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struct | Color24 |
| 8 bits for each of the Red, Green and Blue components. More...
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struct | Color48 |
| 16 bits for each of the Red, Green and Blue components. More...
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struct | Color64 |
| 16 bits for each of the Red, Green, Blue, and Alpha components. More...
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struct | BMM_Color_24 |
| 24 bit color: 8 bits each for Red, Green, and Blue. More...
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struct | BMM_Color_32 |
| 32 bit color: 8 bits each for Red, Green, Blue, and Alpha. More...
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struct | BMM_Color_48 |
| 48 bit color: 16 bits each for Red, Green, and Blue. More...
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struct | BMM_Color_64 |
| 64 bit color: 16 bits each for Red, Green, Blue, and Alpha. More...
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struct | BMM_Color_fl |
| High Dynamic Range bitmaps make use of this class to store color information using floating point values. More...
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struct | BMM_Color_fl3 |
| High Dynamic Range bitmaps make use of this class to store color information using floating point values. More...
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