You can render a sequence of frames in three ways:
If you do not have an Arnold license, select this option to render your sequence without a watermark.
To batch render from the command line with Arnold for Maya, see Batch Rendering with Arnold for Maya.
If you have an Arnold license, you can also select the second and third option to render images without a watermark.
To render an animation with Render Sequence
Set the frames that you want to render in the Render Settings window > Common tab.
From the Rendering menu set, select Render > Render Settings to open the Render Settings window.
Under File Output > Metadata (name, type, value) > Frame/Animation ext, select any of the options with a #; for example: name.#.ext. This option determines the format of the rendered image file names, and activates the Frame Range > Start frame and End frame attributes in the section below.
You can now set your frame range using these attributes.
The title bar of the Render Sequence window indicates the frames that will be rendered, for example, Frame: 1-10.
By default, images are saved to your project's images folder. To add them to the Render View, enable Add to Render View.
You can also select Render View menu or from the Render View > Render marking menu.
> from theYou can verify the path to which your rendered images are saved via the Render Settings window > Common tab.
Messages will appear in the Script Editor, indicating the progress of your render.
If you have added images to the Render View, use the slider at the bottom of the Render View window to scroll through the rendered image sequence.
Render Sequence also provides the following options:
In addition, if you are using Render Setup, you can do the following:
To render from a specific camera, select it from the Current Camera drop-down list. Any camera you create in the scene is automatically added to this list.
To render from all renderable cameras, enable All Render-Enabled Cameras. When this option is disabled, only the Current Camera is rendered.
If the Current Camera drop-down list appears inactive, check that you have disabled All Render-Enabled Cameras.
Rendering a region of your scene is supported with this feature.
Marquee select the area that you want to render in the Render View, then enable Render Region in the Render Sequence options window, and click Render Sequence.
By default, your rendered images are saved to your project's images folder. To set an alternate location, navigate to the folder via the Alternate Output File Location attribute.
Your customized folder location is only saved for the current Maya session, and is cleared after you open a new or existing scene, or after you exit and restart Maya.
To verify the default path, see the Render Settings window > Common tab.
Enable Add to Render View to save your images to the Render View and use the slider at the bottom of the window to scroll through the rendered image sequence.
Enable Add All Layers to add rendered images for all layers and Add All Cameras to add rendered images for all cameras to the Render View. Disable these options to save only images from the active layer and the active camera.
If you have partitioned your scene using Render Setup, you can render all renderable layers or only the current layer. Enable All Render-Enabled Layers to render all layers. Leave it disabled to render only the active layer.
Local render overrides are ignored during batch rendering. When rendering a sequence, you have the option of ignoring or respecting local overrides in your render. Enable or disable the Ignore Local Overrides option.
This option applies to both images saved to the Render View as well as saved image files.
To render a sequence using the last saved settings, click from the Render View toolbar or the Rendering shelf.
Add AOVs to your scene, then output them and save them to disk as you render your sequence.
For example, if you enable Render All Layers but disable Render All Cameras, then the AOVs for each of your render layers are rendered and saved to disk, but only the current camera is rendered.