Generate and modify lattice structures and part walls with individually configurable tools and methods
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What is it?
Lattice Commander is a tool for generating lattices and walls ("skins") from meshes.
Lattice Commander requires a
Netfabb
Premium or
Ultimate subscription.
Lattice Commander is a module.
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When should I use it?
Quick and simple lattice work
|
Intermediate-level control over latticing steps
|
Expert-level features and complexity
|
Lattice Assistant
|
Lattice Commander
|
3S
Optimization Utility and
Lattice Topology Utility
|
Use
Lattice Commander when you need to:
- Edit individual beams or junctions
- Edit sections of skins or lattice
- Control regions where lattices should or should not appear
- Manage multiple latticed volumes and shell skins simultaneously
- Post-process lattices from 3S
- Finalize components from
Autodesk® Optimization Utility for Netfabb®
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What are its key features?
- Generate a thickness gradient: Make beams gradually thicker or thinner in a particular direction across the latticed volume
- Snap separate lattices together.
- Generate the final part from lattice, skin, and mesh volume directly in a one-button-click manner.
- Generate linear tetrahedral mesh directly, suitable for FEA like NASTRAN.
- The Lattice Commander's state is saved in the FABBPROJECT file.
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Where and what are the main controls of Lattice Commander?
- Using the
main menu, Lattice Commander can be found at
.
- The
project tree holds all loaded and created elements, grouped and branched appropriately.
- The
context view holds information and functions applicable to the current selection within
Lattice Commander.
- The
display holds the graphical representation of the component and its bodies. Together with the
clip planes,
Netfabb's camera controls via
perspective and
focus controls in the
toolbar and the
mouse controls, it allows visual examination of your latticing work.
Finally, Lattice Commander does
not have any configuration in
.
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