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Lighting a Room - Arnold for Maya

Arnold is capable of producing awesome interior renders. This tutorial shows a series of alternate ways to light an interior room from outside. We will also look at alternative ways to light the scene to reduce render times and noise.

Ambient Occlusion Area Lights Emissive Geometry Physical Sky Skydome Light
Ambient Occlusion Area Lights Emissive Geometry Physical Sky Skydome Light

The various lighting techniques that we will be covering are as follows:

_Modeling credit Giorgio Luciano_

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