Open Reality Reference Guide
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Go to the documentation of this file. 1 #ifndef __FBTOOLLAYOUTMANAGER_H__
2 #define __FBTOOLLAYOUTMANAGER_H__
45 #include <kaydaradef.h>
50 #define FBSDK_DLL K_DLLIMPORT
55 #ifdef FBSDKUseNamespace
56 namespace FBSDKNamespace {
57 #endif //FBSDKUseNamespace
181 const char*
RenameLayout(
const char* pOldLayoutName,
const char* pNewLayoutName );
201 #ifdef FBSDKUseNamespace
203 #endif //FBSDKUseNamespace
205 #endif //__FBTOOLLAYOUTMANAGER_H__
#define FBClassDeclare(Name, Parent)
Class declaration.
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
FB_DEFINE_COMPONENT(K_DLLIMPORT, AnimationNode)
Animation node class.
MotionBuilder SDK base class.