Enumeration mapping. More...
#include <pyfbsdk.h>
Inherited by FBAccessMode, FBAlphaSource, FBAnimationLayerMergeOptions, FBAnimationNodeConnectorType, FBApplicationState, FBArrangeMode, FBAssetMngFileOptions, FBAssetMngMenuOptions, FBAttachType, FBAttenuationType, FBAudioBitDepthMode, FBAudioChannelMode, FBAudioOutputLocation, FBAudioRateMode, FBBatchFileFormat, FBBatchOnContainsBatchTakes, FBBatchOnTakeExist, FBBatchProcessType, FBBatchStatus, FBBodyNodeId, FBBodyPartId, FBBorderStyle, FBButtonLook, FBButtonState, FBButtonStyle, FBCameraAntiAliasingMethod, FBCameraApertureMode, FBCameraDistanceMode, FBCameraFilmBackType, FBCameraFocusDistanceSource, FBCameraFrameSizeMode, FBCameraMatrixType, FBCameraResolutionMode, FBCameraSafeAreaMode, FBCameraSamplingType, FBCameraStereoType, FBCameraType, FBCameraViewPlaneMode, FBCellStyle, FBCharacterContactBehaviour, FBCharacterExtensionRetargetMode, FBCharacterExtensionStancePoseMode, FBCharacterHipsTranslationMode, FBCharacterInputType, FBCharacterKeyingMode, FBCharacterLoadAnimationMethod, FBCharacterPlotWhere, FBCharacterPoseFlag, FBCharacterPoseKeyingMode, FBCharacterResetProperties, FBCharacterRollSolver, FBClipEnd, FBClusterMode, FBCommPortType, FBCommType, FBCommandState, FBConnectionAction, FBConnectionType, FBConsoleChannelType, FBConstantKeyReducerThresholdType, FBConstructionHistoryState, FBControlSetType, FBControllerMode, FBDataAsStringFlag, FBDeckTransportMode, FBDeformerType, FBDeviceKeyboardKey, FBDeviceSamplingMode, FBDisplayMode, FBDisplayWhat, FBDragAndDropState, FBEffectorId, FBEffectorSetID, FBElementAction, FBEventAnimationNodeType, FBExistingClipAction, FBExistingFileAction, FBExtrapolationMode, FBFCurveEventType, FBFileCreation, FBFileFormatAndVersion, FBFileMonitoringType, FBFilePopupStyle, FBFilterType, FBFloorContactID, FBFogMode, FBGapMode, FBGenerationMode, FBGeometryArrayElementType, FBGeometryArrayID, FBGeometryMappingMode, FBGeometryPrimitiveType, FBGeometryReferenceMode, FBGlobalEvalCallbackTiming, FBHUDElementHAlignment, FBHUDElementVAlignment, FBIconPosition, FBImageFormat, FBImageInterleaveType, FBImageInterpolationType, FBImageType, FBInputKey, FBInputModifier, FBInputType, FBInsertSegmentMode, FBInterpolation, FBInterpolatorCurveType, FBKeyingGroupType, FBLayerMode, FBLayerRotationMode, FBLightType, FBListStyle, FBManipulatorPickType, FBManipulatorTransformType, FBMarkerLook, FBMarkerResolutionLevel, FBMarkerType, FBMaterialTextureType, FBMenuItemType, FBMergeLayerMode, FBMirrorPlaneType, FBModelCullingMode, FBModelEvaluationTaskType, FBModelHiercharyTraverserType, FBModelRotationOrder, FBModelSelection, FBModelShadingMode, FBModelTemplateStyle, FBModelTransformationType, FBNamespaceAction, FBNewKeyInterpolationType, FBNurbType, FBObjectFlag, FBObjectPoseMirrorOptionsFlag, FBObjectPoseOptionsFlag, FBObjectStatus, FBOneClickApplication, FBOrientation, FBParallelScheduleType, FBParity, FBPickingMode, FBPlayMode, FBPlayerControlChangeType, FBPlotAllowed, FBPlotTangentMode, FBPlugModificationFlag, FBPlugStatusFlag, FBPopupInputType, FBPoseTransformType, FBPoseType, FBProfilingMode, FBPropertyComponents, FBPropertyFlag, FBPropertyStateEventType, FBPropertyType, FBPropertyViewType, FBRSType, FBRecalcMarkerSetOffset, FBRenderingPass, FBRigidBodyMode, FBRootHMode, FBRootRMode, FBRootSpeedMode, FBRootXZMode, FBRotationFilter, FBRotationOrder, FBSceneChangeType, FBSegmentMode, FBShadowFrameType, FBShadowType, FBSkeletonLook, FBSkeletonNodeId, FBSkeletonResolutionLevel, FBStereoDisplayMode, FBStoryClipAlignmentType, FBStoryClipChangeType, FBStoryClipCompMode, FBStoryClipGhostTimeMode, FBStoryClipMatchingRotationType, FBStoryClipMatchingTimeType, FBStoryClipMatchingTranslationType, FBStoryClipMirrorPlane, FBStoryClipNodeFunction, FBStoryClipShowGhostMode, FBStoryClipSolveMode, FBStoryClipTimeWarpInterpolatorType, FBStoryGroupClipAlignmentType, FBStoryTrackBodyPart, FBStoryTrackGhostShowMode, FBStoryTrackRefMode, FBStoryTrackType, FBSurfaceMode, FBSurfaceType, FBSyncActivationAndVisibilityMode, FBTCPIPSocketType, FBTakeChangeType, FBTakeSpanOnLoad, FBTangentClampMode, FBTangentConstantMode, FBTangentCustomIndex, FBTangentMode, FBTangentWeightMode, FBTextJustify, FBTextStyle, FBTextureBlendMode, FBTextureMapping, FBTextureUseType, FBTimeMarkAction, FBTimeMode, FBTimeReferential, FBToolPossibleDockPosition, FBTransportLoopMode, FBTransportMode, FBTransportPlaySpeed, FBTransportSnapMode, FBTransportTimeFormat, FBTriggerStyle, FBUpAxis, FBUseChnMode, FBVideoCodecMode, FBVideoFormat, FBVideoInterlaceMode, FBVideoLiveType, FBVideoProxyMode, FBVideoRenderDepth, FBVideoRenderFieldMode, FBVideoRenderViewingMode, FBVideoResolution, FBVideoStorageMode, FBViewerMode, and FBVisibilityState.
Enumeration mapping.
The way our C++ enumerations have been exposed in python is to use the enumerated type name as a class name, and having each of the possible enum values as a separate data member. For example, with FBTimeMode's enum named 'kFBTimeModePAL', you would instead use FBTimeMode.kFBTimeModePAL in Python.