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Bifrost Release Notes
Working in the Bifrost Graph Editor
Working in the Bifrost Graph Editor
Build and modify graphs
Install compounds and graphs
Simulate dynamic effects
Create instances of geometric objects
Apply materials
Bake textures to file
Machine Learning
Run the Bifrost command-line tool
Bifrost Node Reference
Core
Any
Array
Constants
Conversion
FCurve
Fields
Logging
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Logic
Math
Object
Randomization
Set
String
Time
Transform
Type_Conversion
Diagnostic
File
Geometry
MachineLearning
Modeling
Rendering
Rigging
Simulation
USD
Wedging
Troubleshooting Bifrost graphs
Working with Bifrost Graphs in Maya
Bifrost Rigging
Flow Wedging
Bifrost Scripting Documentation
Bifrost Developer Help
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Core
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