Kaim::MoveOnNavMeshQuery< TraverseLogic > Class Template Reference
#include <moveonnavmeshquery.h>
template<class TraverseLogic>
class Kaim::MoveOnNavMeshQuery< TraverseLogic >
This class is used to get move bots on the NavMesh without physics engine.
Inherits Kaim::BaseMoveOnNavMeshQuery.
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WorldIntegerPos | m_startIntegerPos |
| m_startIntegerPos More...
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Vec3f | m_startPos3f |
| The starting point of the line segment being tested. More...
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Vec2f | m_normalizedDir2d |
| A normalized vector representing the direction the ray is cast. More...
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NavTrianglePtr | m_startTrianglePtr |
| The NavMesh triangle corresponding to #m_startPos3f. It can be an input, or it can be retrieved as an output of the query. More...
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KyFloat32 | m_distanceToBoundary |
| The minimal safety distance to NavMesh boundary the resulting position should be. More...
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KyFloat32 | m_moveDistance |
| Determines the maximum distance the disk will travel. More...
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Vec3f | m_arrivalPos3f |
| Updated during processing to indicate the final position of the ray at the end of the cast. More...
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MoveOnNavMeshQueryResult | m_result |
| Updated during processing to indicate the result of the query. More...
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static QueryType | GetStaticType () |
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virtual QueryType | GetType () const |
| Get query type. More...
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virtual | ~MoveOnNavMeshQuery () |
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virtual void | Advance (WorkingMemory *workingMemory) |
| This function is called by the QueryQueue to process one step on the query. More...
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void | PerformQuery (WorkingMemory *workingMemory=nullptr) |
| If workingMemory param is nullptr, m_database.GetWorkingMemory() will be used. More...
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void | PerformQueryWithInputCoordPos (WorkingMemory *workingMemory) |
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virtual Ptr< BaseBlobHandler > | CreateQueryBlobHandler () |
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virtual void | BuildQueryBlob (Kaim::BaseBlobHandler *) |
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virtual void | InitFromQueryBlob (World *, void *) |
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template<class TraverseLogic>
This function is called by the QueryQueue to process one step on the query.
One call to Advance should be short (< 0.1ms as too long). It's Advance() responsibility to update m_processStatus. If the query is atomic, one call to Advance() will fully perform the query and set m_processStatus to QueryDone. If the query is time-sliced, several calls to Advance() will be needed to complete the query. the first call should set m_processStatus to Kaim::QueryInProcess and the last one to Kaim::QueryDone.
- Parameters
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workingMemory | Sandbox memory used to perform queries. |
Implements Kaim::IQuery.
bool Kaim::IQuery::CanBeInitialized |
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const |
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inlineinherited |
In the case of a query processed in a QueryQueue, this must be tested before initializing the query, to prevent modifying the query during the process.
void* Kaim::IQuery::GetTraverseLogicUserData |
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const |
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inlineinherited |
template<class TraverseLogic>
void Kaim::IQuery::Initialize |
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inlineinherited |
bool Kaim::IQuery::IsInAQueryQueue |
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const |
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inlineinherited |
Returns true if the query is currently registered in a QueryQueue.
If true, you must not push it again in QueryQueue (even the same one). If false, you must not try to cancel it from the QueryQueue.
bool Kaim::IQuery::IsSafeToReadResult |
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const |
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inlineinherited |
Returns true if the query has been processed, is no longer in a queue, and OnDone (if there is one) has been called.
If true, it's guaranteed to be safe to read the results of this query. Will return false if the Query has been cancelled or has not yet been processed.
void Kaim::IQuery::OnDone |
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inlineinherited |
Calls m_onDone IOnDone::OnDone() if m_onDone is not null.
Called automatically by the QueryQueue during the World::Update() (in the FlushQueries() step) when this query has been completed. OnDone() is not called if the query is canceled. Note that the member m_onDone is reset to nullptr at the end of this function.
If workingMemory param is nullptr, m_database.GetWorkingMemory() will be used.
KyUInt32 Kaim::IQuery::PerformQueryBlocking |
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WorkingMemory * |
workingMemory = nullptr | ) |
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inherited |
Calls Advance() untill the query is done.
- Parameters
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workingMemory | Sandbox memory used to perform queries. If not set, m_database.GetWorkingMemory() will be used. |
- Returns
- the number of call to Advance() (timesliced iterations) it took to perform the query.
KyResult Kaim::IQuery::SendVisualDebug |
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inherited |
Sends the query to the NavigationLab.
Currently the implementation transform the query using a DisplayList, and the display list is shown only at the frame SendVisualDebug is called.
void Kaim::IQuery::SetTraverseLogicUserData |
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void * |
traverseLogicUserData | ) |
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inlineinherited |
Vec3f Kaim::BaseMoveOnNavMeshQuery::m_arrivalPos3f |
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protectedinherited |
Updated during processing to indicate the final position of the ray at the end of the cast.
- If no collision was detected, the result is the triangle arrived at by traversing the NavMesh in the direction of #m_normalizedDir2d.
- If a collision is detected, the result is derived from the collision point by backtracking along the orientation of #m_normalizedDir2d. This ensures #m_arrivalPos3f will be inside the boundaries of the NavMesh.
The database on which the query will be performed. Set in Initialize(), do not directly modify.
KyFloat32 Kaim::BaseMoveOnNavMeshQuery::m_distanceToBoundary |
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protectedinherited |
The minimal safety distance to NavMesh boundary the resulting position should be.
When the movement hits a boundary, we move back the final position so that it is at #m_distanceToBoundary meters from this boundary. It must not be greater than half of PixelSize and strictly positive.
KyFloat32 Kaim::BaseMoveOnNavMeshQuery::m_moveDistance |
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protectedinherited |
Determines the maximum distance the disk will travel.
If this distance is too far from the starting point (approximately 32 times the length of a NavData cell), running the query can result in an integer overflow during calculation.
Vec2f Kaim::BaseMoveOnNavMeshQuery::m_normalizedDir2d |
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protectedinherited |
A normalized vector representing the direction the ray is cast.
Ptr<IOnDone> Kaim::IQuery::m_onDone |
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inherited |
The optional IOnDone instance to be called. Must be set manually by the user. See IOnDone.
Modified by the query within Advance(). Do not modify.
Before reading m_processStatus, always ensure IsInAQueryQueue() returns false.
Updated during processing to indicate the result of the query.
Vec3f Kaim::BaseMoveOnNavMeshQuery::m_startPos3f |
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protectedinherited |
The starting point of the line segment being tested.
The NavMesh triangle corresponding to #m_startPos3f. It can be an input, or it can be retrieved as an output of the query.
void* Kaim::IQuery::m_traverseLogicUserData |
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inherited |
This userData is typically passed by the Bot.
bool Kaim::BaseMoveOnNavMeshQuery::m_visualDebugActivated |
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inherited |
When toggle on, the query will send visual debug information.
The documentation for this class was generated from the following files: