3ds Max C++ API Reference
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#include "GeomExport.h"
#include "Point3.h"
#include "Point2.h"
#include "Box3.h"
#include "Matrix3.h"
Classes | |
struct | FPlane |
struct | FSphere |
struct | Frustum |
Enumerations | |
enum | IntersectionCode { IC_FullyIn = 1 , IC_FullyOut = 2 , IC_InOut = 3 } |
enum IntersectionCode |