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3ds Max C++ API Reference
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#include "TextureHandle.h"#include "TargetHandle.h"#include "VertexBufferHandle.h"#include "../strclass.h"#include <Geom/point4.h>#include <Geom/point3.h>#include <Geom/ipoint2.h>#include <Geom/ipoint3.h>Classes | |
| class | EffectInstanceHandle |
| EffectInstanceHandle is a class which stores values of parameters in an effect. More... | |
Namespaces | |
| namespace | MaxSDK |
| namespace | MaxSDK::Graphics |