Tool Layout Manager class. More...
#include <fbtoollayoutmanager.h>
Public Member Functions | |
int | GetFactoryLayoutCount () |
Get the number of factory layouts. More... | |
int | GetCustomLayoutCount () |
Get the number of custom layouts. More... | |
const char * | GetLayoutName (int pLayoutIdx) |
Get the layout name associated with the given layout index. More... | |
int | GetCurrentLayoutIdx () |
Get the layout index of the current layout. More... | |
const char * | GetCurrentLayoutName () |
Get the name of the current layout. More... | |
bool | SetCurrentLayout (int pLayoutIdx) |
Set the current layout from the given layout index. More... | |
bool | SetCurrentLayout (const char *pLayoutName) |
Set the current layout from the given layout name. More... | |
const char * | CreateLayout (const char *pLayoutName) |
Create a new layout from the current layout state. More... | |
bool | DeleteLayout (int pLayoutIdx) |
Delete the layout associated with the given layout index. More... | |
bool | DeleteLayout (const char *pLayoutName) |
Delete the layout with the given layout name. More... | |
bool | UpdateCurrentLayout () |
Update the current layout from the current layout state. More... | |
const char * | RenameLayout (const char *pOldLayoutName, const char *pNewLayoutName) |
Rename a layout. More... | |
bool | GetAutoUpdateLayout () |
Get the 'Auto-update Layout' state value. More... | |
bool | SetAutoUpdateLayout (bool pAutoUpdate) |
Set the 'Auto-update Layout' state value. More... | |
bool | GetPreventDocking () |
Get the 'Prevent Docking' state value. More... | |
bool | SetPreventDocking (bool pPreventDocking) |
Set the 'Prevent Docking' state value. More... | |
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FBComponent (HIObject pObject) | |
Constructor. More... | |
virtual | ~FBComponent () |
Destructor. More... | |
virtual bool | FBCreate () |
Open Reality Creation function. More... | |
virtual void | FBDestroy () |
Open Reality destruction function. More... | |
virtual void | FBDelete () override |
Open Reality deletion function. More... | |
virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
Assign component to an internal pointer. More... | |
virtual int | PropertyAdd (FBProperty *pProperty) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
Add a reference property to the component's property manager. More... | |
void | PropertyRemove (FBProperty *pProperty) |
Remove a Property from the component's Property manager. More... | |
void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
Get list of properties which have been modified since last loading. More... | |
FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
Create user or dynamic property. More... | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). More... | |
void | SetObjectFlags (FBObjectFlag pFlags) |
SetObjectFlags. More... | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. More... | |
void | EnableObjectFlags (FBObjectFlag pFlags) |
Enable a specific Object Flags. More... | |
void | DisableObjectFlags (FBObjectFlag pFlags) |
Disable a specific Object Flags. More... | |
void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
Enable/Disable a specific Object Status. More... | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. More... | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessObjectNamespace. More... | |
virtual const char * | ClassName () override |
Get the class name. More... | |
virtual bool | UseCustomPropertyViewSet () const |
Use the custom property viewSet or not. More... | |
const char * | GetFullName (void) |
Get the full name. More... | |
void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
Set the owner Namespace object. More... | |
FBNamespace * | GetOwnerNamespace (void) |
Get the owner Namespace object. More... | |
FBFileReference * | GetOwnerFileReference (void) |
Get the owner FileReference object. More... | |
void | HardSelect () |
HardSelect. More... | |
virtual bool | Is (int pTypeId) override |
Returns true if object is of type TypeId. More... | |
virtual int | GetTypeId () override |
GetTypeId( int pTypeId ) More... | |
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FBScriptWrapper * | GetWrapper () |
Return the wrapper interface of this FBObject. More... | |
void | AddWrapper (FBScriptWrapper *) |
void | RemoveWrapper (FBScriptWrapper *) |
Static Public Member Functions | |
static FBToolLayoutManager & | TheOne () |
Returns the only instance of FBToolLayoutManager. More... | |
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static int | GetInternalClassId () |
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetName (FBComponent *pObject) |
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetLongName (FBComponent *pObject) |
Protected Member Functions | |
FBToolLayoutManager () | |
Constructor. More... | |
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bool | IsSDKComponent () |
Return whether or not item is an SDK component. More... | |
bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. More... | |
bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. More... | |
bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. More... | |
bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. More... | |
bool | DisconnectDst (FBPlug *pDst) |
Remove a destination connection. More... | |
bool | DisconnectSrc (FBPlug *pSrc) |
Remove a source connection. More... | |
void | DisconnectAllSrc () |
Remove all source connections. More... | |
void | DisconnectAllDst () |
Remove all destination connections. More... | |
bool | DisconnectDstAt (int pIndex) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrcAt (int pIndex) |
Remove a source connection at a specified index. More... | |
bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (int pIndexA, int pIndexB) |
Swap source connection at index A with source connection at index B. More... | |
bool | MoveSrcAt (int pIndex, int pAtIndex) |
Move source connection at pIndex to pAtIndex. More... | |
bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
