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ufe
4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Command to add an attribute to a scene item. More...
#include <attributesCommands.h>
Public Types | |
typedef std::shared_ptr< AttributeUndoableCommand > | Ptr |
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typedef std::shared_ptr< UndoableCommand > | Ptr |
Public Member Functions | |
AttributeUndoableCommand ()=default | |
Default constructor. More... | |
~AttributeUndoableCommand () override=default | |
Destructor. More... | |
virtual Attribute::Ptr | attribute () const =0 |
Pure virtual method to retrieve the new attribute. More... | |
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virtual | ~UndoableCommand () |
Destructor. More... | |
virtual std::string | commandString () const |
Get a user friendly string representation of the command. More... | |
virtual void | execute () |
virtual void | undo ()=0 |
virtual void | redo ()=0 |
Additional Inherited Members | |
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UndoableCommand () | |
Constructor. More... | |
UndoableCommand (const UndoableCommand &)=delete | |
Deleting copy constructor. More... | |
Command to add an attribute to a scene item.
This class provides the interface to retrieve the new attribute, which is created on command execution.
Definition at line 29 of file attributesCommands.h.
typedef std::shared_ptr<AttributeUndoableCommand> Ufe::AttributeUndoableCommand::Ptr |
Definition at line 32 of file attributesCommands.h.
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default |
Default constructor.
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overridedefault |
Destructor.
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pure virtual |
Pure virtual method to retrieve the new attribute.