Open Reality Reference Guide
FBAssetFolder Class Referenceabstract

Class representing a folder stored in a version control database. More...

#include <fbassetmng.h>

Inheritance diagram for FBAssetFolder:

Public Member Functions

 FBAssetFolder (const char *pName, HIObject pObject=NULL)
 Constructor. More...
 
 IObject_Declare (override)
 
virtual bool FBCreate () override
 Open Reality Creation function. More...
 
virtual int GetChildCount () const =0
 Get the number of items in this folder. More...
 
virtual FBAssetItemGetChild (int pIndex)=0
 Get the child at index pIndex. More...
 
virtual FBAssetFileGetFile (const FBString &pName)=0
 Get a file present in this folder by using it's name. More...
 
virtual FBAssetFolderGetFolder (const FBString &pName)=0
 Get a folder present in this folder by using it's name. More...
 
virtual FBAssetFileAddFile (const FBString &pLocalPath, const FBString &pComment="", bool pCheckOut=false, bool pSilent=false)=0
 Add a specified file into the database. More...
 
virtual FBAssetFolderAddFolder (const FBString &pName, const FBString &pComment="", bool pSilent=false)=0
 Add a folder in the database. More...
 
- Public Member Functions inherited from FBAssetItem
 FBAssetItem (const char *pName, HIObject pObject=NULL)
 Constructor. More...
 
virtual FBString GetName () const =0
 Get the name of this item (file name or folder name). More...
 
virtual FBString GetLocalPath () const =0
 Get the path to this item on the local hard disk. More...
 
virtual FBString GetServerPath () const =0
 Get the path to this item on the database. More...
 
virtual FBAssetFolderGetParent () const =0
 Get the parent folder of this item. More...
 
virtual bool GetLatest (bool pReplaceCheckedOut=false, bool pSilent=false)=0
 Obtain the latest version of the item from the server. More...
 
virtual bool CheckIn (const FBString &pComment="", bool pKeepCheckedOut=false, bool pSilent=false)=0
 Checks in this item and all its children (if this is a folder item). More...
 
virtual bool CheckOut (const FBString &pComment="", bool pDontGetLocal=false, bool pSilent=false)=0
 Checks out this item and it's childs (if this is a folder item) and makes them writeable on the local disk. More...
 
virtual bool UndoCheckOut (bool pReplaceLocalFile=true, bool pSilent=false)=0
 Cancel the last check out operation. More...
 
virtual void ShowHistory () const =0
 Display a dialog with this item history. More...
 
virtual void ShowProperties () const =0
 Display a dialog showing the properties of this item. More...
 
- Public Member Functions inherited from FBComponent
 FBComponent (HIObject pObject)
 Constructor. More...
 
virtual ~FBComponent ()
 Destructor. More...
 
virtual void FBDestroy ()
 Open Reality destruction function. More...
 
virtual void FBDelete () override
 Open Reality deletion function. More...
 
virtual bool SetHIObject (HIObject pObject, bool pSDKComponent) override
 Assign component to an internal pointer. More...
 
virtual int PropertyAdd (FBProperty *pProperty)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBProperty *pReferenceProperty)
 Add a reference property to the component's property manager. More...
 
void PropertyRemove (FBProperty *pProperty)
 Remove a Property from the component's Property manager. More...
 
void PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading. More...
 
FBPropertyPropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)
 Create user or dynamic property. More...
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated). More...
 
void SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags. More...
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled. More...
 
void EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags. More...
 
void DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags. More...
 
void SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status. More...
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled. More...
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessObjectNamespace. More...
 
virtual const char * ClassName () override
 Get the class name. More...
 
virtual bool UseCustomPropertyViewSet () const
 Use the custom property viewSet or not. More...
 
const char * GetFullName (void)
 Get the full name. More...
 
void SetOwnerNamespace (FBNamespace *pOwnerNSObj)
 Set the owner Namespace object. More...
 
FBNamespaceGetOwnerNamespace (void)
 Get the owner Namespace object. More...
 
FBFileReferenceGetOwnerFileReference (void)
 Get the owner FileReference object. More...
 
void HardSelect ()
 HardSelect. More...
 
virtual bool Is (int pTypeId) override
 Returns true if object is of type TypeId. More...
 
virtual int GetTypeId () override
 GetTypeId( int pTypeId ) More...
 
- Public Member Functions inherited from FBWrapperHolder
FBScriptWrapperGetWrapper ()
 Return the wrapper interface of this FBObject. More...
 
void AddWrapper (FBScriptWrapper *)
 
void RemoveWrapper (FBScriptWrapper *)
 

Additional Inherited Members

- Static Public Member Functions inherited from FBComponent
static int GetInternalClassId ()
 
static void FBComponentSetName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetName (FBComponent *pObject)
 
static void FBComponentSetLongName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetLongName (FBComponent *pObject)
 
- Public Attributes inherited from FBAssetItem
FBString LastError
 Last error string. More...
 
- Public Attributes inherited from FBComponent
FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyListComponent Components
 List: List of components. More...
 
FBPropertyListComponent Parents
 List: Parents. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
FBPropertyString LongName
 Read Write Property: Name and namespace for object.
More...
 
FBPropertyFolder Folder
 Read Write Property: The folder that contain this component. More...
 
- Static Public Attributes inherited from FBComponent
static int TypeInfo
 Contains the Type information of the object. More...
 
