ufe
4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
attributesUndoableCommands.h
Go to the documentation of this file.
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#line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.10-windows/ufe/include/attributesUndoableCommands.h"
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#ifndef _attributesUndoableCommands
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#define _attributesUndoableCommands
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// =======================================================================
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// Copyright 2022 Autodesk, Inc. All rights reserved.
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//
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// This computer source code and related instructions and comments are the
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// unpublished confidential and proprietary information of Autodesk, Inc.
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// and are protected under applicable copyright and trade secret law. They
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// may not be disclosed to, copied or used by any third party without the
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// prior written consent of Autodesk, Inc.
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// =======================================================================
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#include "
attributesCommands.h
"
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UFE_NS_DEF
{
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typedef
AttributeUndoableCommand
AddAttributeUndoableCommand
;
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typedef
AttributeUndoableCommand
RenameAttributeUndoableCommand
;
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}
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#endif
/* _attributesUndoableCommands */
Ufe::AttributeUndoableCommand
Command to add an attribute to a scene item.
Definition:
attributesCommands.h:29
Ufe::RenameAttributeUndoableCommand
AttributeUndoableCommand RenameAttributeUndoableCommand
Definition:
attributesUndoableCommands.h:20
attributesCommands.h
UFE_NS_DEF
#define UFE_NS_DEF
Definition:
ufe.h:35
Ufe::AddAttributeUndoableCommand
AttributeUndoableCommand AddAttributeUndoableCommand
Definition:
attributesUndoableCommands.h:19
common
include
ufe
attributesUndoableCommands.h
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