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    Displaying a model’s polygons

    To display a model’s polygons:

    1. Drag the Faceted shader from the Shaders folder in the Asset browser, and drop it onto your model.

    2. Select Replace by Type from the context menu that appears.

      Note:

      There are no controls for the Faceted shader; the polygons are drawn from the model.

    Parent page: Surface effects

    Related pages

    • Faceted shader settings
    • Drawing an object’s wireframe

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