Animatable property base class. More...
#include <fbproperties.h>
Public Member Functions | |
FBPropertyAnimatable () | |
Constructor. | |
virtual | ~FBPropertyAnimatable () |
Destructor. | |
FBPropertyAnimatable * | Init (FBBox *pOwner, const char *pName, const char *pType, double *pInit) |
Initialization function (custom). | |
void | Destroy () |
Destruction function, for internal connectors. | |
virtual KDataType * | GetDataType () override |
Get the property datatype pointer. | |
const char * | GetDataTypeName () |
Get the property datatype name. | |
bool | IsFocused () |
Is the property focused (keyable). | |
void | SetFocus (bool pState) |
Set the property's focus (keyable) state. | |
void | Key () |
Key the property. | |
void | KeyAt (FBTime pTime) |
Key the property at time (t). | |
void | KeyRemoveAt (FBTime pTime) |
Remove the key at time (t). | |
int | GetDataSize () const |
Get the data size (number of values) for the connector. | |
virtual bool | IsAnimatable () override |
Certify that the property is animatable. | |
bool | IsAnimated () |
Is the property animated. | |
void | SetAnimated (bool pState, bool pCheckLocked=false) |
Set the animation state of the property. | |
FBAnimationNode * | GetAnimationNode (FBTake *pTake=NULL) |
Get the animation node for the property. | |
FBBox * | GetBox () |
Get the owner box. | |
virtual void | SetData (void *pData) override |
Set the value of the property, passing the type as an argument. | |
virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const override |
Get the value of a property. | |
void | SetCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
Set the candidate. | |
void | SetGlobalCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
Set the global candidate (useful for model TRS). | |
Interface for animatable property mute mechanism. | |
Muting an animatable property (or its channels) prevents animation from flowing through a property (or its channels). This means that value of a muted property (or its channels) will be the value upon muting, instead of changing over time as it is being driven by its existing animation and/or constraints. | |
bool | AllowsMuting () const |
AllowsMuting. | |
bool | HasSomethingMuted () const |
HasSomethingMuted. | |
bool | IsMuted () const |
IsMuted. | |
bool | IsMemberMuted (int pIndex) const |
IsMemberMuted. | |
void | SetMuted (bool pMuted) |
SetMuted. | |
void | SetMemberMuted (int pIndex, bool pMuted) |
SetMemberMuted. | |
bool | SetColor (const FBColor &pColor, int pIndex) |
Set the color of the FCurves for the property. | |
FBColor | GetColor (int pIndex) |
Get the color of a particular FCurve of the property. | |
bool | ResetColor (int pIndex) |
Revert the FCurves to their default color. | |
bool | IsFocusedChild (int pIndex) |
Get the focus (keyable) state of child component. | |
bool | SetFocusChild (int pIndex, bool pState) |
Set the focus (keyable) state of child component. | |
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FBProperty () | |
Constructor. | |
void | SetEnable (bool pValue) |
Set property enable status. | |
const char * | GetName () |
Get the property's name. | |
void | SetName (const char *pName) |
Set the property's name. | |
virtual FBPropertyType | GetPropertyType () |
Get the property's type. | |
const char * | GetPropertyTypeName () |
Get the property's type name. | |
virtual KDataType * | GetDataType () |
Get the property datatype pointer. | |
virtual void | SetData (void *pData) |
Set the value of the property, passing the type as an argument. | |
virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
Get the value of a property. | |
int | AsInt () |
Get the property as an integer. | |
bool | SetInt (int pInt) |
Set the property from an integer. | |
virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
Get the property value as a string. | |
virtual bool | SetString (const char *pString) |
Set the property value from a string. | |
const char * | OriValueAsString () |
Get the property original value (before any modification) as string. | |
bool | IsAnimated () const |
Get the property animated flag status. | |
bool | OriIsAnimated () const |
Get the property original animated flag status (before any modification) | |
virtual bool | IsList () |
Verify if property is of this type. | |
virtual bool | IsAnimatable () |
bool | IsInternal () const |
bool | IsUserProperty () |
bool | IsTextureConnectableProperty () |
bool | IsReferenceProperty () |
bool | IsMinClamp () |
Indicate if minimum value clamping will be applied on user input value. | |
bool | IsMaxClamp () |
Indicate if maximum value clamping will be applied on user input value. | |
bool | IsTemporaryProperty () |
Indicate if a property was created on retrieve because it didn't exist. | |
bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
Accept a temporary property as a dynamic property. | |
bool | IsObjectList () |
Indicate if is an instance of FBPropertyListObject. | |
virtual bool | IsReadOnly () |
Is property read-only? | |
virtual const char * | EnumList (int pIndex) |
Return the string of an enum value. | |
FBStringList * | GetEnumStringList (bool pCreateIt=false) |
String list for enum properties. | |
void | NotifyEnumStringListChanged () |
