panel for this editor. By default if an editor is created in the create callback of a scripted panel it will belong to that panel. If an editor does not belong to a panel it will be deleted when the window that it is in is deleted.
parent / p unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the parent layout for this editor. This flag will only have an effect if the editor is currently un-parented.
precision / pre int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the maximum number of digits displayed to the right of the decimal place. Can be 0 to 20.
selectedAttr / sla bool ../../../_images/query.gif
  Returns a list of all the attribute names that are selected. This flag is ignored when not being queried.
selectionConnection / slc unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the name of a selectionConnection object that the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the changes.
showShapes / ss bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  If true, when transforms are selected their shapes will be displayed instead.
stateString / sts bool ../../../_images/query.gif
  Query only flag. Returns the MEL command that will create an editor to match the current editor state. The returned command string uses the string variable $editorName in place of a specific name.
unParent / up bool ../../../_images/create.gif ../../../_images/edit.gif
  Specifies that the editor should be removed from its layout. This cannot be used in query mode.
unlockMainConnection / ulk bool ../../../_images/create.gif ../../../_images/edit.gif
  Unlocks the mainConnection, effectively restoring the original mainConnection (if it is still available), and dynamic updates.
updateMainConnection / upd bool ../../../_images/create.gif ../../../_images/edit.gif
  Causes a locked mainConnection to be updated from the orginal mainConnection, but preserves the lock state.
useTemplate / ut unicode ../../../_images/create.gif
  Forces the command to use a command template other than the current one. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.spreadSheetEditor

Example:

import pymel.core as pm

window = pm.window( widthHeight=(400, 300) )
pm.paneLayout()
# Result: ui.PaneLayout('window1|paneLayout17') #
activeList = pm.selectionConnection( activeList=True )
pm.spreadSheetEditor( mainListConnection=activeList )
# Result: u'spreadSheetEditor1' #
pm.showWindow( window )