3ds Max C++ API Reference
AttachMatDlgUser Class Referenceabstract

#include <AttachMatDlgUser.h>

+ Inheritance diagram for AttachMatDlgUser:

Public Member Functions

virtual ~AttachMatDlgUser ()
 
virtual int GetAttachMat ()=0
 
virtual BOOL GetCondenseMat ()=0
 
virtual void SetAttachMat (int value)=0
 
virtual void SetCondenseMat (BOOL sw)=0
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Detailed Description

See also
Class Object, Class Modifier.

Description:
This class provides a general way for objects to handle the attach materials dialog presented when users attach objects to each other. To use this class do the following:

1) Subclass your modifier or editable object off this class as shown below. Implement the four functions that give access to the attach/condense options.

2) Now your class simply calls the global DoAttachMatOptionDialog() function, which deals with the parameters uniformly for all users. The implementation in Edit Spline is like so:

class EditSplineMod : public Modifier, ..., AttachMatDlgUser
{
. . .
static int attachMat;
static BOOL condenseMat;
. . .
}
// from AttachMatDlgUser
int GetAttachMat() { return attachMat; }
void SetAttachMat(int value) { attachMat = value; }
BOOL GetCondenseMat() { return condenseMat; }
void SetCondenseMat(BOOL sw) { condenseMat = sw; }
Definition: AttachMatDlgUser.h:55
virtual void SetAttachMat(int value)=0
virtual int GetAttachMat()=0
virtual BOOL GetCondenseMat()=0
virtual void SetCondenseMat(BOOL sw)=0
This is the class from which you may derive Object Space and Space Warp (World Space) Modifier plug-i...
Definition: object.h:5334
And the statics are defined as:

int EditSplineMod::condenseMat = FALSE;
int EditSplineMod::attachMat = ATTACHMAT_NEITHER;
#define ATTACHMAT_NEITHER
Definition: AttachMatDlgUser.h:23

Constructor & Destructor Documentation

◆ ~AttachMatDlgUser()

virtual ~AttachMatDlgUser ( )
inlinevirtual
Remarks
Destructor.
58 {;}

Member Function Documentation

◆ GetAttachMat()

virtual int GetAttachMat ( )
pure virtual
Remarks
Returns the attach material setting. One of the following values:

ATTACHMAT_IDTOMAT

Match material IDs to material.

ATTACHMAT_MATTOID

Match Material to Material IDs.

ATTACHMAT_NEITHER

Do not modify Material IDs or Material.

Implemented in SplineShape, and PatchObject.

◆ GetCondenseMat()

virtual BOOL GetCondenseMat ( )
pure virtual
Remarks
Returns the condense material and IDs settings.

Implemented in SplineShape, and PatchObject.

◆ SetAttachMat()

virtual void SetAttachMat ( int  value)
pure virtual
Remarks
Sets the attach material value.
Parameters:
int value

One of the following values:

ATTACHMAT_IDTOMAT

Match material IDs to material.

ATTACHMAT_MATTOID

Match Material to Material IDs.

ATTACHMAT_NEITHER

Do not modify Material IDs or Material.

Implemented in SplineShape, and PatchObject.

◆ SetCondenseMat()

virtual void SetCondenseMat ( BOOL  sw)
pure virtual
Remarks
Sets the condense material and IDs setting.
Parameters:
BOOL sw

TRUE for on; FALSE for off.

Implemented in SplineShape, and PatchObject.