PropertyList: Actor face. More...
#include <fbcharacterface.h>

Public Member Functions | |
| FBActorFace * | operator[] (int pIndex) |
| Get the actor face at pIndex. | |
Public Member Functions inherited from FBPropertyListComponent | |
| virtual FBComponent * | GetAt (int pIndex) |
| Get the Component at pIndex. | |
Public Member Functions inherited from FBPropertyListComponentBase | |
| FBPropertyListComponentBase () | |
| Constructor. | |
| virtual int | Add (FBComponent *pItem) |
| Add a component to the list. | |
| virtual void | RemoveAt (int pIndex) override |
| Remove the component at pIndex from list. | |
| virtual FBComponent * | GetAt (int pIndex)=0 |
| Get the Component at pIndex. | |
| FBComponent * | operator[] (int pIndex) |
| Get the Component at pIndex. | |
| virtual int | GetCount () override |
| Get the Component count. | |
| virtual int | Find (FBComponent *pItem) |
| Locate a property in the list. | |
| virtual int | Remove (FBComponent *pItem) |
| Remove pItem from the list. | |
| void | SetClassId (int pClassId) |
| int | GetClassId () |
| void | SetListOfParents (bool pListOfParents) |
| bool | GetIsListOfParents () |
| virtual FBPropertyType | GetPropertyType () override |
| Get the property's type. | |
Public Member Functions inherited from FBPropertyBasicList | |
| FBPropertyBasicList () | |
| Constructor. | |
| FBPropertyBasicList (HIObject pParent, const char *pName) | |
| Constructor. | |
| FBProperty * | Init (void *pParent, const char *pName) |
| Initialization function. | |
| void | RemoveAll () |
| Remove all properties from the list. | |
| virtual int | GetCount ()=0 |
| Get the number of properties in the list. | |
| virtual void | RemoveAt (int pIndex)=0 |
Remove property at pIndex. | |
| virtual bool | IsList () |
| Is this a list? | |
Public Member Functions inherited from FBProperty | |
| FBProperty () | |
| Constructor. | |
| void | SetEnable (bool pValue) |
| Set property enable status. | |
| const char * | GetName () |
| Get the property's name. | |
| void | SetName (const char *pName) |
| Set the property's name. | |
| virtual FBPropertyType | GetPropertyType () |
| Get the property's type. | |
| const char * | GetPropertyTypeName () |
| Get the property's type name. | |
| virtual KDataType * | GetDataType () |
| Get the property datatype pointer. | |
| virtual void | SetData (void *pData) |
| Set the value of the property, passing the type as an argument. | |
| virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
| Get the value of a property. | |
| int | AsInt () |
| Get the property as an integer. | |
| bool | SetInt (int pInt) |
| Set the property from an integer. | |
| virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string. | |
| virtual bool | SetString (const char *pString) |
| Set the property value from a string. | |
| const char * | OriValueAsString () |
| Get the property original value (before any modification) as string. | |
| bool | IsAnimated () const |
| Get the property animated flag status. | |
| bool | OriIsAnimated () const |
| Get the property original animated flag status (before any modification) | |
| virtual bool | IsList () |
| Verify if property is of this type. | |
| virtual bool | IsAnimatable () |
| bool | IsInternal () const |
| bool | IsUserProperty () |
| bool | IsTextureConnectableProperty () |
| bool | IsReferenceProperty () |
| bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value. | |
| bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value. | |
| bool | IsTemporaryProperty () |
| Indicate if a property was created on retrieve because it didn't exist. | |
| bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
| Accept a temporary property as a dynamic property. | |
| bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject. | |
| virtual bool | IsReadOnly () |
| Is property read-only? | |
| virtual const char * | EnumList (int pIndex) |
| Return the string of an enum value. | |
| FBStringList * | GetEnumStringList (bool pCreateIt=false) |
| String list for enum properties. | |
| void | NotifyEnumStringListChanged () |
| Notify system that the enum list was modified. | |
| void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
| ModifyPropertyFlag. | |
| FBPropertyFlag | GetPropertyFlags () |
| GetPropertyFlags. | |
| bool | GetPropertyFlag (FBPropertyFlag pFlag) |
| GetPropertyFlag. | |
| void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
| SetMinMax. | |
| void | SetMin (double pMin, bool pForceMinClamp=false) |
| SetMin. | |
| void | SetMax (double pMax, bool pForceMaxClamp=false) |
| SetMax. | |
| double | GetMin () |
| GetMin. | |
| double | GetMax () |
| GetMax. | |
| void * | GetParent () |
| Get the parent of the object. | |
| int | GetSubMemberCount () const |
| GetSubMemberCount. | |
| bool | AllowsLocking () const |
| AllowsLocking. | |
| bool | HasSomethingLocked () const |
| HasSomethingLocked. | |
| bool | IsLocked () const |
| IsLocked. | |
| bool | IsMemberLocked (int pIndex) const |
| IsMemberLocked. | |
| void | SetLocked (bool pLocked) |
| SetLocked. | |
| void | SetMemberLocked (int pIndex, bool pLocked) |
| SetMemberLocked. | |
| FBProperty * | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Additional Inherited Members | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPropertyListComponentBase | |
| int | mClassId |
| Class Id. | |
| bool | mParents |
| mParent. | |
Protected Attributes inherited from FBProperty | |
| FBString | mName |
| void * | mParent |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
PropertyList: Actor face.
These classes are under development and may change dramatically between versions.
Definition at line 364 of file fbcharacterface.h.
| FBActorFace * operator[] | ( | int | pIndex | ) |
Get the actor face at pIndex.
| pIndex | Index of actor face to get a handle on. |