- Protected Member Functions inherited from FBPlug
bool IsSDKComponent ()
 Return whether or not item is an SDK component. More...
 
bool ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection. More...
 
bool ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection. More...
 
bool ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection. More...
 
bool ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection. More...
 
bool DisconnectDst (FBPlug *pDst)
 Remove a destination connection. More...
 
bool DisconnectSrc (FBPlug *pSrc)
 Remove a source connection. More...
 
void DisconnectAllSrc ()
 Remove all source connections. More...
 
void DisconnectAllDst ()
 Remove all destination connections. More...
 
bool DisconnectDstAt (int pIndex)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrcAt (int pIndex)
 Remove a source connection at a specified index. More...
 
bool ReplaceDstAt (int pIndex, FBPlug *pDst)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (int pIndex, FBPlug *pSrc)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (int pIndexA, int pIndexB)
 Swap source connection at index A with source connection at index B. More...
 
bool MoveSrcAt (int pIndex, int pAtIndex)
 Move source connection at pIndex to pAtIndex. More...
 
bool MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc)
 Move source connection pSrc to the position of pAtSrc. More...
 
int GetSrcCount ()
 Get source connection count. More...
 
FBPlugGetSrc (int pIndex)
 Get a source connection's plug at specified index. More...
 
FBConnectionType GetSrcType (int pIndex)
 Get a source connection's type at specified index. More...
 
int GetDstCount ()
 Get destination connection count. More...
 
FBPlugGetDst (int pIndex)
 Get a destination connection's plug at specified index. More...
 
FBConnectionType GetDstType (int pIndex)
 Get a destination connection's type at specified index. More...
 
bool BeginChange ()
 Begins a change on multiple plugs. More...
 
void EndChange ()
 Ends a change on multiple plugs. More...
 
void SetSelfModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlugModificationFlag pFlag)
 Tell if the plug's self has changed. More...
 
void SetContentModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlugModificationFlag pFlag)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask)
 Revert the plug's modification to original status. More...
 
void SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue)
 Set the plug's status flag. More...
 
bool GetStatusFlag (FBPlugStatusFlag pStatus) const
 Tell if the plug's status has changed. More...
 
FBPlugGetOwner ()
 Get the owner of this plug. More...
 
FBPlugGetOwned (int pIndex)
 Get the owned plug at specified index. More...
 
int GetOwnedCount ()
 Get the owned plug count. More...
 
virtual bool PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
 
virtual bool PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
 
virtual bool PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)
 PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
 
- Static Protected Member Functions inherited from FBPlug
static int GetInternalClassId ()
 Internal class Id. More...
 
- Protected Attributes inherited from FBPlug
bool mAllocated
 Contain the Allocation State of the Component. More...
 
HIObject mObject
 Handle on the Plug. More...
 
bool mSDKComponent
 bool Plug is an SDK component.
More...
 
- Static Protected Attributes inherited from FBPlug
static const char * ClassGroupName
 ClassGroupName of the object. More...
 
static int TypeInfo
 TypeInfo. More...
 
static int mGlobalTypeInfo
 Represente the Type Index. More...
 

Detailed Description

Class representing a folder stored in a version control database.

Definition at line 275 of file fbassetmng.h.

Constructor & Destructor Documentation

◆ FBAssetFolder()

FBAssetFolder ( const char *  pName,
HIObject  pObject = NULL 
)

Constructor.

Parameters
pNameName of Command.
pObjectInternal parent object to own FBComponent (default is NULL).

Member Function Documentation

◆ AddFile()

virtual FBAssetFile* AddFile ( const FBString pLocalPath,
const FBString pComment = "",
bool  pCheckOut = false,
bool  pSilent = false 
)
pure virtual

Add a specified file into the database.

It will be added in this folder.

Parameters
pLocalPathThe full path to the file on the local disk.
pCommentComment to be applied for the operation.
pCheckOutWhether the file should be checked out or not.
pSilentIf pSilent is set to true, no dialog will be displayed by this method.
Returns
An FBAssetfile* object representing the newly added file.

◆ AddFolder()

virtual FBAssetFolder* AddFolder ( const FBString pName,
const FBString pComment = "",
bool  pSilent = false 
)
pure virtual

Add a folder in the database.

It will be added in this folder.

Parameters
pNameName of the folder to be created.
pCommentComment to be applied for the operation.
pSilentIf pSilent is set to true, no dialog will be displayed by this method.
Returns
An FBAssetFolder* object representing the newly added folder.

◆ FBCreate()

virtual bool FBCreate ( )
overridevirtual

Open Reality Creation function.

Returns
Outcome of creation (true/false).

Reimplemented from FBComponent.

◆ GetChild()

virtual FBAssetItem* GetChild ( int  pIndex)
pure virtual

Get the child at index pIndex.

Returns
The child at pIndex, or NULL if the index was out of range.

◆ GetChildCount()

virtual int GetChildCount ( ) const
pure virtual

Get the number of items in this folder.

Returns
The number of items in this folder.

◆ GetFile()

virtual FBAssetFile* GetFile ( const FBString pName)
pure virtual

Get a file present in this folder by using it's name.

Returns
The file with the given name, or NULL if it was not found.

◆ GetFolder()

virtual FBAssetFolder* GetFolder ( const FBString pName)
pure virtual

Get a folder present in this folder by using it's name.

Returns
The folder with the given name, or NULL if it was not found.

The documentation for this class was generated from the following file: