Work with the USD Layer Editor

In Maya, USD Layers are either read from files on disk or they are anonymous layers that only exist in memory. You can group related shots together in a Layer Stack and compile them with other Layer Stacks. Often layers are organized by department to replicate a pipeline, with one layer for layout, another layer for animation, etc.

USD Layer Editing

Task Click Description
Set target layer > Hover next to a layer name and click the grey target icon when it appears. Once a layer is set as the target layer, the highlighted target icon appears next to the layer name. Once a layer is set as the target layer, any scene editing operations are made on this layer.
Add a new layer Click the add a new layer icon to add a new anonymous sibling layer to the selected layer or the root layer (if no layer is selected).
Load an existing layer Click the load an existing layer icon. This will load an existing layer to the selected layer or the root layer (if no layer is selected). Clicking this icon will open the Load Sublayers to <LayerName> dialog. See Load sublayers to USD Layer Editor. Tip: You can save USD sublayers as relative to parent layers. To learn more about saving USD files relatively, see Make Path Relative.
Mute a layer Click the icon beside the layer to be muted.
Save an anonymous layer to disk Layer > Save As Right-click a layer and select Save As. See Save edits in the USD Layer Editor. Tip: You can save USD files relatively to your Maya scene file and parent file directories. To learn more about saving USD files relatively, see Make Path Relative.
Save layer edits Layer > Save Edits Right-click a layer and select Save Edits. See Save edits in the USD Layer Editor.
Save stage Click the save stage icon. See Save edits in the USD Layer Editor. Tip: You can save USD files relatively to your Maya scene file and parent file directories. To learn more about saving USD files relatively, see Make Path Relative.
Pin stage Click the pin stage icon. When pinned, the stage selection in the drop-down beside is respected, without shifting focus. When unpinned, updates the drop-down and the Layer Editor to follow the selected stage or prim in the stage from the Outliner. Tip: Setting a pin will trigger a scene save. Also, your pin state and stage will be remembered between Maya sessions.
Discard layer edits on an anonymous layer Layer > Discard Edits Right-click a layer and select Discard Edits. This operation removes all edits, making the selected anonymous layer empty. It is important to note that this option is only available when you have unsaved edits on your layer.
Move sublayers in Layer Stack Drag and Drop Layer Drag and drop layers to a new location. See Organize layers in the USD Layer Editor.
Tip:

You can save USD files relatively to your Maya scene file and parent file directories. To learn more about saving USD files relatively, see Make Path Relative.

Important: Read-only layers or layers with metadata SetPermissiontoEdit=False will have limited capabilites from the full set of options in the Layer Editor. See read-only layers in the USD Layer Editor contextual menu.