This is the complete list of members for FBCharacter, including all inherited members.
| Active | FBConstraint | |
| ActiveChanged() | FBConstraint | virtual |
| ActiveInput | FBCharacter | |
| AddCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
| AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| Animatable | FBBox | |
| AnimationNodeDestroy(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeInCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) (defined in FBConstraint) | FBConstraint | |
| AnimationNodeInCreate(kReference pUserId, FBProperty *pProperty) | FBConstraint | |
| FBBox::AnimationNodeInCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) | FBBox | virtual |
| AnimationNodeInGet() | FBBox | virtual |
| AnimationNodeIsUserData(FBAnimationNode *pAnimationNode) | FBBox | virtual |
| AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo, FBConstraintInfo *pConstraintInfo) | FBConstraint | virtual |
| FBBox::AnimationNodeNotify(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| AnimationNodeOutCreate(kReference pUserId, FBModel *pModel, const char *pAttribute) | FBConstraint | |
| AnimationNodeOutCreate(kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) (defined in FBBox) | FBBox | virtual |
| AnimationNodeOutGet() (defined in FBBox) | FBBox | virtual |
| AnimationNodesOutDisableIfNotWritten(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| AnkleHeightCompensation (defined in FBCharacter) | FBCharacter | |
| AnkleProximityCompensation (defined in FBCharacter) | FBCharacter | |
| BeginChange() | FBPlug | protected |
| CharacterExtensions | FBCharacter | |
| ClassGroupName | FBPlug | protectedstatic |
| ClassName() override | FBComponent | virtual |
| Clone() override | FBCharacter | virtual |
| Components | FBComponent | |
| ConnectControlRig(FBControlSet *pControlSet, bool pUpdateLimit, bool pResetHierarchy) | FBCharacter | |
| ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) | FBPlug | protected |
| ContactBehaviour | FBCharacter | |
| CopyAnimation() | FBCharacter | |
| CreateAuxiliary(FBEffectorId pEffectorId, bool pPivot, double pAuxReachT=100, double pAuxReachR=100) | FBCharacter | |
| CreateCharacterMarkerSet(bool pSetActive) | FBCharacter | |
| CreateControlRig(bool pSetFKIK) | FBCharacter | |
| CycleAnalysisCurrentCharacter() | FBCharacter | |
| Deformer | FBConstraint | |
| DeformerBind(FBModel *pModel) | FBConstraint | virtual |
| DeformerNotify(FBModel *pModel, const FBVertex *pSrcVertex, const FBVertex *pSrcNormal, int pCount, FBVertex *pDstVertex, FBVertex *pDstNormal) | FBConstraint | virtual |
| DeformerPreNotify(FBModel *pModel, FBEvaluateInfo *pEvaluateInfo, FBVertex *pBBoxMin, FBVertex *pBBoxMax) | FBConstraint | virtual |
| DeformerUnBind(FBModel *pModel) (defined in FBConstraint) | FBConstraint | virtual |
| Description | FBConstraint | |
| Disable(FBModel *pModel) | FBConstraint | virtual |
| DisableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| DisconnectAllDst() | FBPlug | protected |
| DisconnectAllSrc() | FBPlug | protected |
| DisconnectControlRig() | FBCharacter | |
| DisconnectDst(FBPlug *pDst) | FBPlug | protected |
| DisconnectDstAt(int pIndex) | FBPlug | protected |
| DisconnectSrc(FBPlug *pSrc) | FBPlug | protected |
| DisconnectSrcAt(int pIndex) | FBPlug | protected |
| eCandidateAccept enum value | FBBox | |
| ECandidateAction enum name | FBBox | |
| eCandidateIntercept enum value | FBBox | |
| eCandidateInterceptAfterEvaluation enum value | FBBox | |
| Enable(FBModel *pModel) | FBConstraint | virtual |
| EnableObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| EndChange() | FBPlug | protected |
| EvaluateAnimationNodes(FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| FBBox(const char *pName, HIObject pObject=NULL) | FBBox | |
| FBCharacter(const char *pName, HIObject pObject=NULL) | FBCharacter | |
| FBComponent(HIObject pObject) | FBComponent | |
| FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentGetName(FBComponent *pObject) (defined in FBComponent) | FBComponent | static |
| FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent) | FBComponent | static |
| FBConstraint(const char *pName, HIObject pObject=NULL) | FBConstraint | |
| FBCreate() | FBComponent | virtual |
| FBDelete() override | FBCharacter | virtual |
| FBDestroy() | FBComponent | virtual |
| FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | |
| FbxGetObjectSubType() | FBBox | virtual |
| FbxGetObjectType() | FBBox | virtual |
| FbxRetrieve(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override (defined in FBConstraint) | FBConstraint | virtual |
| FbxStore(FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override | FBConstraint | virtual |
| FKFingerMultiplier | FBCharacter | |
| FKFingerTipMultiplier | FBCharacter | |
| FKThumbTipMultiplier | FBCharacter | |
| Folder | FBComponent | |
| FreezeSRT(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | virtual |
| FreezeSuggested() | FBConstraint | virtual |
| GetActiveBodyPart(bool *pActivePart) | FBCharacter | |
| GetCharacterize() | FBCharacter | |
| GetCharacterizeError() | FBCharacter | |
| GetCharacterMarkerSet(bool pForce=false) | FBCharacter | |
| GetContentModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetControlSetEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
| GetCtrlRigIndexByModel(FBModel *pModel) | FBCharacter | |
| GetCtrlRigModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
| GetCurrentControlSet(bool pForce=false) | FBCharacter | |
| GetCycleAnalysisNode() | FBCharacter | |
| GetDst(int pIndex) | FBPlug | protected |
| GetDstCount() | FBPlug | protected |
| GetDstType(int pIndex) | FBPlug | protected |
| GetEffectorEvaluationCache(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
| GetEffectorModel(FBEffectorId pEffectorId, FBEffectorSetID pEffectorSetID=FBEffectorSetDefault) | FBCharacter | |
| GetExternalSolver() | FBCharacter | |
| GetFKVisibility() | FBCharacter | |
| GetFloorContactModel(FBFloorContactID pMemberIndex) | FBCharacter | |
| GetFullName(void) | FBComponent | |
| GetGoalModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
| GetIKVisibility() | FBCharacter | |
| GetInConnector(int pIndex) const | FBBox | virtual |
| GetInConnectorCount() const | FBBox | virtual |
| GetIndexByModel(FBModel *pModel) | FBCharacter | |
| GetInternalClassId() | FBComponent | static |
| GetMocapCalibrationState() | FBCharacter | |
| GetModel(FBBodyNodeId pBodyNodeId) | FBCharacter | |
| GetObjectFlags() | FBComponent | |
| GetObjectStatus(FBObjectStatus pStatus) | FBComponent | |
| GetOutConnector(int pIndex) const | FBBox | virtual |
| GetOutConnectorCount() const | FBBox | virtual |
| GetOwned(int pIndex) | FBPlug | protected |
| GetOwnedCount() | FBPlug | protected |
| GetOwner() | FBPlug | protected |
| GetOwnerFileReference(void) | FBComponent | |
| GetOwnerNamespace(void) | FBComponent | |
| GetParentROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) (defined in FBCharacter) | FBCharacter | |
| GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) | FBPlug | protected |
| GetROffset(FBBodyNodeId pBodyNodeId, FBRVector *pRVector) (defined in FBCharacter) | FBCharacter | |
| GetSelfModified(FBPlugModificationFlag pFlag) | FBPlug | protected |
| GetSkeletonVisibility() | FBCharacter | |
| GetSkinModelList(FBModelList &pSkinModelList) | FBCharacter | |
| GetSOffset(FBBodyNodeId pBodyNodeId, FBSVector *pSVector) (defined in FBCharacter) | FBCharacter | |
| GetSrc(int pIndex) | FBPlug | protected |
| GetSrcCount() | FBPlug | protected |
| GetSrcType(int pIndex) | FBPlug | protected |
| GetStatusFlag(FBPlugStatusFlag pStatus) const | FBPlug | protected |
| GetTOffset(FBBodyNodeId pBodyNodeId, FBTVector *pTVector) (defined in FBCharacter) | FBCharacter | |
| GetTransformOffset(FBBodyNodeId pBodyNodeId, FBMatrix *pOffsetMatrix) (defined in FBCharacter) | FBCharacter | |
