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ufe
4.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Factory base class for Object3d interface. More...
#include <object3dHandler.h>
Public Types | |
typedef std::shared_ptr< Object3dHandler > | Ptr |
Public Member Functions | |
Object3dHandler () | |
Constructor. More... | |
Object3dHandler (const Object3dHandler &)=default | |
Default copy constructor. More... | |
virtual | ~Object3dHandler () |
Destructor. More... | |
virtual Object3d::Ptr | object3d (const SceneItem::Ptr &item) const =0 |
Factory base class for Object3d interface.
This base class defines an interface for factory objects that runtimes can implement to create an Object3d interface object.
Definition at line 24 of file object3dHandler.h.
typedef std::shared_ptr<Object3dHandler> Ufe::Object3dHandler::Ptr |
Definition at line 27 of file object3dHandler.h.
Ufe::Object3dHandler::Object3dHandler | ( | ) |
Constructor.
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default |
Default copy constructor.
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virtual |
Destructor.
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pure virtual |