vorticity_influence
This applies vorticity confinement to the velocities of an simulation. This helps encourage small scale vortices in the simulation that might get otherwise damped. It will make the simulation appear more turbulent and less viscous.This node only works with simulate_aero
currently.
To use this node, plug its output into the influences
input of simulate_aero
.
Inputs
influence
One may optionally connect an influence field out_influence into this port. For example a modulate_influence node could be used to make the vorticity high only where the voxel_temperature is high. Any number of influence fields may be added to the daisy chain to build a complex field.
enable
Turn off to disable the effect. Disabling makes it a pass through node. Note that any other influence fields connected to the influence input port will still be active when this is disabled.
vorticity
The strength of the added acceleration to apply to the simulation. In general the best value for this is dependent on the detail_size for the simulation. If the detail size is smaller then smaller vorticity values should be used to keep the simulation from becoming too noisy.
scale
This is the degree to which the vorticity value is scaled up for adaptively larger voxels in aero simulations. Often these larger voxels will be in regions with little or no density. The default scale of zero simply applies the same push to all voxels regardless of size. At a value of 1.0 the push will be totally proportionate to the relate voxel size in the tile tree. The result can be more large scale vorticity. The range of this property is 0.0 to 1.0.
Outputs
out_influence
An output influence object that one can connect to simulation nodes or other influence nodes.