Open Reality Reference Guide
FBCommPort Class Reference

Comm port class. More...

#include <fbio.h>

Inheritance diagram for FBCommPort:

Public Member Functions

 FBCommPort ()
 Constructor. More...
 
bool Read (void *lpBuffer, int nNumberOfBytesToRead, int *lpNumberOfBytesRead=NULL)
 Read data from comm port (non-blocking). More...
 
bool ReadBlocking (void *lpBuffer, int nNumberOfBytesToRead, int *lpNumberOfBytesRead=NULL, kULong pTimeOut=500)
 Read data from comm port (blocking). More...
 
bool Write (void *lpBuffer, int nNumberOfBytesToWrite, int *lpNumberOfBytesWritten=NULL)
 Write data to comm port (non-blocking). More...
 
bool WriteBlocking (void *lpBuffer, int nNumberOfBytesToWrite, int *lpNumberOfBytesWritten=NULL, kULong pTimeOut=500)
 Write data to comm port (blocking). More...
 
bool EmptyBuffer ()
 Empty comm port buffer. More...
 
- Public Member Functions inherited from FBComponent
 FBComponent (HIObject pObject)
 Constructor. More...
 
virtual ~FBComponent ()
 Destructor. More...
 
virtual bool FBCreate ()
 Open Reality Creation function. More...
 
virtual void FBDestroy ()
 Open Reality destruction function. More...
 
virtual void FBDelete () override
 Open Reality deletion function. More...
 
virtual bool SetHIObject (HIObject pObject, bool pSDKComponent) override
 Assign component to an internal pointer. More...
 
virtual int PropertyAdd (FBProperty *pProperty)
 Add a property to the component's property manager. More...
 
bool PropertyAddReferenceProperty (FBProperty *pReferenceProperty)
 Add a reference property to the component's property manager. More...
 
void PropertyRemove (FBProperty *pProperty)
 Remove a Property from the component's Property manager. More...
 
void PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading. More...
 
FBPropertyPropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)
 Create user or dynamic property. More...
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated). More...
 
void SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags. More...
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled. More...
 
void EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags. More...
 
void DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags. More...
 
void SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status. More...
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled. More...
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessNamespaceHierarchy. More...
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)
 ProcessObjectNamespace. More...
 
virtual const char * ClassName () override
 Get the class name. More...
 
virtual bool UseCustomPropertyViewSet () const
 Use the custom property viewSet or not. More...
 
const char * GetFullName (void)
 Get the full name. More...
 
void SetOwnerNamespace (FBNamespace *pOwnerNSObj)
 Set the owner Namespace object. More...
 
FBNamespaceGetOwnerNamespace (void)
 Get the owner Namespace object. More...
 
FBFileReferenceGetOwnerFileReference (void)
 Get the owner FileReference object. More...
 
void HardSelect ()
 HardSelect. More...
 
virtual bool Is (int pTypeId) override
 Returns true if object is of type TypeId. More...
 
virtual int GetTypeId () override
 GetTypeId( int pTypeId ) More...
 
- Public Member Functions inherited from FBWrapperHolder
FBScriptWrapperGetWrapper ()
 Return the wrapper interface of this FBObject. More...
 
void AddWrapper (FBScriptWrapper *)
 
void RemoveWrapper (FBScriptWrapper *)
 

Public Attributes

FBPropertyInt PortNumber
 Property: Port number. More...
 
FBPropertyString OwnerName
 Property: Owner name. More...
 
FBPropertyInt BaudRate
 Property: Baud rate. More...
 
FBPropertyBool UseHardwareFC
 Property: Use hardware flow control? More...
 
FBPropertyParity Parity
 Property: Parity. More...
 
FBPropertyInt ByteSize
 Property: Byte size. More...
 
FBPropertyInt StopBits
 Property: Stop bits. More...
 
FBPropertyRSType RSType
 Property: Communications protocol (RS232 or RS422)? More...
 
FBPropertyCommPortType CommPortType
 Property: Comm type (physical, virtual or internal)? More...
 
FBPropertyBool Active
 Property: Is comm port active? More...
 
- Public Attributes inherited from FBComponent
FBPropertyManager PropertyList
 Read Only Property: Manages all of the properties for the component. More...
 
