
1 - Create Genotype / Update Sim | Adds a new genotype and updates the MASH simulation with any recently added / changed genotype values respectively. |
2 - Genotype Summary | Displays all existing genotypes. Select a genotype to display its attribute values in the right panel.
Right-click to display a menu that allows you to add new genotypes, change label colors, access presets, randomize genotype values, rename or duplicate genotypes, or delete an existing genotype. |
3 - Genotype Attributes | Displays the attribute values for the selected genotype. |
Genotype attributes
- Max. Age
-
Determines the maximum age of a tree (in simulated years) before it dies.
- Seed Age
-
Determines the age (in simulated years) at which a tree starts dropping seeds.
- Seed count
-
Determines how many seeds a tree will drop per year.
- Growth rate
-
Determines how the tree scales up each year.
- Model size
-
Specifies the size (in world units) of the tree. Try to match this as close as possible to the size of base object representing this genotype.
- Slope threshold
-
Determines the maximum steepness upon which trees will grow. Lowering this value increases the likelihood of trees growing on steeper hills.
- Rand Variance
-
A randomizer for the previous attributes that applies on an object by object basis.
- Temperature
-
Determines the air temperature of the simulation. Trees will grow better in more temperate climates.
- Soil Quality
-
Determines the amount of nutrients in the soil. Trees will grow better in higher quality soils.
- Moisture
-
Determines the amount of moisture in the air. Trees will grow better in more moist environments.
- Resiliance
-
Determines the heartiness of the trees. The higher the resilience, the more likely a tree is to make it to its Max. Age.
- Object ID
- Determines which object ID that will represent the genotype.
- Min ID, Min ID
-
Specifies the range of object IDs that will represent the genotype as they age. If these values are not 0 then they are prioritized over Object ID.
- ID Color
- Assigns a color to the genotype to help with identification.
Genotype marking menu
You can right-click a specific genotype to open the genotype marking menu.
Menu Item | Effect |
---|---|
Add Genotype | Adds a new genotype to the list (same as Create Genotype). |
Label Color | Determines the label color that appears next to the genotype name in the
Genotype Editor.
Note: Not the same as the
ID Color.
|
Presets | Loads preset genotype attribute values into the selected genotype. |
Randomize | Assigns random values to the genotype attributes. |
Automatically Set Model Size | Automatically populates the Model Size attribute based on the Instancer. |
Rename | Assign a new name to the selected genotype. |
Duplicate | Create a copy of the selected genotype. |
Delete | Remove the selected genotype. |