Scaleform::Render::GL

Scaleform::Render::GL

GL Renderer HAL prototype implementation.

Classes
Class 
Description 
HAL 
OpenGL renderer HAL prototype header. 
GL mesh cache implementation. 
Used to store platform specific information about render targets. 
GL Texture class implementation, and may actually include several hardware textures (one for each ImageFormat plane). 
GL TextureManager for creating textures and keeping track of them in the list. 
Use ProfilerHAL class when you want to use profile modes. 
Enumerations
Enumeration 
Description 
HALConfigFlags enumeration defines system-specific HAL configuration flags passed into InitHAL through HALInitParams
Structures
Structure 
Description 
Provides OpenGL-specific rendering initialization parameters for HAL::InitHAL