| GetTypeId() override | FBComponent | virtual |
| GetWrapper() | FBWrapperHolder | |
| GoToStancePose(bool pPushUndo=false, bool pIncludeCharacterExtensions=true) | FBCharacter | |
| HardSelect() | FBComponent | |
| HasLayout | FBConstraint | |
| HasObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| HipsHeightCompensation (defined in FBCharacter) | FBCharacter | |
| HipsTranslationMode | FBCharacter | |
| HumanFingerLimits | FBCharacter | |
| InputActor | FBCharacter | |
| InputCharacter | FBCharacter | |
| InputType | FBCharacter | |
| InverseLeftElbow | FBCharacter | |
| InverseLeftKnee | FBCharacter | |
| InverseRightElbow | FBCharacter | |
| InverseRightKnee | FBCharacter | |
| IObject_Declare(override) (defined in FBCharacter) | FBCharacter | |
| Is(int pTypeId) override | FBComponent | virtual |
| IsCtrlSetReady() | FBCharacter | |
| IsParentNodeOffset(FBBodyNodeId pNodeId) | FBCharacter | |
| IsPlottingActorToCtrlRig() | FBCharacter | |
| IsRotationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
| IsSDKComponent() | FBPlug | protected |
| IsTranslationPin(FBEffectorId pEffectorIndex) | FBCharacter | |
| KeyingMode | FBCharacter | |
| LeftElbowKillPitch | FBCharacter | |
| LeftHandIndexIndex | FBCharacter | |
| LeftHandIndexMiddle | FBCharacter | |
| LeftHandIndexPinky | FBCharacter | |
| LeftHandIndexRing | FBCharacter | |
| LeftHandMiddleIndex | FBCharacter | |
| LeftHandMiddleMiddle | FBCharacter | |
| LeftHandMiddlePinky | FBCharacter | |
| LeftHandMiddleRing | FBCharacter | |
| LeftHandPinkyIndex | FBCharacter | |
| LeftHandPinkyMiddle | FBCharacter | |
| LeftHandPinkyPinky | FBCharacter | |
| LeftHandPinkyRing | FBCharacter | |
| LeftHandRingIndex | FBCharacter | |
| LeftHandRingMiddle | FBCharacter | |
| LeftHandRingPinky | FBCharacter | |
| LeftHandRingRing | FBCharacter | |
| LeftKneeKillPitch | FBCharacter | |
| Live | FBBox | |
| Lock | FBConstraint | |
| LockX | FBCharacter | |
| LockY | FBCharacter | |
| LockZ | FBCharacter | |
| LongName | FBComponent | |
| mAllocated | FBPlug | protected |
| mCharacterizeError | FBCharacter | |
| mGlobalTypeInfo | FBPlug | protectedstatic |
| MirrorCharacterExtensions(FBEvaluateInfo *pEvaluateInfo) | FBCharacter | |
| MirrorMode | FBCharacter | |
| mObject | FBPlug | protected |
| MoveSrcAt(int pIndex, int pAtIndex) | FBPlug | protected |
| MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc) | FBPlug | protected |
| mSDKComponent | FBPlug | protected |
| Name | FBComponent | |
| Parents | FBComponent | |
| PassDeviceMocapData(FBMocapJointsState *pDeviceMocapData) | FBCharacter | |
| PlotAnimation(FBCharacterPlotWhere pPlotWhere, FBPlotOptions *pPlotOptions) | FBCharacter | virtual |
| PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) | FBPlug | protectedvirtual |
| PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) | FBPlug | protectedvirtual |
| ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) | FBComponent | |
| PropertyAdd(FBProperty *pProperty) | FBComponent | virtual |
| PropertyAddReferenceProperty(FBProperty *pReferenceProperty) | FBComponent | |
| PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) | FBComponent | |
| PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) | FBComponent | |
| PropertyList | FBComponent | |
| PropertyRemove(FBProperty *pProperty) | FBComponent | |
| ReadyForRetarget() | FBCharacter | |
| RecordMode | FBBox | |
| ReferenceAdd(int pGroupIndex, FBModel *pModel) | FBConstraint | |
| ReferenceAddNotify(int pGroupIndex, FBModel *pModel) | FBConstraint | virtual |
| ReferenceGet(int pGroupIndex, int pItemIndex=0) | FBConstraint | |
| ReferenceGetCount(int pGroupIndex) | FBConstraint | |
| ReferenceGroupAdd(const char *pGroupName, int pMaxItemCount) | FBConstraint | |
| ReferenceGroupGetCount() | FBConstraint | |
| ReferenceGroupGetMaxCount(int pGroupIndex) | FBConstraint | |
| ReferenceGroupGetName(int pGroupIndex) | FBConstraint | |
