You can subdivide a polygon face into triangles or quadrangles. Divisions are added either exponentially or linearly. To understand the difference, see Smooth Options.
Note: You can also use
Add Divisions to divide polygon edges. For more information see
Divide polygon edges.

To divide a face
- Select the faces you want to divide and choose
Edit Mesh > Add Divisions or click
in the Modeling Toolkit.
- In the
In-View Editor that appears, edit the polySubdFace node options:
- Set
Add divisions to
Exponentially or
Linearly.
Exponentially subdivides the face or edge recursively. The Linearly setting subdivides the face into an absolute number of segments. In addition, with the Linearly setting, you can specify subdivisions in U and V.
- Set the Division Levels to specify the number of subdivisions that occur for the selected faces depending on the Add divisions setting.
- The Exponentially controls let you specify the Mode to be either triangles or quadrangles.
- Set
Add divisions to
Exponentially or
Linearly.
Troubleshooting the Add Divisions feature
- A face does not subdivide
-
You cannot use the Add Divisions feature on faces that contain holes. Also, you cannot subdivide concave faces unless the center point is inside the face.
To subdivide a concave face into convex parts, use the Multi-Cut Tool or Mesh > Triangulate. To remove holes use Triangulate.