1 #line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.10-windows/ufe/include/attributesCommands.h" 2 #ifndef _ufe_attributes_commands 3 #define _ufe_attributes_commands 32 typedef std::shared_ptr<AttributeUndoableCommand>
Ptr;
std::shared_ptr< Attribute > Ptr
Command to add an attribute to a scene item.
Definition of macros for symbol visibility.
std::shared_ptr< AttributeUndoableCommand > Ptr
Abstract base class for undoable commands.