Applies to 2020.2 Update and later
Obtain skins (wall thickness definitions) and lattices, and the meshes for use in other sections of Netfabb
A simple mesh body cannot be worked on directly within Lattice Commander. Instead, mesh bodies are the interface between a mesh part within Netfabb and Lattice Commander: From the mesh body, lattices and skins are derived; and converting the results into a mesh body provides the triangle mesh required in Netfabb's further steps such as supporting, slicing, or simulating.
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The four variants of a component: Solid mesh, skin, surface lattice, lattice
Mesh generation consumes the whole component with all its meshes, lattices, and skin definitions. To control which bodies should end up in the result, use the roles.