3ds Max C++ API Reference
frustum.h File Reference
#include "GeomExport.h"
#include "Point3.h"
#include "Point2.h"
#include "Box3.h"
#include "Matrix3.h"

Classes

struct  FPlane
 
struct  FSphere
 
struct  Frustum
 

Enumerations

enum  IntersectionCode { IC_FullyIn = 1 , IC_FullyOut = 2 , IC_InOut = 3 }
 

Enumeration Type Documentation

◆ IntersectionCode

Enumerator
IC_FullyIn 
IC_FullyOut 
IC_InOut 
42 {
43  IC_FullyIn = 1,
44  IC_FullyOut = 2,
45  IC_InOut = 3,
46 };
@ IC_InOut
Definition: frustum.h:45
@ IC_FullyOut
Definition: frustum.h:44
@ IC_FullyIn
Definition: frustum.h:43