Boolean Modifier Operands Rollout

The Boolean modifier's Operands rollout provides controls to edit and organize your boolean operands.

Interface

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1 - Base Object

The base object is at the top of the operand list and is named [Base Object]. You can drag this operand to a different location in the operand list.

2 - Boolean operation

Changes the boolean operation for the selected operand.

3 - Captured operand ( image)

Indicates the boolean operand is captured as part of the Boolean modifier.

Captured operands appear in Operands list and are denoted by the captured icon image. In the following example, Operand 2 is a sphere. Clicking the sphere in the Modifier stack gives you the ability to adjust the sphere's radius and then return to the Boolean modifier. For more information on captured operands and live references, see the Use Live Reference parameter in the Boolean Modifier Add Operands Rollout.

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Selecting a captured operand from the Operands list causes it to appear in the Modifier stack, where a line separates the Boolean modifier's base object from the selected operand. When multiple modifiers are applied to an operand, this line helps to visually denote your selection. The line is grey when the captured operand or its modifiers are instanced, otherwise the line is teal.

Note: You must collapse the Boolean modifier in the Modifier stack before it can be dragged and dropped to a new location in the stack.

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4 - Operands list

Operands that are added to the boolean operation are displayed in the list.

You can use a group of objects with the boolean modifier. All objects in the group are added to the list in a self-contained folder. In the following example, a group of three spheres named <Group 1> was added to the boolean at the same time. They are nested in a new folder of the same name:

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You can select an operand or shift-select multiple operands and drag them to a new position in the Operands list, including in a folder. When operands are reordered, the boolean recalculates operands using the new order.

Important: The surface topology of operands must be intact. When an operand is not watertight, a point triangle indicator appears next to the operand in the Operands list: image

Right-click an operand to access the operand menu with the following options:

5 - Disable/Enable Operand

Toggles operand visibility. When unchecked, the operand is not visible in the viewport. When you add a new operand, its visibility is enabled by default.

6 - Create a folder

Creates a folder in the operand list. Any operand(s) that is selected when the folder is created is automatically added to the folder.

7 - Manipulate Operands button

Activates boolean manipulators on each operand. Each manipulator is a circle that is color-coded. The manipulators let you quickly select a particular operand without using the rollouts.

The color of the operand's wireframe and manipulator changes depending on the type of boolean operation that is performed. In the following example, each operand is assigned a different operation to illustrate this feature: Subtract image, Split image, Insert image, and Merge image.

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8 - Delete operands

Deletes the selected operand(s) and/or folder(s) from the operand list.