Move source connection pSrc to the position of pAtSrc. More... | |
int | GetSrcCount () |
Get source connection count. More... | |
FBPlug * | GetSrc (int pIndex) |
Get a source connection's plug at specified index. More... | |
FBConnectionType | GetSrcType (int pIndex) |
Get a source connection's type at specified index. More... | |
int | GetDstCount () |
Get destination connection count. More... | |
FBPlug * | GetDst (int pIndex) |
Get a destination connection's plug at specified index. More... | |
FBConnectionType | GetDstType (int pIndex) |
Get a destination connection's type at specified index. More... | |
bool | BeginChange () |
Begins a change on multiple plugs. More... | |
void | EndChange () |
Ends a change on multiple plugs. More... | |
void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlugModificationFlag pFlag) |
Tell if the plug's self has changed. More... | |
void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlugModificationFlag pFlag) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
Revert the plug's modification to original status. More... | |
void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
Set the plug's status flag. More... | |
bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
Tell if the plug's status has changed. More... | |
FBPlug * | GetOwner () |
Get the owner of this plug. More... | |
FBPlug * | GetOwned (int pIndex) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount () |
Get the owned plug count. More... | |
virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More... | |
virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More... | |
virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More... | |
Additional Inherited Members | |
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FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyListComponent | Components |
List: List of components. More... | |
FBPropertyListComponent | Parents |
List: Parents. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
FBPropertyFolder | Folder |
Read Write Property: The folder that contain this component. More... | |
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static int | TypeInfo |
Contains the Type information of the object. More... | |
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static int | GetInternalClassId () |
Internal class Id. More... | |
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bool | mAllocated |
Contain the Allocation State of the Component. More... | |
HIObject | mObject |
Handle on the Plug. More... | |
bool | mSDKComponent |
bool Plug is an SDK component. More... | |
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static const char * | ClassGroupName |
ClassGroupName of the object. More... | |
static int | TypeInfo |
TypeInfo. More... | |
static int | mGlobalTypeInfo |
Represente the Type Index. More... | |
Tool Layout Manager class.
This class allows users to interact with Layouts.
Sample Python code:
Definition at line 103 of file fbtoollayoutmanager.h.
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protected |
Constructor.
Protected constructor, use TheOne() access instead.
const char* CreateLayout | ( | const char * | pLayoutName | ) |
Create a new layout from the current layout state.
pLayoutName | The new layout name to create. |
bool DeleteLayout | ( | const char * | pLayoutName | ) |
Delete the layout with the given layout name.
Deleting a factory layout is not permitted.
pLayoutName | The layout name to delete. |
bool DeleteLayout | ( | int | pLayoutIdx | ) |
Delete the layout associated with the given layout index.
Deleting a factory layout is not permitted.
pLayoutIdx | The layout index to delete. |
bool GetAutoUpdateLayout | ( | ) |
Get the 'Auto-update Layout' state value.
int GetCurrentLayoutIdx | ( | ) |
Get the layout index of the current layout.
const char* GetCurrentLayoutName | ( | ) |
Get the name of the current layout.
int GetCustomLayoutCount | ( | ) |
Get the number of custom layouts.
int GetFactoryLayoutCount | ( | ) |
Get the number of factory layouts.
const char* GetLayoutName | ( | int | pLayoutIdx | ) |
Get the layout name associated with the given layout index.
pLayoutIdx | The layout index to query. The factory layouts are using negative indices. |
bool GetPreventDocking | ( | ) |
Get the 'Prevent Docking' state value.
Note: When 'Prevent Docking' state is true, it is possible to temporary allow docking a window by holding the SHIFT key before moving it. When 'Prevent Docking' state is false, it is possible to temporary prevent docking a window by holding the CTRL key before moving it.
const char* RenameLayout | ( | const char * | pOldLayoutName, |
const char * | pNewLayoutName | ||
) |
Rename a layout.
Renaming a factory layout is not permitted.
pOldLayoutName | The layout's name to rename. |
pNewLayoutName | The new layout name. |
bool SetAutoUpdateLayout | ( | bool | pAutoUpdate | ) |
Set the 'Auto-update Layout' state value.
pAutoUpdate | The 'Auto-update Layout' state value. |
bool SetCurrentLayout | ( | const char * | pLayoutName | ) |
Set the current layout from the given layout name.
pLayoutName | The layout's name to set as the current layout. |
bool SetCurrentLayout | ( | int | pLayoutIdx | ) |
Set the current layout from the given layout index.
pLayoutIdx | The layout index to set as the current layout. The factory layouts are using negative indices. |
bool SetPreventDocking | ( | bool | pPreventDocking | ) |
Set the 'Prevent Docking' state value.
Note: When 'Prevent Docking' state is true, it is possible to temporary allow docking a window by holding the SHIFT key before moving it. When 'Prevent Docking' state is false, it is possible to temporary prevent docking a window by holding the CTRL key before moving it.
pPreventDocking | The 'Prevent Docking' state value. |
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static |
Returns the only instance of FBToolLayoutManager.
bool UpdateCurrentLayout | ( | ) |
Update the current layout from the current layout state.
Updating a factory layout is not permitted.