| ReferenceRemove(int pGroupIndex, FBModel *pModel) | FBConstraint | |
| ReferenceRemoveAll() | FBConstraint | |
| ReferenceRemoveNotify(int pGroupIndex, FBModel *pModel) (defined in FBConstraint) | FBConstraint | virtual |
| RemoveAllAnimationNodes() | FBConstraint | virtual |
| RemoveCharacterExtension(FBCharacterExtension *pExt) | FBCharacter | |
| RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder) | FBWrapperHolder | |
| ReplaceDstAt(int pIndex, FBPlug *pDst) | FBPlug | protected |
| ReplaceSrcAt(int pIndex, FBPlug *pSrc) | FBPlug | protected |
| ResetProperties(FBCharacterResetProperties pType) | FBCharacter | virtual |
| ResolveCandidate(FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| RestoreModelState(FBModel *pModel) | FBConstraint | virtual |
| Retarget(bool pOnBaseLayer) | FBCharacter | |
| RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask) | FBPlug | protected |
| RightElbowKillPitch | FBCharacter | |
| RightHandIndexIndex | FBCharacter | |
| RightHandIndexMiddle | FBCharacter | |
| RightHandIndexPinky | FBCharacter | |
| RightHandIndexRing | FBCharacter | |
| RightHandMiddleIndex | FBCharacter | |
| RightHandMiddleMiddle | FBCharacter | |
| RightHandMiddlePinky | FBCharacter | |
| RightHandMiddleRing | FBCharacter | |
| RightHandPinkyIndex | FBCharacter | |
| RightHandPinkyMiddle | FBCharacter | |
| RightHandPinkyPinky | FBCharacter | |
| RightHandPinkyRing | FBCharacter | |
| RightHandRingIndex | FBCharacter | |
| RightHandRingMiddle | FBCharacter | |
| RightHandRingPinky | FBCharacter | |
| RightHandRingRing | FBCharacter | |
| RightKneeKillPitch | FBCharacter | |
| RollSolver | FBCharacter | |
| SaveModelState(FBModel *pModel, bool pS, bool pR, bool pT) | FBConstraint | virtual |
| ScaleCompensation (defined in FBCharacter) | FBCharacter | |
| Selected | FBComponent | |
| SelectModels(bool pSelect, bool pApplyToCharacter, bool pApplyToRig, bool pApplyToExtensions) | FBCharacter | |
| SetCharacterizeOff() | FBCharacter | |
| SetCharacterizeOn(bool pSetAsBiped) | FBCharacter | |
| SetContentModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetExternalSolver(int pIndex) | FBCharacter | |
| SetExternalSolver(FBCharacterSolver *pSolver) | FBCharacter | |
| SetFKVisibility(bool pState) | FBCharacter | |
| SetGlobalCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| SetHIObject(HIObject pObject, bool pSDKComponent) override | FBComponent | virtual |
| SetIKVisibility(bool pState) | FBCharacter | |
| SetMocapCalibrationState(FBCalibrationState pState) | FBCharacter | |
| SetObjectFlags(FBObjectFlag pFlags) | FBComponent | |
| SetObjectStatus(FBObjectStatus pStatus, bool pValue) | FBComponent | |
| SetOwnerNamespace(FBNamespace *pOwnerNSObj) | FBComponent | |
| SetRotationPin(FBEffectorId pEffectorIndex, bool pValue) | FBCharacter | |
| SetSelfModified(FBPlugModificationFlag pFlag, bool pBool) | FBPlug | protected |
| SetSensorFloorOffset(double pSensorFloorOffset) | FBCharacter | |
| SetSkeletonVisibility(bool pState) | FBCharacter | |
| SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue) | FBPlug | protected |
| SetStdCandidate(FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) | FBBox | virtual |
| SetTranslationPin(FBEffectorId pEffectorIndex, bool pValue) | FBCharacter | |
| SetupAllAnimationNodes() | FBConstraint | virtual |
| SetupDeviceMocap(FBDevice *pDevice, int pSkeletonJointsCount, FBBodyNodeId *pSkeletonJointsOrder) | FBCharacter | |
| ShoulderCorrection | FBCharacter | |
| Snap | FBConstraint | |
| SnapSuggested() | FBConstraint | virtual |
| SwapSrc(int pIndexA, int pIndexB) | FBPlug | protected |
| SyncMode | FBCharacter | |
| TypeInfo | FBComponent | static |
| UniqueName | FBBox | |
| UseCustomPropertyViewSet() const | FBComponent | inlinevirtual |
| Weight | FBConstraint | |
| WriteReference | FBCharacter | |
| ~FBComponent() | FBComponent | virtual |
| ~FBWrapperHolder() (defined in FBWrapperHolder) | FBWrapperHolder | virtual |