FBFCurveEditor Utility class Utility class allowing different operations on a FBFCurveEditor or on the main FCurveEditor. More...
#include <fbcontrols.h>
Public Member Functions | |
FBProperty * | AddExternalCurves (const char *pObjectName, const char *pPropertyName, const FBPropertyType pPropertyType, FBAnimationNode *pFCurve, FBFCurveEditor *pEditor=NULL) |
Add external FCurves to the FCurve Editor, all layers will be copied. | |
FBProperty * | AddExternalCurves (const char *pObjectName, const char *pPropertyName, FBProperty *pProperty, FBFCurveEditor *pEditor=NULL) |
Add external FCurves to the FCurve Editor, all layers will be copied. | |
FBProperty * | AddExternalCurves (const char *pObjectName, const char *pPropertyName, const FBPropertyType pPropertyType, FBXSDK_NAMESPACE::FbxAnimCurveNode *pFCurve, FBFCurveEditor *pEditor=NULL) |
Add external FCurves to the FCurve Editor, only the base layer will be copied. | |
FBProperty * | AddExternalCurves (const char *pObjectName, const char *pPropertyName, FBXSDK_NAMESPACE::FbxProperty *pProperty, FBXSDK_NAMESPACE::FbxAnimStack *pStack=NULL, FBFCurveEditor *pEditor=NULL) |
Add external FCurves to the FCurve Editor, all layers will be copied if the stack is provided. | |
bool | RemoveExternalCurves (FBProperty *pProperty) |
Remove external FCurve from the FCurve Editor. | |
bool | UpdateCurves (FBProperty *pProperty, FBAnimationNode *pFCurve) |
Update the FCurve for a particular property, without creating a new property. | |
bool | UpdateCurves (FBProperty *pProperty, FBProperty *pSrcProperty) |
Update the FCurve for a particular property, without creating a new property. | |
bool | UpdateCurves (FBProperty *pProperty, FBXSDK_NAMESPACE::FbxAnimCurveNode *pFCurve) |
Update the FCurve for a particular property, without creating a new property. | |
bool | UpdateCurves (FBProperty *pProperty, FBXSDK_NAMESPACE::FbxProperty *pFbxProperty, FBXSDK_NAMESPACE::FbxAnimStack *pStack) |
Update the FCurve for a particular property, without creating a new property. | |
bool | GetCurves (FBProperty *pProperty, FBAnimationNode *pFCurve) |
Get the FCurve of a particular property. | |
bool | GetCurves (FBProperty *pProperty, FBProperty *pDestProperty) |
Get the FCurve of a particular property. | |
bool | GetCurves (FBProperty *pProperty, FBXSDK_NAMESPACE::FbxAnimCurveNode *pFCurve) |
Get the FCurve of a particular property. | |
bool | GetCurves (FBProperty *pProperty, FBXSDK_NAMESPACE::FbxProperty *pFbxProperty, FBXSDK_NAMESPACE::FbxAnimStack *pStack) |
Get the FCurve of a particular property. | |
bool | Frame (bool pSelectedKeysOnly, FBFCurveEditor *pEditor=NULL) |
Frame keys in the FCurve Editor interface. | |
bool | GetObjects (FBArrayTemplate< FBComponent * > &pObjectList) |
Get all the objects displayed in the left pane of the FCurve Editor. | |
bool | GetProperties (FBArrayTemplate< FBProperty * > &pProperties, bool pSelectedOnly, FBFCurveEditor *pEditor=NULL) |
Get the displayed properties. | |
FBTimeSpan | GetTimeSpan (FBFCurveEditor *pEditor=NULL) |
Get the displayed time range of the FCurve Editor. | |
bool | SetTimeSpan (FBTimeSpan pTimeSpan, FBFCurveEditor *pEditor=NULL) |
Set the displayed time range of the FCurve Editor. | |
bool | RegisterToFCurveEditorEvent (HICallback pOwner, kICallbackHandler pHandler, FBFCurveEditor *pEditor=NULL) |
Register to FCurve Editor event. | |
bool | UnregisterToFCurveEditorEvent (HICallback pOwner, kICallbackHandler pHandler, FBFCurveEditor *pEditor=NULL) |
Unregister to FCurve Editor event. | |
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FBComponent (HIObject pObject) | |
Constructor. | |
virtual | ~FBComponent () |
Destructor. | |
virtual bool | FBCreate () |
Open Reality Creation function. | |
virtual void | FBDestroy () |
Open Reality destruction function. | |
virtual void | FBDelete () override |
Open Reality deletion function. | |
virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
Assign component to an internal pointer. | |
virtual int | PropertyAdd (FBProperty *pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
Add a reference property to the component's property manager. | |
void | PropertyRemove (FBProperty *pProperty) |
Remove a Property from the component's Property manager. | |
void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
Get list of properties which have been modified since last loading. | |
FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
Create user or dynamic property. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
void | SetObjectFlags (FBObjectFlag pFlags) |
SetObjectFlags. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
void | EnableObjectFlags (FBObjectFlag pFlags) |
Enable a specific Object Flags. | |
void | DisableObjectFlags (FBObjectFlag pFlags) |
Disable a specific Object Flags. | |
void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
Enable/Disable a specific Object Status. | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessObjectNamespace. | |
virtual const char * | ClassName () override |
Get the class name. | |
virtual bool | UseCustomPropertyViewSet () const |
Use the custom property viewSet or not. | |
const char * | GetFullName (void) |
Get the full name. | |
void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
Set the owner Namespace object. | |
FBNamespace * | GetOwnerNamespace (void) |
Get the owner Namespace object. | |