FBPropertyListComponent Components
 List: List of components. More...
 
FBPropertyListComponent Parents
 List: Parents. More...
 
FBPropertyBool Selected
 Read Write Property: Selected property. More...
 
FBPropertyString Name
 Read Write Property: Unique name of object. More...
 
FBPropertyString LongName
 Read Write Property: Name and namespace for object.
More...
 
FBPropertyFolder Folder
 Read Write Property: The folder that contain this component. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from FBComponent
static int GetInternalClassId ()
 
static void FBComponentSetName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetName (FBComponent *pObject)
 
static void FBComponentSetLongName (FBComponent *pObject, const char *pName)
 
static const char * FBComponentGetLongName (FBComponent *pObject)
 
- Static Public Attributes inherited from FBComponent
static int TypeInfo
 Contains the Type information of the object. More...
 
- Protected Member Functions inherited from FBPlug
bool IsSDKComponent ()
 Return whether or not item is an SDK component. More...
 
bool ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection. More...
 
bool ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection. More...
 
bool ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a source connection. More...
 
bool ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)
 Add a destination connection. More...
 
bool DisconnectDst (FBPlug *pDst)
 Remove a destination connection. More...
 
bool DisconnectSrc (FBPlug *pSrc)
 Remove a source connection. More...
 
void DisconnectAllSrc ()
 Remove all source connections. More...
 
void DisconnectAllDst ()
 Remove all destination connections. More...
 
bool DisconnectDstAt (int pIndex)
 Remove a destination connection at a specified index. More...
 
bool DisconnectSrcAt (int pIndex)
 Remove a source connection at a specified index. More...
 
bool ReplaceDstAt (int pIndex, FBPlug *pDst)
 Replace a destination connection at a specified index. More...
 
bool ReplaceSrcAt (int pIndex, FBPlug *pSrc)
 Replace a source connection at a specified index. More...
 
bool SwapSrc (int pIndexA, int pIndexB)
 Swap source connection at index A with source connection at index B. More...
 
bool MoveSrcAt (int pIndex, int pAtIndex)
 Move source connection at pIndex to pAtIndex. More...
 
bool MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc)
 Move source connection pSrc to the position of pAtSrc. More...
 
int GetSrcCount ()
 Get source connection count. More...
 
FBPlugGetSrc (int pIndex)
 Get a source connection's plug at specified index. More...
 
FBConnectionType GetSrcType (int pIndex)
 Get a source connection's type at specified index. More...
 
int GetDstCount ()
 Get destination connection count. More...
 
FBPlugGetDst (int pIndex)
 Get a destination connection's plug at specified index. More...
 
FBConnectionType GetDstType (int pIndex)
 Get a destination connection's type at specified index. More...
 
bool BeginChange ()
 Begins a change on multiple plugs. More...
 
void EndChange ()
 Ends a change on multiple plugs. More...
 
void SetSelfModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's self modification flag. More...
 
bool GetSelfModified (FBPlugModificationFlag pFlag)
 Tell if the plug's self has changed. More...
 
void SetContentModified (FBPlugModificationFlag pFlag, bool pBool)
 Set the plug's owned property/object's modification flag. More...
 
bool GetContentModified (FBPlugModificationFlag pFlag)
 Tell if the plug's content has changed. More...
 
int GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)
 Get plug's modified src/dst property/object connection added/removed List. More...
 
bool RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask)
 Revert the plug's modification to original status. More...
 
void SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue)
 Set the plug's status flag. More...
 
bool GetStatusFlag (FBPlugStatusFlag pStatus) const
 Tell if the plug's status has changed. More...
 
FBPlugGetOwner ()
 Get the owner of this plug. More...
 
FBPlugGetOwned (int pIndex)
 Get the owned plug at specified index. More...
 
int GetOwnedCount ()
 Get the owned plug count. More...
 
virtual bool PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
 
virtual bool PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)
 PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
 
virtual bool PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)
 PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
 
- Static Protected Member Functions inherited from FBPlug
static int GetInternalClassId ()
 Internal class Id. More...
 
- Protected Attributes inherited from FBPlug
bool mAllocated
 Contain the Allocation State of the Component. More...
 