Notify system that the enum list was modified. | |
void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
ModifyPropertyFlag. | |
FBPropertyFlag | GetPropertyFlags () |
GetPropertyFlags. | |
bool | GetPropertyFlag (FBPropertyFlag pFlag) |
GetPropertyFlag. | |
void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
SetMinMax. | |
void | SetMin (double pMin, bool pForceMinClamp=false) |
SetMin. | |
void | SetMax (double pMax, bool pForceMaxClamp=false) |
SetMax. | |
double | GetMin () |
GetMin. | |
double | GetMax () |
GetMax. | |
void * | GetParent () |
Get the parent of the object. | |
int | GetSubMemberCount () const |
GetSubMemberCount. | |
bool | AllowsLocking () const |
AllowsLocking. | |
bool | HasSomethingLocked () const |
HasSomethingLocked. | |
bool | IsLocked () const |
IsLocked. | |
bool | IsMemberLocked (int pIndex) const |
IsMemberLocked. | |
void | SetLocked (bool pLocked) |
SetLocked. | |
void | SetMemberLocked (int pIndex, bool pLocked) |
SetMemberLocked. | |
FBProperty * | GetReferencedProperty () |
Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). | |
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FBScriptWrapper * | GetWrapper () |
Return the wrapper interface of this FBObject. | |
void | AddWrapper (FBScriptWrapper *) |
void | RemoveWrapper (FBScriptWrapper *) |
Additional Inherited Members | |
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bool | IsSDKComponent () |
Return whether or not item is an SDK component. | |
bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. | |
bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. | |
bool | DisconnectDst (FBPlug *pDst) |
Remove a destination connection. | |
bool | DisconnectSrc (FBPlug *pSrc) |
Remove a source connection. | |
void | DisconnectAllSrc () |
Remove all source connections. | |
void | DisconnectAllDst () |
Remove all destination connections. | |
bool | DisconnectDstAt (int pIndex) |
Remove a destination connection at a specified index. | |
bool | DisconnectSrcAt (int pIndex) |
Remove a source connection at a specified index. | |
bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
Replace a destination connection at a specified index. | |
bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
Replace a source connection at a specified index. | |
bool | SwapSrc (int pIndexA, int pIndexB) |
Swap source connection at index A with source connection at index B. | |
bool | MoveSrcAt (int pIndex, int pAtIndex) |
Move source connection at pIndex to pAtIndex. | |
bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
Move source connection pSrc to the position of pAtSrc. | |
int | GetSrcCount () |
Get source connection count. | |
FBPlug * | GetSrc (int pIndex) |
Get a source connection's plug at specified index. | |
FBConnectionType | GetSrcType (int pIndex) |
Get a source connection's type at specified index. | |
int | GetDstCount () |
Get destination connection count. | |
FBPlug * | GetDst (int pIndex) |
Get a destination connection's plug at specified index. | |
FBConnectionType | GetDstType (int pIndex) |
Get a destination connection's type at specified index. | |
bool | BeginChange () |
Begins a change on multiple plugs. | |
void | EndChange () |
Ends a change on multiple plugs. | |
void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's self modification flag. | |
bool | GetSelfModified (FBPlugModificationFlag pFlag) |
Tell if the plug's self has changed. | |
void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's owned property/object's modification flag. | |
bool | GetContentModified (FBPlugModificationFlag pFlag) |
Tell if the plug's content has changed. | |
int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
Get plug's modified src/dst property/object connection added/removed List. | |
bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
Revert the plug's modification to original status. | |
void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
Set the plug's status flag. | |
bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
Tell if the plug's status has changed. | |
FBPlug * | GetOwner () |
Get the owner of this plug. | |
FBPlug * | GetOwned (int pIndex) |
Get the owned plug at specified index. | |
int | GetOwnedCount () |
Get the owned plug count. | |
virtual const char * | ClassName () |
internal System vars. | |
virtual bool | Is (int pTypeId) |
Is( int pTypeId ) | |
virtual int | GetTypeId () |
GetTypeId( int pTypeId ) | |
virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
virtual void | FBDelete () |
Actual destructor for a FBPlug. | |
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static int | GetInternalClassId () |
Internal class Id. | |
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FBString | mName |
void * | mParent |
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bool | mAllocated |
Contain the Allocation State of the Component. | |
HIObject | mObject |
Handle on the Plug. | |
bool | mSDKComponent |
bool Plug is an SDK component. | |
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static const char * | ClassGroupName |
ClassGroupName of the object. | |
static int | TypeInfo |
TypeInfo. | |
static int | mGlobalTypeInfo |
Represente the Type Index. | |
Animatable property base class.