FBFileReference * | GetOwnerFileReference (void) |
Get the owner FileReference object. | |
void | HardSelect () |
HardSelect. | |
virtual bool | Is (int pTypeId) override |
Returns true if object is of type TypeId. | |
virtual int | GetTypeId () override |
GetTypeId( int pTypeId ) | |
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FBScriptWrapper * | GetWrapper () |
Return the wrapper interface of this FBObject. | |
void | AddWrapper (FBScriptWrapper *) |
void | RemoveWrapper (FBScriptWrapper *) |
Static Public Member Functions | |
static FBFCurveEditorUtility & | TheOne () |
Get the global object for this class. | |
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static int | GetInternalClassId () |
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetName (FBComponent *pObject) |
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetLongName (FBComponent *pObject) |
Additional Inherited Members | |
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FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
FBPropertyListComponent | Components |
List: List of components. | |
FBPropertyListComponent | Parents |
List: Parents. | |
FBPropertyBool | Selected |
Read Write Property: Selected property. | |
FBPropertyString | Name |
Read Write Property: Unique name of object. | |
FBPropertyString | LongName |
Read Write Property: Name and namespace for object. | |
FBPropertyFolder | Folder |
Read Write Property: The folder that contain this component. | |
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static int | TypeInfo |
Contains the Type information of the object. | |
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bool | IsSDKComponent () |
Return whether or not item is an SDK component. | |
bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | DisconnectDst (FBPlug *pDst) |
Remove a destination connection. | |
bool | DisconnectSrc (FBPlug *pSrc) |
Remove a source connection. | |
void | DisconnectAllSrc () |
Remove all source connections. | |
void | DisconnectAllDst () |
Remove all destination connections. | |
bool | DisconnectDstAt (int pIndex) |
Remove a destination connection at a specified index. | |
bool | DisconnectSrcAt (int pIndex) |
Remove a source connection at a specified index. | |
bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
Replace a destination connection at a specified index. | |
bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
Replace a source connection at a specified index. | |
bool | SwapSrc (int pIndexA, int pIndexB) |
Swap source connection at index A with source connection at index B. | |
bool | MoveSrcAt (int pIndex, int pAtIndex) |
Move source connection at pIndex to pAtIndex. | |
bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
Move source connection pSrc to the position of pAtSrc. | |
int | GetSrcCount () |
Get source connection count. | |
FBPlug * | GetSrc (int pIndex) |
Get a source connection's plug at specified index. | |
FBConnectionType | GetSrcType (int pIndex) |
Get a source connection's type at specified index. | |
int | GetDstCount () |
Get destination connection count. | |
FBPlug * | GetDst (int pIndex) |
Get a destination connection's plug at specified index. | |
FBConnectionType | GetDstType (int pIndex) |
Get a destination connection's type at specified index. | |
bool | BeginChange () |
Begins a change on multiple plugs. | |
void | EndChange () |
Ends a change on multiple plugs. | |
void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's self modification flag. | |
bool | GetSelfModified (FBPlugModificationFlag pFlag) |
Tell if the plug's self has changed. | |
void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's owned property/object's modification flag. | |
bool | GetContentModified (FBPlugModificationFlag pFlag) |
Tell if the plug's content has changed. | |
int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
Get plug's modified src/dst property/object connection added/removed List. | |
bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
Revert the plug's modification to original status. | |
void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
Set the plug's status flag. | |
bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
Tell if the plug's status has changed. | |
FBPlug * | GetOwner () |
Get the owner of this plug. | |
FBPlug * | GetOwned (int pIndex) |
Get the owned plug at specified index. | |
int | GetOwnedCount () |
Get the owned plug count. | |
virtual const char * | ClassName () |
internal System vars. | |
virtual bool | Is (int pTypeId) |
Is( int pTypeId ) | |
virtual int | GetTypeId () |
GetTypeId( int pTypeId ) | |
virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
virtual void | FBDelete () |
Actual destructor for a FBPlug. | |
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static int | GetInternalClassId () |
Internal class Id. | |
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bool | mAllocated |
Contain the Allocation State of the Component. | |
HIObject | mObject |
Handle on the Plug. | |
bool | mSDKComponent |
bool Plug is an SDK component. | |
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static const char * | ClassGroupName |
ClassGroupName of the object. | |
static int | TypeInfo |
TypeInfo. | |
static int | mGlobalTypeInfo |
Represente the Type Index. | |
FBFCurveEditor Utility class Utility class allowing different operations on a FBFCurveEditor or on the main FCurveEditor.
