1 #line 1 "S:/jenkins/workspace/ECP/ufe/ufe-full-python3.10-windows/ufe/include/pathMappingHandler.h" 2 #ifndef _pathMappingHandler 3 #define _pathMappingHandler 29 typedef std::shared_ptr<PathMappingHandler>
Ptr;
32 static Ptr pathMappingHandler(
Rtid);
47 virtual Path toHost(
const Path&)
const = 0;
50 virtual Path fromHost(
const Path&)
const = 0;
55 #endif // _pathMappingHandler Definition of macros for symbol visibility.
Identify an object or 3D path in the scene.
std::shared_ptr< PathMappingHandler > Ptr
std::shared_ptr< SceneItem > Ptr