simulate_aero
The simulate_aero
compound contains the core solver for aero and combustion simulations.
To use:
- Connect an
aero_solver_settings
node to thesettings
input. Optionally, connect additional nodes such asaero_combustion_settings
,aero_adaptivity_settings
,aero_uvw_settings
, andaero_refinement_settings
to theadditional_settings
port of theaero_solver_settings
node. - Connect source, collider, and influence nodes to the corresponding inputs of
simulate_aero
.
Inputs
sources
An array of objects output from the source_air
and source_fuel
nodes that define where and what to emit into the grid.
colliders
An array of the collider
objects corresponding to solid objects that the smoke will flow around and get pushed around by.
influences
An array of influence fields that define forces and artistic controls.
settings
Should be connected to the output object from an aero_solver_settings
node and constitute the basic Aero and combustion settings.
volume_material
A material to apply to the voxel volume created by the aero simulation.
Outputs
aero_volume
The voxel volume of smoke and combustion properties.
solver_inputs
An amalgamation of the sources, colliders, and other settings. This can be connected into the solver_inputs
port of a post_refine_aero
node to further enhance the results of the simulation.