Definition at line 1479 of file fbproperties.h.
Constructor.
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virtual |
Destructor.
bool AllowsMuting | ( | ) | const |
AllowsMuting.
void Destroy | ( | ) |
Destruction function, for internal connectors.
Used in the case of custom properties in order to remove the connectors.
FBAnimationNode * GetAnimationNode | ( | FBTake * | pTake = NULL | ) |
Get the animation node for the property.
pTake | to get the animation node from. |
FBBox * GetBox | ( | ) |
Get the owner box.
FBColor GetColor | ( | int | pIndex | ) |
Get the color of a particular FCurve of the property.
pIndex | Index of the FCurve to get the color. |
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overridevirtual |
Get the value of a property.
pValue | Value to fill with property's current value. |
Reimplemented from FBProperty.
Referenced by FBPropertyBaseAnimatable< bool, kFBPT_bool >::operator bool().
int GetDataSize | ( | ) | const |
Get the data size (number of values) for the connector.
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overridevirtual |
const char * GetDataTypeName | ( | ) |
Get the property datatype name.
bool HasSomethingMuted | ( | ) | const |
HasSomethingMuted.
FBPropertyAnimatable * Init | ( | FBBox * | pOwner, |
const char * | pName, | ||
const char * | pType, | ||
double * | pInit | ||
) |
Initialization function (custom).
pOwner | Owner box object. |
pName | Name of property to add. |
pType | Type name (string) of property. |
pInit | Initialization value. |
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inlineoverridevirtual |
Certify that the property is animatable.
Reimplemented from FBProperty.
Definition at line 1552 of file fbproperties.h.
bool IsAnimated | ( | ) |
Is the property animated.
This is true if the property has an FCurve associated to it.
bool IsFocused | ( | ) |
Is the property focused (keyable).
bool IsFocusedChild | ( | int | pIndex | ) |
Get the focus (keyable) state of child component.
pIndex | Index of the child FCurve component. |
bool IsMemberMuted | ( | int | pIndex | ) | const |
IsMemberMuted.
pIndex | Index of the sub-member of the property to check. |
bool IsMuted | ( | ) | const |
IsMuted.
void Key | ( | ) |
Key the property.
void KeyAt | ( | FBTime | pTime | ) |
Key the property at time (t).
pTime | Time at which to insert the key. |
void KeyRemoveAt | ( | FBTime | pTime | ) |
Remove the key at time (t).
pTime | Time at which to insert the key. |
bool ResetColor | ( | int | pIndex | ) |
Revert the FCurves to their default color.
pIndex | Index of the FCurve to reset the color, use -1 to reset the color for all FCurves of the property. |
void SetAnimated | ( | bool | pState, |
bool | pCheckLocked = false |
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) |
Set the animation state of the property.
pState | State of animation for property, true to animate, false to remove curves. |
pCheckLocked | Decides whether to check the locked status. |
void SetCandidate | ( | void * | pData, |
int | pSize, | ||
FBEvaluateInfo * | pEvalInfo = NULL |
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) |
Set the candidate.
pData | Value of data to candidate. |
pSize | The size of the current type of data. |
pEvalInfo | Candidate time. |
bool SetColor | ( | const FBColor & | pColor, |
int | pIndex | ||
) |
Set the color of the FCurves for the property.
pColor | Color to set for the FCurve(s). |
pIndex | Index of the FCurve to set the new color, use -1 to set the color for all FCurves. |
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overridevirtual |
Set the value of the property, passing the type as an argument.
pData | Value to affect property with. |
Reimplemented from FBProperty.
Referenced by FBPropertyBaseAnimatable< tType, pPT >::operator=().
void SetFocus | ( | bool | pState | ) |
Set the property's focus (keyable) state.
pState | Focus (keyable) state to set for the property. |
bool SetFocusChild | ( | int | pIndex, |
bool | pState | ||
) |
Set the focus (keyable) state of child component.
pIndex | Index of the child FCurve component. |
pState | Focus (keyable) state to set for the property component. |
void SetGlobalCandidate | ( | void * | pData, |
int | pSize, | ||
FBEvaluateInfo * | pEvalInfo = NULL |
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) |
Set the global candidate (useful for model TRS).
pData | Value of data to candidate. |
pSize | The Size of the current type of data. |
pEvalInfo | Candidate time. |
void SetMemberMuted | ( | int | pIndex, |
bool | pMuted | ||
) |
SetMemberMuted.
pIndex | Index of the sub-member of the property to mute or unmute. |
pMuted | True if the sub-member is to be muted, false if it is to be unmuted. |
void SetMuted | ( | bool | pMuted | ) |
SetMuted.
pMuted | True if the property is to be muted, false if it is to be unmuted. |