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Save Character

Saving a character saves a character assembly at its current location, including its node, all members, and any animation on its members. Use this command for storing a character assembly to disk prior to inserting it into another scene.

  • See Adding Character Assembly Commands to the UI.

Saving a character with this command saves the assembly as a CHR file. You can then insert the CHR file into a scene with Insert Character.

This option is available only when a character assembly node is selected.

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