Definition at line 2301 of file fbcontrols.h.
FBProperty * AddExternalCurves | ( | const char * | pObjectName, |
const char * | pPropertyName, | ||
const FBPropertyType | pPropertyType, | ||
FBAnimationNode * | pFCurve, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Add external FCurves to the FCurve Editor, all layers will be copied.
pObjectName | Name of the object that will contain the property/curves. |
pPropertyName | Name of the property that will contain the curves. A search will be done to see if that property exists, if so, it will be used, otherwise a new one will be created. |
pPropertyType | Property type for the new property. |
pFCurve | Original FCurves to be copied. |
pEditor | Pointer to a FBFCurveEditor for adding the FCurve to that custom editor, if required. The default FCurve Editor will always add the external FCurves. |
FBProperty * AddExternalCurves | ( | const char * | pObjectName, |
const char * | pPropertyName, | ||
const FBPropertyType | pPropertyType, | ||
FBXSDK_NAMESPACE::FbxAnimCurveNode * | pFCurve, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Add external FCurves to the FCurve Editor, only the base layer will be copied.
pObjectName | Name of the object that will contain the property/curves. |
pPropertyName | Name of the property that will contain the curves. A search will be done to see if that property exists, if so, it will be used, otherwise a new one will be created |
pPropertyType | Property type for the new property. |
pFCurve | Original FCurves to be copied. |
pEditor | Pointer to a FBFCurveEditor for adding the FCurve to that custom editor, if required. The default FCurve Editor will always add the external FCurves. |
FBProperty * AddExternalCurves | ( | const char * | pObjectName, |
const char * | pPropertyName, | ||
FBProperty * | pProperty, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Add external FCurves to the FCurve Editor, all layers will be copied.
pObjectName | Name of the object that will contain the property/curves. |
pPropertyName | Name of the property that will contain the curves. A search will be done to see if that property exists, if so, it will be used, otherwise a new one will be created |
pProperty | Property containing the original FCurves; all layers will be copied. |
pEditor | Pointer to a FBFCurveEditor for adding the FCurve to that custom editor, if required. The default FCurve Editor will always add the external FCurves. |
FBProperty * AddExternalCurves | ( | const char * | pObjectName, |
const char * | pPropertyName, | ||
FBXSDK_NAMESPACE::FbxProperty * | pProperty, | ||
FBXSDK_NAMESPACE::FbxAnimStack * | pStack = NULL , |
||
FBFCurveEditor * | pEditor = NULL |
||
) |
Add external FCurves to the FCurve Editor, all layers will be copied if the stack is provided.
pObjectName | Name of the object that will contain the property/curves. |
pPropertyName | Name of the property that will contain the curves. A search will be done to see if that property exists, if so, it will be used, otherwise a new one will be created |
pProperty | Property containing the original FCurves. |
pStack | Animation stack for getting all the animation layers, NULL to use only the base layer. |
pEditor | Pointer to a FBFCurveEditor for adding the FCurve to that custom editor, if required. The default FCurve Editor will always add the external FCurves. |
bool Frame | ( | bool | pSelectedKeysOnly, |
FBFCurveEditor * | pEditor = NULL |
||
) |
Frame keys in the FCurve Editor interface.
pSelectedKeysOnly | If true, only the selected keys will be framed, otherwise all keys will be framed. |
pEditor | Pointer to a FBFCurveEditor for framing the keys in that custom editor, NULL to frame in the default editor. |
bool GetCurves | ( | FBProperty * | pProperty, |
FBAnimationNode * | pFCurve | ||
) |
Get the FCurve of a particular property.
This will copy all layers.
pProperty | Property to get the curves from. |
pFCurve | FCurve that will receive the data from the property. |
bool GetCurves | ( | FBProperty * | pProperty, |
FBProperty * | pDestProperty | ||
) |
Get the FCurve of a particular property.
This will copy all layers.
pProperty | Property to get the curves from. |
pDestProperty | Property that will receive the data from the source property. |
bool GetCurves | ( | FBProperty * | pProperty, |
FBXSDK_NAMESPACE::FbxAnimCurveNode * | pFCurve | ||
) |
Get the FCurve of a particular property.
Only the base layer will be copied.
pProperty | Property to get the curves from. |
pFCurve | FCurve that will receive the data from the property. |
bool GetCurves | ( | FBProperty * | pProperty, |
FBXSDK_NAMESPACE::FbxProperty * | pFbxProperty, | ||
FBXSDK_NAMESPACE::FbxAnimStack * | pStack | ||
) |
Get the FCurve of a particular property.
All layers will be copied if the stack is provided.
pProperty | Property to get the curves from. |
pFbxProperty | Property that will receive the data from the property. |
pStack | Animation stack for getting all the animation layers, NULL to use only the base layer. |
bool GetObjects | ( | FBArrayTemplate< FBComponent * > & | pObjectList | ) |
Get all the objects displayed in the left pane of the FCurve Editor.
pObjectList | A list that will be filled with the objects displayed in the FCurve Editor. |
bool GetProperties | ( | FBArrayTemplate< FBProperty * > & | pProperties, |
bool | pSelectedOnly, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Get the displayed properties.
pPropertyList | Array that will contain the properties displayed. |
pSelectedOnly | If true, only the selected properties will be returned. |
pEditor | Pointer to a FBFCurveEditor for getting the properties in that custom editor, NULL to frame in the default editor. |
FBTimeSpan GetTimeSpan | ( | FBFCurveEditor * | pEditor = NULL | ) |
Get the displayed time range of the FCurve Editor.
pEditor | Pointer to a FBFCurveEditor where the time span will be get, NULL to get the time span from the default editor. |
bool RegisterToFCurveEditorEvent | ( | HICallback | pOwner, |
kICallbackHandler | pHandler, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Register to FCurve Editor event.
pOwner | Owner of the callback that will be called when an event is sent from the FCurve Editor. |
pHandler | Callback to call when receiving an event. |
pEditor | Pointer to a FBFCurveEditor to receive the event from that editor, NULL to receive those from the default editor. |
bool RemoveExternalCurves | ( | FBProperty * | pProperty | ) |
Remove external FCurve from the FCurve Editor.
pProperty | Property to remove. |
bool SetTimeSpan | ( | FBTimeSpan | pTimeSpan, |
FBFCurveEditor * | pEditor = NULL |
||
) |
Set the displayed time range of the FCurve Editor.
pTimeSpan | The time span that will be set. |
pEditor | Pointer to a FBFCurveEditor where the time span will be set, NULL to set the time span on the default editor. |
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static |
Get the global object for this class.
bool UnregisterToFCurveEditorEvent | ( | HICallback | pOwner, |
kICallbackHandler | pHandler, | ||
FBFCurveEditor * | pEditor = NULL |
||
) |
Unregister to FCurve Editor event.
pOwner | Owner of the callback to unregister. |
pHandler | Callback to unregister. |
pEditor | Pointer to the FBFCurveEditor that should be unregistered, NULL to unregister the default editor. |
bool UpdateCurves | ( | FBProperty * | pProperty, |
FBAnimationNode * | pFCurve | ||
) |
Update the FCurve for a particular property, without creating a new property.
All layers will be copied.
pProperty | Property to update. |
pFCurve | Original FCurves to be copied. |
bool UpdateCurves | ( | FBProperty * | pProperty, |
FBProperty * | pSrcProperty | ||
) |
Update the FCurve for a particular property, without creating a new property.
All layers will be copied.
pProperty | Property to update. |
pSrcProperty | Original FCurves from the property to be copied. |
bool UpdateCurves | ( | FBProperty * | pProperty, |
FBXSDK_NAMESPACE::FbxAnimCurveNode * | pFCurve | ||
) |
Update the FCurve for a particular property, without creating a new property.
Only the base layer will be copied.
pProperty | Property to update. |
pFCurve | Original FCurves to be copied. |
bool UpdateCurves | ( | FBProperty * | pProperty, |
FBXSDK_NAMESPACE::FbxProperty * | pFbxProperty, | ||
FBXSDK_NAMESPACE::FbxAnimStack * | pStack | ||
) |
Update the FCurve for a particular property, without creating a new property.
All layers will be copied if the stack is provided.
pProperty | Property to update. |
pFbxProperty | Property to get the curves from. |
pStack | Animation stack for getting all the animation layers, NULL to use only the base layer. |