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GMask Tracer

The GMask Tracer is a tool dedicated to matte creation, and is based on the Action ecosystem; thus offering a number of advantages over traditional Garbage Masks.

Accessing the GMask Tracer

You can access the GMask Tracer using the following methods:

  • Batch, then select a node from the Node bin.
  • Timeline, then use Batch FX. See Creating Batch FX.
  • Timeline, then add Timeline FX from the Effects ribbon. See Adding Timeline FX.
    • When you access the GMask Tracer as a Timeline FX, you can enable Use Matte to use the matte input as part of the effect processing.
  • Tools, then select from the menu. See Accessing Tools.
  • The Modular Keyer, then select the node from the Node bin.
    • Tip: Use the GMask Tracer Start Mode in the Modular Keyer as the default keying pipeline.
    • Tip: You can also use the GMask Tracer node in the Colour Blend (CBlend) and Matte Blend (MBlend) pipes in Batch, Batch FX, and the Modular Keyer.
Note: By default, the GMask Tracer accepts a front and matte clip, and outputs an outmatte.

Using the GMask Tracer in Stereo Mode

If you want to work in stereo mode with the GMask Tracer:

  • From the Tools menu, make sure that you select a stereo input (Left Front/Matte / Right Front/Matte or Left Front / Right Front).
  • From Batch: make sure that you enable Stereo Mode (below the node bin) first before adding the GMask Tracer node, so that the proper stereo inputs are present.

In this case, once you enter the GMask Tracer and add a GMask node, a stereo rig and stereo camera are added to the schematic. In the menu for the parent Axis node, you can set the stereo convergence (Convergence is displayed as Offset in the Channel Editor under the parent Axis folder).

The GMask Tracer User Interface

Once you enter the GMask Tracer user interface, you should be familiar with the look and layout, as it resembles the Action interface, with a schematic, node bin, priority editor, and output menu.

The GMask node is usually the primary node that you use within the GMask Tracer, but many other nodes are available in the GMask Tracer node bin to help you create your mattes. You can create a new GMask quickly without using the node bin by using the GMask: Create Node shortcut. Press Alt+N to automatically switch to Draw Shape mode, then once you add your first point, a GMask node is automatically added to the schematic.

Follow the links to the comparable Action sections:

  • 3D Shape
  • 3D Text
  • Analyzer (Mono or Stereo)
  • Axis
  • Camera
  • Camera 3D
  • GMask (including Ellipse, Plane, and Rectangle presets)
  • Image (Surface)
  • Import (3D Geometry)
  • Matchbox (attached to textures or cameras)
  • Perspective Grid
  • Replica
  • Stereo Object

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