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TriangleStripGraphics Object

Derived from: GraphicsPrimitive Object

Description

The TriangleStripGraphics object defines a set of connected triangles. The first three coordinates define a triangle and the next coordinate defines another triangle using the previous two coordinates.

Methods

Name Description
Delete Method that deletes the graphics primitive.
GetStripLengths Method that returns the current strip lengths. The strip lengths are defined by the number of coordinates used for each strip.
GetTransformBehavior Returns the current view transformation settings (e.g. pixel scaling and front facing).
GetViewSpaceAnchor Method that gets the anchor information of the graphics object. This method returns an error if the 'Anchored' property returns False.
PutStripLengths Method that sets the current strip lengths. The strip lengths are defined by the number of coordinates used for each strip.
RemoveViewSpaceAnchor The RemoveViewSpaceAnchor method removes the view space anchor from the object, and sets the Anchored property to false.
SetTransformBehavior Sets the view transformation settings (e.g. pixel scaling and front facing).
SetViewSpaceAnchor Method that anchors the graphics object at the specified point in view space. The Anchored property is set to True.

Properties

Name Description
Anchored Property that indicates whether this graphics primitive is anchored in view space. This property can only be set to False. The Anchored property is automatically set to True by the SetViewSpaceAnchor method.
Application Returns the top-level parent application object. When used the context of Inventor, an Application object is returned. When used in the context of Apprentice, an ApprenticeServer object is returned.
BackFaceCulling Gets and sets how the back face culling are defined for the triangles.
BurnThrough Read-write property that specifies whether or not graphics are always visible even if they are blocked by other object.
ColorBinding Gets and sets how the colors are defined for the triangle.
ColorIndexSet Gets and sets the GraphicsIndexSet that defines the indices within the GraphicsColorSet to use.
ColorMapper Read-write property that gets and sets the GraphicsColorMapper object associated with the set.
ColorSet Gets and sets the GraphicsColorSet associated with the set.
CoordinateIndexSet Get and sets the GraphicsIndexSet that defines the indices within the coordinate set to use for the triangles of the set.
CoordinateSet Gets and sets the GraphicsCoordinateSet associated with the set.
DepthPriority Read-write property that allows you to specify a priority to a set.
Id Read-only property that returns the Id of the object.
NormalBinding Gets and sets how the normals are defined for the triangles.
NormalIndexSet Gets and sets the GraphicsIndexSet that defines the indices within the normal set to use for the triangles of the set.
NormalSet Gets and sets the GraphicsNormalSet associated with the set.
Parent Property that returns the parent object from whom this object can logically be reached.
RangeBox Property that returns a Box object which contains the opposing points of a rectangular box that is guaranteed to enclose this object.
TextureCoordinateIndexSet Read-write property that gets and sets the GraphicsCoordinateIndexSet that defines the indices within the texture coordinate set to use for the triangles of the set.
TextureCoordinateSet Read-write property that gets and sets the GraphicsCoordinateSet associated with the set.
Type Returns an ObjectTypeEnum indicating this object's type.

Accessed From

GraphicsNode.AddTriangleStripGraphics, GraphicsNodeProxy.AddTriangleStripGraphics

Version

Introduced in version 5

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