|
| int | GetFactoryLayoutCount () |
| | Get the number of factory layouts. More...
|
| |
| int | GetCustomLayoutCount () |
| | Get the number of custom layouts. More...
|
| |
| const char * | GetLayoutName (int pLayoutIdx) |
| | Get the layout name associated with the given layout index. More...
|
| |
| int | GetCurrentLayoutIdx () |
| | Get the layout index of the current layout. More...
|
| |
| const char * | GetCurrentLayoutName () |
| | Get the name of the current layout. More...
|
| |
| bool | SetCurrentLayout (int pLayoutIdx) |
| | Set the current layout from the given layout index. More...
|
| |
| bool | SetCurrentLayout (const char *pLayoutName) |
| | Set the current layout from the given layout name. More...
|
| |
| const char * | CreateLayout (const char *pLayoutName) |
| | Create a new layout from the current layout state. More...
|
| |
| bool | DeleteLayout (int pLayoutIdx) |
| | Delete the layout associated with the given layout index. More...
|
| |
| bool | DeleteLayout (const char *pLayoutName) |
| | Delete the layout with the given layout name. More...
|
| |
| bool | UpdateCurrentLayout () |
| | Update the current layout from the current layout state. More...
|
| |
| const char * | RenameLayout (const char *pOldLayoutName, const char *pNewLayoutName) |
| | Rename a layout. More...
|
| |
| bool | GetAutoUpdateLayout () |
| | Get the 'Auto-update Layout' state value. More...
|
| |
| bool | SetAutoUpdateLayout (bool pAutoUpdate) |
| | Set the 'Auto-update Layout' state value. More...
|
| |
| | FBComponent (HIObject pObject) |
| | Constructor. More...
|
| |
| virtual | ~FBComponent () |
| | Destructor. More...
|
| |
| virtual bool | FBCreate () |
| | Open Reality Creation function. More...
|
| |
| virtual void | FBDestroy () |
| | Open Reality destruction function. More...
|
| |
| virtual void | FBDelete () override |
| | Open Reality deletion function. More...
|
| |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer. More...
|
| |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager. More...
|
| |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager. More...
|
| |
| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager. More...
|
| |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading. More...
|
| |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property. More...
|
| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated). More...
|
| |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags. More...
|
| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled. More...
|
| |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags. More...
|
| |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags. More...
|
| |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status. More...
|
| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled. More...
|
| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy. More...
|
| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace. More...
|
| |
| virtual const char * | ClassName () override |
| | Get the class name. More...
|
| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not. More...
|
| |
| const char * | GetFullName (void) |
| | Get the full name. More...
|
| |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object. More...
|
| |
| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object. More...
|
| |
| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object. More...
|
| |
| void | HardSelect () |
| | HardSelect. More...
|
| |
| virtual bool | Is (int pTypeId) override |
| | Returns true if object is of type TypeId. More...
|
| |
| virtual int | GetTypeId () override |
| | GetTypeId( int pTypeId ) More...
|
| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject. More...
|
| |
|
void | AddWrapper (FBScriptWrapper *) |
| |
|
void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| | FBToolLayoutManager () |
| | Constructor. More...
|
| |
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component. More...
|
| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection. More...
|
| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection. More...
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections. More...
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections. More...
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index. More...
|
| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index. More...
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index. More...
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index. More...
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B. More...
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex. More...
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc. More...
|
| |
| int | GetSrcCount () |
| | Get source connection count. More...
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index. More...
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index. More...
|
| |
| int | GetDstCount () |
| | Get destination connection count. More...
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index. More...
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index. More...
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs. More...
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs. More...
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag. More...
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed. More...
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag. More...
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed. More...
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List. More...
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status. More...
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag. More...
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed. More...
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug. More...
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index. More...
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count. More...
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
|
| |
Tool Layout Manager class.
This class allows users to interact with Layouts.
Sample Python code:
from pyfbsdk import *
# Delete all existing custom layout
for i in range( lToolLayoutMan.GetCustomLayoutCount() ):
# Create a new layout
# Print the names of all the factory layouts
print "Factory layouts:"
print "----------------"
# Print the names of all the custom layouts
print ""
print "Custom layouts:"
print "----------------"
# Set the Scripting Layout
# Delete the custom layout
Definition at line 103 of file fbtoollayoutmanager.h.