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Edit Attribute Options

  • To open the Edit Attribute... options, select Modify > Edit Attribute... from the main menu.

Set these options to control the names and other details of attributes. See also Create, edit, or delete custom attributes.

You can perform the following editing operations on custom attributes:

  • Rename a custom attribute.
    Select it in the Attributes list and modify the name in the New Name text box.
    Note: In attribute names, all punctuation except for the underscore (_) and the pound sign (#) are illegal characters
  • Add, remove, or modify minimum and maximum values for Integer, Float, and Vector type attributes.

    Select the attribute in the Attributes list and then turn on or off the Has Minimum and Has Maximum check boxes, as well as type values for these in the corresponding Min/Max text boxes.

  • Control the display of custom attributes in the Channel Box.

    Select the attribute in the Attributes list and then turn the Keyable check box on or off. When Keyable is turned on, the custom attribute appears in the Channel Box.

  • Change Enum strings.
    Select the Enum attribute in the Attributes list and modify the strings in the Enum list the same way you created them.
    Note: You cannot key string attributes.
    Note: When you create a Vector type custom attribute, three child attributes are created (nameX, nameY, nameZ, where name is the name of the attribute).

    For example, if you created a vector attribute named Speed, the children would be SpeedX, SpeedY, and SpeedZ. You can’t access the Numeric Attribute Properties (Keyable and Min/Max) of the parent vector attribute. You have to select a child attribute and modify its Numeric Attribute Properties.

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