HIObject mObject
 Handle on the Plug. More...
 
bool mSDKComponent
 bool Plug is an SDK component.
More...
 
- Static Protected Attributes inherited from FBPlug
static const char * ClassGroupName
 ClassGroupName of the object. More...
 
static int TypeInfo
 TypeInfo. More...
 
static int mGlobalTypeInfo
 Represente the Type Index. More...
 

Detailed Description

Comm port class.

Definition at line 92 of file fbio.h.

Constructor & Destructor Documentation

◆ FBCommPort()

Constructor.

Member Function Documentation

◆ EmptyBuffer()

bool EmptyBuffer ( )

Empty comm port buffer.

Returns
true if successful.

◆ Read()

bool Read ( void *  lpBuffer,
int  nNumberOfBytesToRead,
int *  lpNumberOfBytesRead = NULL 
)

Read data from comm port (non-blocking).

Return values
lpBufferBuffer to fill.
Parameters
nNumberOfBytesToReadNumber of bytes to read.
Return values
lpNumberOfBytesReadNumber of bytes actually read (if not at NULL).
Returns
true if the number of bytes read is equal to the number of bytes to read.

◆ ReadBlocking()

bool ReadBlocking ( void *  lpBuffer,
int  nNumberOfBytesToRead,
int *  lpNumberOfBytesRead = NULL,
kULong  pTimeOut = 500 
)

Read data from comm port (blocking).

Return values
lpBufferBuffer to fill.
Parameters
nNumberOfBytesToReadNumber of bytes to read.
Return values
lpNumberOfBytesReadNumber of bytes actually read (if not at NULL).
Parameters
pTimeOutTimeout for operation.
Returns
true if the number of bytes read is equal to the number of bytes to read.
Warning
This operation is blocking!

◆ Write()

bool Write ( void *  lpBuffer,
int  nNumberOfBytesToWrite,
int *  lpNumberOfBytesWritten = NULL 
)

Write data to comm port (non-blocking).

Parameters
lpBufferBuffer to write.
nNumberOfBytesToWriteNumber of bytes to write.
Return values
lpNumberOfBytesWrittenNumber of bytes actually written (if not at NULL).
Returns
true if the number of bytes written is equal to the number of bytes to write.

◆ WriteBlocking()

bool WriteBlocking ( void *  lpBuffer,
int  nNumberOfBytesToWrite,
int *  lpNumberOfBytesWritten = NULL,
kULong  pTimeOut = 500 
)

Write data to comm port (blocking).

Parameters
lpBufferBuffer to write.
nNumberOfBytesToWriteNumber of bytes to write.
Return values
lpNumberOfBytesWrittenNumber of bytes actually written (if not at NULL).
Parameters
pTimeOutTimeout for operation.
Returns
true if the number of bytes written is equal to the number of bytes to write.
Warning
This operation is blocking!

Member Data Documentation

◆ Active

Property: Is comm port active?

Definition at line 151 of file fbio.h.

◆ BaudRate

FBPropertyInt BaudRate

Property: Baud rate.

Definition at line 142 of file fbio.h.

◆ ByteSize

FBPropertyInt ByteSize

Property: Byte size.

Definition at line 146 of file fbio.h.

◆ CommPortType

FBPropertyCommPortType CommPortType

Property: Comm type (physical, virtual or internal)?

Definition at line 149 of file fbio.h.

◆ OwnerName

FBPropertyString OwnerName

Property: Owner name.

Definition at line 141 of file fbio.h.

◆ Parity

FBPropertyParity Parity

Property: Parity.

Definition at line 145 of file fbio.h.

◆ PortNumber

FBPropertyInt PortNumber

Property: Port number.

Definition at line 140 of file fbio.h.

◆ RSType

FBPropertyRSType RSType

Property: Communications protocol (RS232 or RS422)?

Definition at line 148 of file fbio.h.

◆ StopBits

FBPropertyInt StopBits

Property: Stop bits.

Definition at line 147 of file fbio.h.

◆ UseHardwareFC

FBPropertyBool UseHardwareFC

Property: Use hardware flow control?

Definition at line 143 of file fbio.h.


The documentation for this class was generated from the following file: