48 bit color: 16 bits each for Red, Green, and Blue.
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#include <maxcolors.h>
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constexpr | BMM_Color_48 (uint16_t vr=0, uint16_t vg=0, uint16_t vb=0) |
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uint16_t | r |
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uint16_t | g |
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uint16_t | b |
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48 bit color: 16 bits each for Red, Green, and Blue.
- See also
- Class Bitmap, Class BitmapStorage, Class BitmapManager.
◆ BMM_Color_48()
constexpr BMM_Color_48 |
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uint16_t |
vr = 0 , |
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uint16_t |
vg = 0 , |
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uint16_t |
vb = 0 |
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) |
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inlineconstexpr |
96 {
97 }
uint16_t b
Definition: maxcolors.h:98
uint16_t r
Definition: maxcolors.h:98
uint16_t g
Definition: maxcolors.h:98