- What's New in Maya 2026.1
- Maya 2026 Release Notes
- Maya Installation Help
- Getting Started
- Basics
- Managing Scenes, Files, and Projects
- Interoperability
- Flow-connected Capabilities
- USD for Maya
- Modeling
- Animation
- Character Animation
- Character Effects and Environment Building
- Character Effects and Environment Building
- XGen Learning Paths
- XGen Interactive Grooming
- Get started with XGen interactive grooming
- Create hair and fur using interactive grooming splines
- Convert default splines to interactive grooming hairs
- XGen Interactive Grooming Tools
- Control the density of the hairs
- Transfer interactive grooms from one mesh to another
- XGen interactive grooming modifiers
- Work with XGen interactive grooming modifiers
- Work with sculpt layers
- Work with masks
- Work with Clump modifiers
- Create collision objects for hair using a Collision modifier
- Work with Guide and Linear Wire modifiers
- Create an interactive groom hair cache
- Prepare a groom for conversion to geometry
- Save and load interactive grooming hair and fur presets
- Transfer interactive grooming hairs to an XGen default splines description
- Control interactive grooming hair and fur using expressions
- Render XGen interactive grooming hairs
- XGen interactive grooming MEL commands
- XGen interactive grooming tool hotkeys
- Interactive grooming tool settings
- XGen Interactive Grooming Windows and Editors
- XGen Interactive Grooming Nodes
- XGen Geometry Instancer
- XGen Technical Documentation
- nHair
- nCloth
- Paint in Maya
- Maya Fur
- Motion Graphics
- Simulation and Effects
- Bifrost for Maya
- Lighting and Shading
- LookdevX
- Rendering
- Arnold for Maya
- Customizing Maya
- Keyboard Shortcuts
- Environment Variables
- Scripting
- Technical Documentation