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3ds Max C++ API Reference
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#include "WindowsDefines.h"#include "strbasic.h"#include <windowsx.h>#include <commctrl.h>#include <stdlib.h>#include <stdio.h>#include <math.h>#include <time.h>#include "buildver.h"#include "maxtypes.h"#include "geom/trig.h"#include "utillib.h"#include "dllutilities.h"#include "geom/geomlib.h"#include "gfxlib.h"#include "meshlib.h"#include "patchlib.h"#include "mnmath.h"#include "coreexp.h"#include "winutil.h"#include "custcont.h"#include "mouseman.h"#include "plugin.h"#include "units.h"#include "stack.h"#include "interval.h"#include "hold.h"#include "channels.h"#include "SvCore.h"#include "animtbl.h"#include "ref.h"#include "inode.h"#include "control.h"#include "object.h"#include "objmode.h"#include "soundobj.h"#include "iparamb.h"#include "triobj.h"#include "patchobj.h"#include "polyobj.h"#include "cmdmode.h"#include "appio.h"#include "lockid.h"#include "excllist.h"#include "DefaultActions.h"#include "Util/IniUtil.h"#include "maxapi.h"#include "ioapi.h"#include "impapi.h"#include "impexp.h"#include "iColorMan.h"