Definition at line 300 of file fbshader.h.
◆ GetFBMaterial()
◆ GetFBModel()
◆ GetGeometryArrayIds()
unsigned int GetGeometryArrayIds |
( |
| ) |
const |
Get the geometry array ids for rendering.
◆ GetModelVersion()
int GetModelVersion |
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const |
Get Last updated model version id.
◆ GetOriginalTextureFlag()
bool GetOriginalTextureFlag |
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const |
if application viewing mode request texture or not.
◆ GetShaderModelInfo()
KShaderModelInfo* GetShaderModelInfo |
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const |
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inline |
Get Internal ShaderModelInfo object.
Definition at line 318 of file fbshader.h.
◆ GetShaderVersion()
int GetShaderVersion |
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| ) |
const |
GetLast updated shader version.
◆ SetGeometryArrayIds()
void SetGeometryArrayIds |
( |
unsigned int |
pArrayIds | ) |
|
Get the geometry array ids for rendering.
◆ UpdateModelShaderInfo()
virtual void UpdateModelShaderInfo |
( |
int |
pShader_Version | ) |
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virtual |
To be overloaded, always be called when Model or Shader version out of date.
The documentation for this class was generated from the following file: